The Hilbert Score
Analyzing STO logs since 2011

Start 12/4/2021, 21:55:47
End 12/4/2021, 21:58:58
Duration 2:16 / 3:11
Season S24: Reflections
Map Cure Found ✖
Region Space
Link https://hilbertscore.azurewebsites.net/e/97qxb
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
dili-21
Dual Polaron Cannons - Scatter Volley III ⌖ 2,034 ≙ 6% 76 100% 33% 148% 0% 150,835 × 1.35 = 202,966
77,247 × 0.96 = 74,039
Quantum Torpedo - Spread I ⌖ 1,914 ≙ 6% 24 100% 25% 158% 8% 184,072 × 1.27 = 234,404
107,323 × 0.25 = 26,316
Polaron Array ⌖ 1,904 ≙ 6% 63 100% 35% 128% 13% 138,066 × 1.51 = 208,771
47,561 × 1.06 = 50,553
Quantum Torpedo - Spread III ⌖ 1,813 ≙ 5% 17 100% 47% 143% 0% 174,203 × 1.38 = 240,306
29,560 × 0.23 = 6,651
Polaron Turret - Scatter Volley III ⌖ 1,713 ≙ 5% 115 99% 32% 153% 25% 93,500 × 1.50 = 140,129
93,881 × 0.99 = 93,114
Quantum Torpedo ⌖ 1,670 ≙ 5% 12 100% 25% 223% 17% 117,687 × 1.75 = 205,728
77,642 × 0.28 = 21,670
Dual Polaron Cannons - Rapid Fire I ⌖ 1,471 ≙ 4% 55 100% 35% 161% 0% 120,142 × 1.43 = 172,305
31,225 × 0.90 = 28,102
Polaron Array - Overload I ⌖ 1,186 ≙ 4% 13 100% 23% 119% 23% 54,899 × 1.69 = 93,002
64,528 × 1.06 = 68,592
Polaron Array - Overload I ⌖ 930 ≙ 3% 12 100% 17% 94% 17% 38,245 × 1.65 = 63,195
62,278 × 1.02 = 63,496
Chain Web Projection ⌖ 904 ≙ 3% 12 100% 17% 50% 0% 103,522 × 1.19 = 123,079
Dual Polaron Cannons ⌖ 814 ≙ 2% 32 100% 28% 137% 0% 62,795 × 1.56 = 98,027
13,975 × 0.92 = 12,850
Polaron Array - Overload III ⌖ 611 ≙ 2% 6 100% 33% 145% 0% 43,252 × 1.47 = 63,532
21,847 × 0.90 = 19,662
Polaron Turret ⌖ 412 ≙ 1% 31 100% 29% 140% 19% 20,335 × 1.51 = 30,638
24,913 × 1.02 = 25,535
Aakar's Revenge ⌖ 369 ≙ 1% 1 100% 0% - 0% 38,692 × 1.30 = 50,196
Polaron Array - Overload III ⌖ 365 ≙ 1% 4 100% 25% 200% 0% 32,942 × 1.22 = 40,308
10,485 × 0.90 = 9,437
Polaron Turret - Rapid Fire I ⌖ 250 ≙ 1% 18 100% 50% 148% 0% 18,733 × 1.33 = 24,843
10,299 × 0.90 = 9,269
Tractor Beam I ⌖ 166 ≙ 0% 77 100% 29% 135% 23% 15,767 × 1.43 = 22,620
Radiant Detonation ⌖ 25 ≙ 0% 3 100% 0% - 0% 2,429 × 1.02 = 2,479
1,093 × 0.90 = 984
Tachyon Charges ⌖ 17 ≙ 0% 2 100% 0% - 0% 0 × 2,337.00 = 2,337
Best Served Cold I ⌖ 3 ≙ 0% 11 100% 0% - 0% 317 × 1.15 = 363
28 × 1.00 = 28
Best Served Cold II ⌖ 3 ≙ 0% 7 100% 0% - 0% 329 × 1.04 = 342
Destabilized Emitters ⌖ 1 ≙ 0% 1 100% 0% - 0% 0 × 92.00 = 92
Automated Reinforcement II ✚ 203 ≙ 21% 21 100% 0% - - 27,652 × 1.00 = 27,652
Hazard Emitters I ✚ 97 ≙ 10% 32 100% 0% - - 12,565 × 1.05 = 13,193
