The Hilbert Score
Analyzing STO logs since 2011

Start 3/14/2021, 16:14:09
End 3/14/2021, 16:26:47
Duration 11:55 / 12:38
Season S22: House Reborn
Map Azure Nebula Rescue
Region Space
Link https://hilbertscore.azurewebsites.net/e/57d1g
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Drew
Desperate Repairs Lockout ✚ 129 ≙ 47% 2 100% 0% - - 50,000 × 1.05 = 52,500
40,000 × 1.00 = 40,000
Automated Reinforcement II ✚ 108 ≙ 39% 57 100% 0% - - 77,021 × 1.00 = 77,021
Engineering Team II ✚ 26 ≙ 10% 2 100% 0% - - 17,888 × 1.05 = 18,783
Diplomat ✚ 12 ≙ 4% 1 100% 0% - - 8,294 × 1.05 = 8,708
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Farok Sohn von Bratak
Miraculous Repairs III ✚ 95 ≙ 74% 1 100% 0% - - 38,250 × 1.35 = 51,638
16,312 × 1.00 = 16,312
Reflexive Emitters ✚ 34 ≙ 26% 3 100% 0% - - 24,000 × 1.00 = 24,000
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Ixaret'Klan
Automated Reinforcement II ✚ 47 ≙ 46% 25 100% 0% - - 33,781 × 1.00 = 33,781
Hazard Emitters I ✚ 29 ≙ 28% 33 100% 0% - - 18,711 × 1.11 = 20,692
Emergency Power to Shields I ✚ 11 ≙ 11% 2 100% 0% - - 8,150 × 1.00 = 8,150
Protomatter Regenerative Influx ✚ 8 ≙ 8% 5 100% 0% - - 5,816 × 1.00 = 5,816
Brace for Impact III ✚ 7 ≙ 7% 23 100% 0% - - 4,988 × 1.05 = 5,238
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Revan
Disruptor Cannon - Rapid Fire II ⌖ 47 ≙ 38% 15 87% 23% 142% 0% 4,785 × 2.67 = 12,763
16,843 × 1.24 = 20,849
Disruptor Turret - Rapid Fire II ⌖ 33 ≙ 27% 13 85% 45% 134% 0% 4,319 × 2.62 = 11,324
9,696 × 1.24 = 12,002
Mycelial Lightning ⌖ 28 ≙ 23% 2 100% 0% - 0% 7,021 × 2.51 = 17,590
3,478 × 0.77 = 2,675
Radiant Antiproton Cannon - Rapid Fire II ⌖ 15 ≙ 12% 8 100% 12% 152% 0% 1,875 × 2.68 = 5,023
4,451 × 1.24 = 5,510
Shield Mastery - Absorption ✚ 45 ≙ 67% 4 100% 0% - - 32,000 × 1.00 = 32,000
Hull Repair ✚ 17 ≙ 25% 7 100% 0% - - 11,525 × 1.05 = 12,101
Brace for Impact III ✚ 5 ≙ 7% 16 100% 0% - - 3,384 × 1.05 = 3,553
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Trinity
Dual Spiral Wave Disruptor Cannons - Scatter Volley III ⌖ 5,106 ≙ 25% 186 100% 91% 173% 0% 1,653,236 × 1.83 = 3,029,396
593,985 × 1.05 = 625,603
Dual Heavy Spiral Wave Disruptor Cannons - Scatter Volley III ⌖ 4,967 ≙ 24% 115 100% 90% 182% 0% 1,574,848 × 1.92 = 3,027,531
485,820 × 1.09 = 527,587
