The Hilbert Score
Analyzing STO logs since 2011

Start 11/20/2020, 20:32:53
End 11/20/2020, 20:39:17
Duration 4:16 / 6:24
Season S21: House Shattered
Map Hive Onslaught
Region Space
Link https://hilbertscore.azurewebsites.net/e/dlo1
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Agent Spock
Phaser Array ⌖ 15,819 ≙ 24% 601 100% 33% 82% 0% 985,842 × 2.34 = 2,302,357
1,653,556 × 1.07 = 1,761,558
Phaser Beam Array - Fire at Will III (23c.) ⌖ 13,243 ≙ 20% 641 99% 34% 68% 0% 779,706 × 2.02 = 1,574,046
1,701,204 × 1.07 = 1,828,130
Recursive Shearing I ⌖ 4,426 ≙ 7% 5 100% 0% - 0% 1,137,059 × 1.00 = 1,137,059
Phaser Bank - Fire at Will III (23c.) ⌖ 4,100 ≙ 6% 218 98% 33% 67% 0% 236,017 × 1.94 = 456,758
556,295 × 1.07 = 596,549
Phaser Banks ⌖ 3,660 ≙ 6% 138 100% 46% 83% 0% 225,607 × 2.24 = 506,075
400,322 × 1.08 = 434,244
Mycelial Lightning ⌖ 2,750 ≙ 4% 25 100% 24% 148% 0% 79,968 × 1.52 = 121,426
561,507 × 1.04 = 584,993
Trilithium-Enhanced Phaser Array ⌖ 2,517 ≙ 4% 116 100% 30% 84% 0% 162,524 × 2.33 = 379,011
252,667 × 1.06 = 267,614
The Power of Math ⌖ 1,985 ≙ 3% 17 100% 6% 100% 0% 232,233 × 2.20 = 509,861
Trilithium-Enhanced Phaser Beam Array - Fire at Will III ⌖ 1,782 ≙ 3% 104 100% 34% 72% 0% 91,214 × 2.05 = 186,862
252,342 × 1.07 = 270,841
Delayed Overload Cascade I ⌖ 1,595 ≙ 2% 45 100% 20% 29% 0% 141,264 × 2.10 = 296,572
418,956 × 0.27 = 113,182
Molecular Deconstruction Beam ⌖ 1,282 ≙ 2% 23 100% 4% 214% 0% 111,499 × 2.95 = 329,288
✚ 177 ≙ 7% - 28,000 × 1.62 = 45,400
Overwhelm Emitters I ⌖ 589 ≙ 1% 137 100% 0% - 0% 150,854 × 1.00 = 151,196
Counter-Offensive ⌖ 474 ≙ 1% 7 100% 0% - 0% 45,683 × 2.17 = 99,043
21,384 × 1.06 = 22,664
Trilithium-Enhanced Phaser Beam Array - Fire at Will III ⌖ 419 ≙ 1% 23 100% 39% 68% 0% 24,029 × 2.07 = 49,782
53,284 × 1.08 = 57,737
Distributed Targeting I - Phaser ⌖ 74 ≙ 0% 125 100% 0% - 0% 14,029 × 0.82 = 11,472
6,582 × 1.15 = 7,589
Reiterative Capacitor Repairs ✚ 1,102 ≙ 41% 41 100% 0% - - 282,662 × 1.00 = 283,062
Hazard Emitters II ✚ 325 ≙ 12% 40 100% 25% - - 51,333 × 1.63 = 83,579
Auxiliary Power to the Structural Integrity Field I ✚ 239 ≙ 9% 7 100% 0% - - 38,429 × 1.60 = 61,461
Maneuver Warfare II ✚ 223 ≙ 8% 6 100% 0% - - 57,294 × 1.00 = 57,294
Causal Reversion I ✚ 174 ≙ 6% 4 100% 0% - - 27,869 × 1.60 = 44,654
Overwhelm Emitters I ✚ 168 ≙ 6% 37 100% 0% - - 43,163 × 1.00 = 43,163
Rotate Shield Frequency III ✚ 124 ≙ 5% 48 100% 0% - - 31,860 × 1.00 = 31,860