Brace for Impact III ✚ 23 ≙ 2% 16 100% 0% - - 2,976 × 1.05 = 3,125
Jem'hadar Wingman (Alpha)
Polaron Strafing Maneuver (Alpha) ⌖ 4,371 ≙ 13% 164 100% 0% - 0% 305,114 × 1.15 = 350,821
244,416 × 1.00 = 244,509
Polaron Turret - Scatter Volley III ⌖ 199 ≙ 1% 57 100% 2% 202% 0% 9,628 × 1.29 = 12,410
14,223 × 1.03 = 14,655
Quantum Torpedo ⌖ 94 ≙ 0% 2 100% 0% - 0% 8,046 × 1.37 = 11,053
7,619 × 0.22 = 1,714
Polaron Array ⌖ 74 ≙ 0% 16 100% 0% - 0% 5,573 × 1.18 = 6,573
3,865 × 0.90 = 3,488
Structural Reinforcement Maneuver (Alpha) ✚ 225 ≙ 23% 15 100% 0% - - 29,250 × 1.05 = 30,712
Engineering Team III ✚ 52 ≙ 5% 1 100% 0% - - 6,750 × 1.05 = 7,088
Jem'hadar Wingman (Beta)
Polaron Strafing Maneuver (Beta) ⌖ 4,671 ≙ 14% 179 100% 0% - 0% 320,754 × 1.15 = 369,673
264,088 × 1.01 = 266,460
Polaron Turret ⌖ 38 ≙ 0% 10 100% 10% 93% 0% 1,744 × 1.81 = 3,152
2,149 × 0.91 = 1,956
Quantum Torpedo ⌖ 17 ≙ 0% 1 100% 0% - 0% 751 × 1.00 = 751
6,760 × 0.23 = 1,568
Structural Reinforcement Maneuver (Beta) ✚ 331 ≙ 34% 22 100% 0% - - 42,900 × 1.05 = 45,045
Engineering Team III ✚ 52 ≙ 5% 1 100% 0% - - 6,750 × 1.05 = 7,088
Heavy Plasma Torpedo (12x)
Heavy Plasma Torpedo ⌖ 3,739 ≙ 11% 31 97% 20% 113% 0% 296,810 × 1.44 = 427,315
339,987 × 0.24 = 81,920
Jem'Hadar Battleship
Quantum Torpedo - Spread III ⌖ 363 ≙ 1% 3 100% 0% - 0% 49,476 × 1.00 = 49,476
Polaron Array ⌖ 160 ≙ 0% 9 100% 22% 169% 0% 18,770 × 1.08 = 20,340
1,380 × 1.03 = 1,428
Polaron Turret ⌖ 94 ≙ 0% 12 100% 8% 157% 0% 7,554 × 1.26 = 9,536
3,683 × 0.90 = 3,329
Polaron Beam Array - Fire at Will II ⌖ 22 ≙ 0% 2 100% 0% - 0% 319 × 1.44 = 460
2,868 × 0.90 = 2,587
Best Served Cold II ⌖ 0 ≙ 0% 1 100% 0% - 0% 42 × 0.93 = 39
Best Served Cold I ⌖ 0 ≙ 0% 1 100% 0% - 0% 24 × 0.92 = 22
Blade Mine (8x)
Hull Slice ⌖ 487 ≙ 1% 79 91% 49% 11% 0% 46,693 × 1.42 = 66,321
Blackout Mine (7x)
Mine Explosion ⌖ 373 ≙ 1% 9 100% 33% 5% 0% 32,509 × 1.25 = 40,649
40,490 × 0.25 = 10,132
Pahvo Prism (6x)
Crystal Prism Attack ⌖ 307 ≙ 1% 36 83% 30% -12% 0% 32,850 × 1.27 = 41,750
Temporal Vortex Probe
Temporal Vortex ⌖ 153 ≙ 0% 6 100% 0% - 0% 10,709 × 1.07 = 11,507
9,040 × 1.03 = 9,356
Elite Defense Satellite
Phaser Beam Array - Fire at Will III ⌖ 87 ≙ 0% 41 93% 0% - 0% 2,198 × 1.19 = 2,609
9,805 × 0.94 = 9,242
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Flame
Phaser Array - Overload II ⌖ 1,949 ≙ 27% 19 100% 26% 123% 0% 96,136 × 1.44 = 138,748
117,147 × 1.08 = 126,638
Phaser Array ⌖ 1,878 ≙ 26% 81 100% 19% 159% 0% 79,377 × 1.71 = 135,518
121,471 × 0.99 = 120,251