Terran Task Force Dual Heavy Disruptor Cannons - Scatter Volley III ⌖ 3,285 ≙ 16% 75 100% 92% 171% 0% 952,256 × 1.87 = 1,776,182
556,593 × 1.03 = 575,149
Disruptor Turret - Scatter Volley III ⌖ 911 ≙ 4% 71 100% 80% 113% 0% 262,015 × 1.94 = 508,339
131,526 × 1.09 = 143,843
Dual Spiral Wave Disruptor Cannons ⌖ 759 ≙ 4% 16 100% 88% 52% 0% 190,984 × 2.69 = 512,918
26,263 × 1.15 = 30,228
Altamid Plasma Array - Overload I ⌖ 617 ≙ 3% 9 100% 89% 87% 11% 131,183 × 2.48 = 324,685
104,392 × 1.12 = 116,773
Terran Task Force Dual Heavy Disruptor Cannons ⌖ 530 ≙ 3% 7 100% 86% 51% 0% 136,935 × 2.48 = 339,617
37,216 × 1.06 = 39,605
Refracting Tetryon Cascade (Rank 2) ⌖ 399 ≙ 2% 4 100% 100% - 0% 123,108 × 1.39 = 170,680
110,796 × 1.04 = 114,941
Altamid Plasma Array ⌖ 346 ≙ 2% 20 100% 100% - 0% 97,611 × 1.94 = 189,137
58,910 × 1.00 = 58,734
Dual Heavy Spiral Wave Disruptor Cannons ⌖ 325 ≙ 2% 4 100% 100% - 0% 78,317 × 2.74 = 214,849
16,349 × 1.08 = 17,598
Plasma Saturation Bombardment ⌖ 176 ≙ 1% 52 100% 0% - 0% 44,989 × 1.95 = 87,552
35,352 × 1.08 = 38,318
Kemocite-Laced Weaponry I ⌖ 114 ≙ 1% 11 100% 0% - 0% 32,500 × 2.26 = 73,298
7,213 × 1.16 = 8,337
Refracting Tetryon Cascade (Rank 2) ⌖ 110 ≙ 1% 8 100% 0% - 0% 7,150 × 1.50 = 10,709
64,350 × 1.05 = 67,761
Refracting Tetryon Cascade (Rank 2) ⌖ 85 ≙ 0% 8 100% 0% - 0% 10,342 × 1.00 = 10,342
48,296 × 1.05 = 50,856
Delayed Overload Cascade II ⌖ 69 ≙ 0% 1 100% 100% - 0% 9,132 × 2.60 = 23,782
82,186 × 0.31 = 25,434
Disruptor Turret ⌖ 41 ≙ 0% 2 100% 100% - 0% 15,735 × 1.85 = 29,084
Counter-Offensive ⌖ 17 ≙ 0% 1 100% 0% - 0% 5,354 × 1.37 = 7,309
4,381 × 1.05 = 4,613
Withering Radiation ⌖ 4 ≙ 0% 3 100% 0% - 0% 1,244 × 1.15 = 1,428
1,294 × 0.98 = 1,263
Automated Reinforcement II ✚ 14 ≙ 84% 7 100% 0% - - 10,281 × 1.00 = 10,281
Brace for Impact III ✚ 3 ≙ 16% 12 100% 0% - - 1,830 × 1.05 = 1,921
Badlands Cyclone (4x)
Plasma Storm ⌖ 1,406 ≙ 7% 114 100% 65% 10% 0% 177,560 × 1.56 = 277,690
706,855 × 1.03 = 728,860
Cryonic Turbulence I (5x)
Very Cold In Space I ⌖ 799 ≙ 4% 111 100% 66% 52% 0% 408,295 × 1.40 = 572,214
Juggernaut Array
Juggernaut Array ⌖ 501 ≙ 2% 1 100% 100% - 0% 102,839 × 2.63 = 270,943
71,029 × 1.24 = 87,924
Altamid Drone Swarmer (2x)
Altamid Plasma Beam Array ⌖ 4 ≙ 0% 26 100% 0% - 0% 591 × 1.63 = 966
1,498 × 1.05 = 1,577
Warp Core Breach ⌖ 2 ≙ 0% 1 100% 0% - 0% 0 × 0.00 = 0
4,480 × 0.17 = 748
498 × 1.00 = 498