Reflexive Emitters ✚ 62 ≙ 2% 2 100% 0% - - 16,000 × 1.00 = 16,000
Brace for Impact III ✚ 55 ≙ 2% 24 100% 38% - - 8,132 × 1.74 = 14,121
Shield Battery ✚ 16 ≙ 1% 1 100% 0% - - 4,142 × 1.00 = 4,142
Anti-Time Entanglement Singularity (Rank 2)
Anti-Time Entanglement Singularity (Rank 2) ⌖ 3,500 ≙ 5% 49 100% 27% -1% 0% 372,968 × 2.41 = 899,248
Gravity Well I (5x)
Gravity Well I ⌖ 2,181 ≙ 3% 273 100% 68% 37% 0% 219,551 × 2.55 = 560,341
Chidyat Swarmer (41x)
Short Range Salvage Laser ⌖ 1,707 ≙ 3% 1,770 100% 2% 154% 0% 95,368 × 2.13 = 203,321
220,809 × 1.06 = 235,087
Warp Core Breach ⌖ 151 ≙ 0% 9 100% 0% - 0% 9,030 × 1.87 = 16,898
81,266 × 0.27 = 21,850
Warp Core Breach ⌖ 100 ≙ 0% 12 100% 0% - 0% 15,495 × 1.25 = 19,308
31,076 × 0.20 = 6,212
100 × 1.00 = 100
Distributed Targeting I - Phaser ⌖ 5 ≙ 0% 109 100% 0% - 0% 1,352 × 1.02 = 1,380
Chidyat Swarmer (12x)
Short Range Salvage Laser ⌖ 1,501 ≙ 2% 1,106 100% 2% 143% 0% 43,228 × 1.40 = 60,385
318,936 × 1.02 = 325,335
Aftershock Gravity Well (2x)
Aftershock Gravity Well ⌖ 1,230 ≙ 2% 154 100% 29% -7% 0% 157,753 × 2.00 = 315,910
Vridyat Ravager
Phasic Harmonic Array ⌖ 698 ≙ 1% 62 98% 8% 121% 0% 15,752 × 1.83 = 28,876
141,771 × 1.06 = 150,333
Tractor Beam ⌖ 115 ≙ 0% 38 100% 3% 168% 0% 13,964 × 2.11 = 29,476
Energy Nullifier (5x)
Energy Diffusion ⌖ 30 ≙ 0% 8 100% 0% - 0% 713 × 1.88 = 1,342
6,408 × 0.99 = 6,368
Bio-Molecular Shield Generator (Rank 2)
Bio-Molecular Shield Generator Fabrication (Rank 2) ✚ 40 ≙ 1% 2 100% 0% - - 10,355 × 1.00 = 10,355
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Megla Zeta R7
Spiral Wave Disruptor Dual Beam Bank - Overload III ⌖ 66,229 ≙ 32% 117 100% 97% 225% 26% 6,014,421 × 2.27 = 13,630,573
3,033,093 × 1.12 = 3,383,711
Disruptor Wide Angle Dual Heavy Beam Bank - Overload III ⌖ 20,195 ≙ 10% 25 100% 92% 494% 24% 1,881,025 × 2.27 = 4,279,095
801,577 × 1.13 = 908,951
Kemocite-Laced Weaponry I ⌖ 18,955 ≙ 9% 373 100% 46% 193% 17% 987,014 × 2.13 = 2,100,369
2,577,043 × 1.07 = 2,769,228
Recursive Shearing III ⌖ 14,346 ≙ 7% 7 100% 0% - 0% 3,685,576 × 1.00 = 3,685,576
Disruptor Array - Overload III ⌖ 14,100 ≙ 7% 36 100% 94% 195% 25% 1,269,367 × 2.22 = 2,818,869
714,794 × 1.12 = 803,549
House Martok Disruptor Array - Overload III ⌖ 12,934 ≙ 6% 38 100% 97% 300% 29% 1,148,484 × 2.29 = 2,625,207
618,631 × 1.13 = 697,511
Dark Matter Laced Quantum Torpedo - Spread II ⌖ 12,245 ≙ 6% 49 100% 71% 202% 35% 1,192,255 × 2.50 = 2,976,907