Phaser Array - Overload II ⌖ 650 ≙ 9% 6 100% 67% 115% 0% 44,637 × 1.35 = 60,269
26,366 × 1.07 = 28,329
Beam Array ⌖ 476 ≙ 7% 27 100% 26% 130% 0% 17,396 × 1.76 = 30,626
34,468 × 0.99 = 34,189
Quantum Phase Array - Overload II ⌖ 470 ≙ 6% 6 100% 33% 108% 0% 18,396 × 1.54 = 28,253
32,630 × 1.10 = 35,734
Quantum Phase Array ⌖ 421 ≙ 6% 27 100% 11% 81% 0% 19,781 × 1.66 = 32,835
24,222 × 1.01 = 24,511
Trilithium-Enhanced Phaser Array ⌖ 385 ≙ 5% 27 100% 15% 47% 0% 16,383 × 1.86 = 30,535
22,230 × 0.98 = 21,881
Trilithium-Enhanced Phaser Array - Overload II ⌖ 376 ≙ 5% 5 100% 20% 155% 0% 25,006 × 1.38 = 34,475
15,247 × 1.09 = 16,686
Prolonged Engagement Phaser Array - Overload II ⌖ 328 ≙ 4% 4 100% 25% 66% 0% 19,681 × 1.36 = 26,707
17,901 × 1.00 = 17,946
Prolonged Engagement Phaser Array ⌖ 206 ≙ 3% 14 100% 7% 107% 0% 14,318 × 1.51 = 21,642
7,193 × 0.90 = 6,478
Best Served Cold II ⌖ 49 ≙ 1% 60 100% 0% - 0% 3,958 × 1.52 = 6,020
786 × 0.90 = 709
Miraculous Repairs III ✚ 538 ≙ 60% 1 100% 0% - - 43,961 × 1.05 = 46,159
27,098 × 1.00 = 27,098
Repair Nanites Swarm ✚ 76 ≙ 8% 2 100% 0% - - 10,066 × 1.02 = 10,317
Engineering Team I ✚ 54 ≙ 6% 1 100% 0% - - 6,982 × 1.05 = 7,331
Rotate Shield Frequency III ✚ 16 ≙ 2% 2 100% 0% - - 2,168 × 1.00 = 2,168
Nimbus Pirate Distress Call
Disruptor Dual Beam Bank ⌖ 45 ≙ 1% 3 100% 0% - 0% 5,496 × 1.10 = 6,061
Disruptor Array ⌖ 29 ≙ 0% 3 100% 0% - 0% 2,810 × 1.03 = 2,883
1,124 × 0.90 = 1,012
Nimbus Pirate Distress Call
Polaron Array ⌖ 45 ≙ 1% 6 83% 0% - 0% 4,198 × 1.17 = 4,927
1,286 × 0.90 = 1,159
Nimbus Pirate Distress Call
Extend Shields I ✚ 211 ≙ 24% 7 100% 0% - - 28,671 × 1.00 = 28,671
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Soraya von Vulkan
Tetryon Array - Overload III ⌖ 11,731 ≙ 20% 69 100% 36% 221% 65% 662,809 × 1.67 = 1,106,978
433,915 × 1.13 = 490,810
Tetryon Array ⌖ 6,092 ≙ 10% 178 99% 33% 163% 61% 330,634 × 1.47 = 486,023
324,280 × 1.06 = 343,710
Tetryon Array - Overload III ⌖ 2,052 ≙ 3% 11 100% 55% 142% 64% 123,825 × 1.60 = 198,259
71,298 × 1.14 = 81,248
Delayed Overload Cascade I ⌖ 1,118 ≙ 2% 19 100% 11% 161% 37% 109,188 × 1.13 = 123,587
117,588 × 0.24 = 28,633
Kemocite-Laced Weaponry II ⌖ 881 ≙ 1% 26 100% 0% - 0% 69,441 × 1.44 = 99,980
20,185 × 0.99 = 19,994
Refracting Tetryon Cascade (Rank 2) ⌖ 772 ≙ 1% 3 100% 33% 110% 33% 43,568 × 1.55 = 67,334
34,095 × 1.11 = 37,747
Refracting Tetryon Cascade (Rank 2) ⌖ 410 ≙ 1% 4 100% 0% - 0% 14,976 × 2.21 = 33,056
23,052 × 0.99 = 22,732
Refracting Tetryon Cascade (Rank 2) ⌖ 239 ≙ 0% 4 100% 0% - 0% 15,784 × 1.00 = 15,784
14,354 × 1.17 = 16,807
Counter-Offensive ⌖ 75 ≙ 0% 1 100% 0% - 0% 5,565 × 1.00 = 5,565
4,553 × 1.04 = 4,713
Best Served Cold I ⌖ 65 ≙ 0% 353 100% 0% - 0% 6,959 × 1.18 = 8,237
636 × 1.04 = 659
Disruption Pulse Emitter ⌖ 58 ≙ 0% 5 100% 20% 146% 0% 7,846 × 1.00 = 7,846
Tetryon - Shield Destabilization ⌖ 46 ≙ 0% 2 100% 0% - 0% 6,289 × 1.00 = 6,289
Best Served Cold II ⌖ 0 ≙ 0% 2 100% 0% - 0% 34 × 1.00 = 34
28 × 1.07 = 30
Miraculous Repairs III ✚ 458 ≙ 49% 1 100% 0% - - 39,714 × 1.05 = 41,700
20,671 × 1.00 = 20,671
Ablative Hazard Shielding - Structural Integrity Reinforcement ✚ 409 ≙ 44% 1 100% 0% - - 22,595 × 1.05 = 23,725
31,989 × 1.00 = 31,989
Auxiliary Power to the Structural Integrity Field II ✚ 30 ≙ 3% 1 100% 0% - - 3,836 × 1.05 = 4,028
Rotate Shield Frequency III ✚ 18 ≙ 2% 3 100% 0% - - 2,481 × 1.00 = 2,481
Neutronic Eddy (4x)
Neutronic Eddy ⌖ 14,483 ≙ 24% 272 100% 70% -63% 0% 697,579 × 1.26 = 877,877
964,844 × 1.00 = 964,844
129,890 × 1.00 = 129,890
Advanced To'Duj Fighter Squadron (14x)
Disruptor Pulse Cannon ⌖ 8,868 ≙ 15% 1,119 99% 8% 97% 0% 408,116 × 1.43 = 585,000
586,006 × 1.06 = 622,814
Quantum Torpedo ⌖ 3,836 ≙ 6% 42 100% 10% 79% 0% 325,120 × 1.40 = 456,713
251,812 × 0.26 = 65,816
Dual Disruptor Cannons ⌖ 808 ≙ 1% 209 100% 7% 89% 0% 35,237 × 1.58 = 55,567
50,117 × 1.09 = 54,523
Best Served Cold I ⌖ 1 ≙ 0% 34 100% 0% - 0% 144 × 0.97 = 139
Hangar Pet - Rank 2 ✚ 23 ≙ 2% 1 100% 0% - - 3,140 × 1.00 = 3,140
Protomatter Barrage (36x)
Protomatter Barrage ⌖ 6,933 ≙ 12% 74 100% 22% -2% 70% 649,810 × 1.37 = 890,291
203,144 × 0.27 = 54,015
Protomatter Hazard (7x)
Protomatter Radiation ⌖ 782 ≙ 1% 22 100% 27% -10% 73% 64,910 × 1.64 = 106,456
Drone Swarm (4x)
Hull Slice ⌖ 111 ≙ 0% 11 100% 9% 10% 9% 11,336 × 1.34 = 15,174
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Vekma
Coalition Disruptor Cannon - Scatter Volley III ⌖ 15,979 ≙ 39% 311 100% 42% 125% 0% 1,127,472 × 1.55 = 1,744,819
445,400 × 0.97 = 431,474
Heavy Bio-Molecular Disruptor Turret - Scatter Volley III ⌖ 4,608 ≙ 11% 90 100% 42% 133% 0% 310,718 × 1.59 = 493,321
140,568 × 0.96 = 134,300
Nausicaan Energy Torpedo - Spread III ⌖ 3,565 ≙ 9% 20 100% 35% 136% 0% 300,270 × 1.49 = 447,908
41,852 × 0.90 = 37,677
Point Defense Matrix ⌖ 3,389 ≙ 8% 73 100% 29% 96% 0% 292,866 × 1.44 = 422,735
151,744 × 0.26 = 38,831
Nausicaan Disruptor Beam Array - Overload II ⌖ 3,014 ≙ 7% 15 100% 40% 156% 0% 160,822 × 1.62 = 260,543
140,605 × 1.07 = 149,965
House Martok Disruptor Array - Overload II ⌖ 2,479 ≙ 6% 14 100% 29% 123% 0% 173,992 × 1.60 = 278,291
54,466 × 1.09 = 59,416
Nausicaan Disruptor Beam Array ⌖ 2,142 ≙ 5% 31 100% 45% 180% 0% 162,574 × 1.69 = 274,832
17,476 × 0.96 = 16,842
House Martok Disruptor Array ⌖ 1,991 ≙ 5% 31 100% 55% 133% 0% 147,457 × 1.67 = 245,789
27,245 × 0.93 = 25,339
Coalition Disruptor Cannon ⌖ 1,498 ≙ 4% 30 100% 53% 140% 0% 140,272 × 1.40 = 196,783
6,957 × 1.04 = 7,236
Entropic Rider ⌖ 842 ≙ 2% 30 100% 33% 160% 0% 77,150 × 1.49 = 114,713
Heavy Bio-Molecular Disruptor Turret ⌖ 445 ≙ 1% 11 100% 36% 170% 0% 40,211 × 1.41 = 56,842
3,801 × 0.99 = 3,770
Disruptor Net ⌖ 276 ≙ 1% 20 100% 0% - 0% 27,423 × 1.33 = 36,486
1,201 × 0.90 = 1,086
Kemocite-Laced Weaponry I ⌖ 247 ≙ 1% 10 100% 0% - 0% 11,706 × 1.22 = 14,312
18,143 × 1.06 = 19,282
Plasma Reflection ⌖ 195 ≙ 0% 7 100% 0% - 0% 12,828 × 1.38 = 17,677
9,901 × 0.90 = 8,925
Best Served Cold II ⌖ 175 ≙ 0% 97 100% 0% - 0% 15,404 × 1.43 = 22,029
1,816 × 0.97 = 1,756
Structural Integrity Collapse I ⌖ 127 ≙ 0% 17 100% 0% - 0% 11,754 × 1.47 = 17,288
Best Served Cold I ⌖ 19 ≙ 0% 34 100% 0% - 0% 1,485 × 1.21 = 1,796
693 × 1.07 = 743
Miraculous Repairs III ✚ 416 ≙ 45% 1 100% 0% - - 35,732 × 1.15 = 41,092
15,524 × 1.00 = 15,524
Rotate Shield Frequency III ✚ 233 ≙ 25% 51 100% 0% - - 31,670 × 1.00 = 31,670
Engineering Team I ✚ 137 ≙ 15% 3 100% 0% - - 17,822 × 1.05 = 18,713
Reflexive Emitters ✚ 117 ≙ 13% 2 100% 0% - - 16,000 × 1.00 = 16,000
Brace for Impact III ✚ 30 ≙ 3% 16 100% 0% - - 3,835 × 1.05 = 4,027
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Yuri
Disruptor Beam Array - Fire at Will III ⌖ 6,061 ≙ 13% 116 100% 57% 134% 1% 424,286 × 1.47 = 625,417
192,255 × 1.04 = 200,086
Terran Task Force Disruptor Beam Array - Fire at Will III ⌖ 4,098 ≙ 9% 61 100% 51% 130% 0% 301,521 × 1.45 = 436,431
116,401 × 1.05 = 121,709
Kinetic Cutting Beam ⌖ 4,022 ≙ 9% 64 100% 56% 144% 20% 330,444 × 1.55 = 511,841
133,281 × 0.27 = 36,023
Disruptor Array ⌖ 3,942 ≙ 8% 65 100% 49% 151% 28% 241,075 × 1.68 = 405,732
118,473 × 1.11 = 131,169
Terran Task Force Disruptor Array ⌖ 3,931 ≙ 8% 54 100% 54% 127% 24% 245,543 × 1.54 = 377,213
143,901 × 1.10 = 158,213
Nausicaan Disruptor Beam Array ⌖ 3,812 ≙ 8% 59 100% 73% 154% 22% 221,006 × 1.61 = 356,422
150,300 × 1.08 = 162,715
Disruptor Wide Angle Dual Heavy Beam Bank ⌖ 3,568 ≙ 8% 33 100% 67% 122% 15% 214,262 × 1.47 = 314,536
156,503 × 1.10 = 171,393
House Martok Disruptor Beam Array - Fire at Will III ⌖ 2,673 ≙ 6% 70 100% 61% 133% 3% 170,986 × 1.41 = 241,372
118,815 × 1.03 = 122,658
Nausicaan Disruptor Beam Array - Fire at Will III ⌖ 2,450 ≙ 5% 52 100% 56% 136% 0% 176,151 × 1.41 = 247,540
82,869 × 1.04 = 86,202
House Martok Disruptor Array ⌖ 2,256 ≙ 5% 47 100% 47% 143% 26% 135,103 × 1.58 = 213,606
82,876 × 1.13 = 93,661
Dark Matter Laced Quantum Torpedo - Spread II ⌖ 1,907 ≙ 4% 12 100% 50% 112% 0% 162,207 × 1.52 = 247,262
49,118 × 0.25 = 12,488
Dark Matter Laced Quantum Torpedo ⌖ 1,641 ≙ 3% 13 100% 8% 222% 15% 134,061 × 1.51 = 202,271
74,155 × 0.29 = 21,194
Kemocite-Laced Weaponry I ⌖ 1,468 ≙ 3% 54 100% 0% - 4% 89,070 × 1.45 = 129,382
67,736 × 1.04 = 70,585
Disruptor Wide Angle Dual Beam Bank - Fire at Will III ⌖ 1,385 ≙ 3% 14 100% 71% 129% 0% 98,296 × 1.42 = 139,428
47,663 × 1.03 = 49,170
Dark Matter Dissolution ⌖ 494 ≙ 1% 106 100% 60% 77% 0% 45,780 × 1.47 = 67,311
Disruptor Wide Angle Dual Beam Bank - Fire at Will III ⌖ 431 ≙ 1% 6 100% 33% 108% 0% 21,047 × 1.33 = 27,894
29,900 × 1.03 = 30,862
Refracting Tetryon Cascade (Rank 2) ⌖ 324 ≙ 1% 2 100% 0% - 0% 17,622 × 1.58 = 27,880
13,695 × 1.19 = 16,252
Refracting Tetryon Cascade (Rank 2) ⌖ 211 ≙ 0% 2 100% 0% - 0% 9,755 × 2.25 = 21,982
7,554 × 0.90 = 6,799
Refracting Tetryon Cascade (Rank 2) ⌖ 107 ≙ 0% 2 100% 0% - 0% 7,408 × 1.00 = 7,408
6,061 × 1.19 = 7,193
Disruptor Net ⌖ 67 ≙ 0% 7 100% 0% - 0% 846 × 1.49 = 1,260
7,615 × 1.04 = 7,894
Withering Radiation ⌖ 11 ≙ 0% 1 100% 0% - 0% 352 × 1.22 = 429
1,064 × 1.03 = 1,097
Destabilized Emitters ⌖ 7 ≙ 0% 4 100% 0% - 0% 414 × 2.39 = 988
Best Served Cold I ⌖ 1 ≙ 0% 2 100% 0% - 0% 50 × 1.42 = 71
Best Served Cold II ⌖ 1 ≙ 0% 6 100% 0% - 0% 64 × 1.08 = 69
Engineering Team I ✚ 102 ≙ 41% 2 100% 100% - - 13,208 × 1.05 = 13,868
Energy Refrequencer (Rank 2) ✚ 56 ≙ 22% 14 100% 0% - - 7,141 × 1.06 = 7,575
Science Team I ✚ 46 ≙ 18% 1 100% 0% - - 6,238 × 1.00 = 6,238
Hazard Emitters II ✚ 26 ≙ 10% 6 100% 0% - - 3,362 × 1.05 = 3,530
Automated Reinforcement II ✚ 21 ≙ 8% 2 100% 0% - - 2,863 × 1.00 = 2,863
Type 8 Shuttle (6x)
Phaser Array ⌖ 2,029 ≙ 4% 328 100% 5% 98% 0% 97,166 × 1.46 = 141,612
123,034 × 1.10 = 134,776
Best Served Cold II ⌖ 0 ≙ 0% 3 100% 0% - 0% 9 × 1.56 = 14
Best Served Cold I ⌖ 0 ≙ 0% 1 100% 0% - 0% 4 × 1.00 = 4
Anti-Time Entanglement Singularity (Rank 2)
Anti-Time Entanglement Singularity (Rank 2) ⌖ 110 ≙ 0% 4 100% 50% 9% 100% 12,658 × 1.18 = 14,924
Radiation Cloud (2x)
Improvised Waste Disposal ⌖ 48 ≙ 0% 3 100% 67% -15% 0% 4,712 × 1.39 = 6,567