603,192 × 0.28 = 168,860
Kinetic Cutting Beam ⌖ 9,714 ≙ 5% 99 100% 97% 212% 29% 885,100 × 2.59 = 2,288,068
740,331 × 0.28 = 207,345
Spiral Wave Disruptor Dual Beam Bank ⌖ 8,502 ≙ 4% 80 100% 95% 270% 33% 499,306 × 2.30 = 1,147,941
927,934 × 1.12 = 1,036,254
Dark Matter Dissolution ⌖ 6,297 ≙ 3% 883 100% 75% 209% 0% 737,095 × 2.19 = 1,617,803
Dark Matter Laced Quantum Torpedo ⌖ 5,319 ≙ 3% 25 100% 16% 319% 20% 452,568 × 2.81 = 1,269,469
346,286 × 0.28 = 97,008
Molecular Deconstruction Beam ⌖ 3,361 ≙ 2% 11 100% 55% 0% 0% 316,845 × 2.73 = 863,497
✚ 34 ≙ 10% - 10,000 × 0.88 = 8,750
Distributed Targeting I - Disruptor ⌖ 3,239 ≙ 2% 148 100% 0% - 0% 551,119 × 0.99 = 543,428
278,047 × 1.04 = 288,791
Disruptor Wide Angle Dual Heavy Beam Bank ⌖ 3,036 ≙ 1% 20 100% 95% 205% 35% 181,817 × 2.30 = 417,713
329,649 × 1.10 = 362,121
Disruptor Array ⌖ 2,413 ≙ 1% 28 100% 96% 249% 18% 138,129 × 2.37 = 327,899
264,101 × 1.11 = 291,877
House Martok Disruptor Array ⌖ 1,939 ≙ 1% 30 100% 100% - 27% 110,734 × 2.18 = 241,890
229,342 × 1.12 = 256,128
Let It Go I ⌖ 572 ≙ 0% 31 100% 100% - 0% 52,076 × 2.82 = 147,028
Distributed Targeting I - Kinetic ⌖ 444 ≙ 0% 44 100% 0% - 0% 107,310 × 0.94 = 100,791
51,206 × 0.26 = 13,291
Tractor Beam I ⌖ 386 ≙ 0% 101 100% 60% 148% 17% 38,815 × 2.55 = 99,123
Counter-Offensive ⌖ 69 ≙ 0% 1 100% 0% - 0% 9,152 × 1.93 = 17,694
Distributed Targeting I - Polaron ⌖ 56 ≙ 0% 42 100% 0% - 0% 26,073 × 0.55 = 14,340
Warp Core Breach ⌖ 47 ≙ 0% 2 100% 0% - 0% 3,065 × 1.66 = 5,092
27,586 × 0.25 = 6,918
Warp Core Breach ⌖ 30 ≙ 0% 3 100% 0% - 0% 7,079 × 0.63 = 4,468
14,348 × 0.23 = 3,343
Destabilized Emitters ⌖ 28 ≙ 0% 50 100% 0% - 0% 511 × 14.03 = 7,169
Distributed Targeting I - Plasma ⌖ 2 ≙ 0% 60 100% 0% - 0% 913 × 0.59 = 543
Automated Reinforcement II ✚ 55 ≙ 16% 11 100% 0% - - 14,218 × 1.00 = 14,218
Brace for Impact III ✚ 4 ≙ 1% 5 100% 0% - - 1,065 × 0.88 = 932
Nimbus Pirate Distress Call
Polaron Array ⌖ 522 ≙ 0% 39 100% 8% 178% 0% 15,548 × 1.92 = 29,900
94,239 × 1.10 = 104,074
Dual Polaron Cannons ⌖ 270 ≙ 0% 16 100% 31% 145% 0% 5,910 × 2.04 = 12,054
53,188 × 1.08 = 57,372
Dual Heavy Polaron Cannons ⌖ 240 ≙ 0% 12 100% 8% 139% 0% 5,230 × 2.02 = 10,553
47,072 × 1.08 = 51,046
Transphasic Torpedo ⌖ 59 ≙ 0% 1 100% 0% - 0% 6,276 × 2.08 = 13,075
7,368 × 0.28 = 2,089
Distributed Targeting I - Polaron ⌖ 45 ≙ 0% 40 100% 0% - 0% 10,908 × 1.01 = 11,044
398 × 1.00 = 398
Nimbus Pirate Distress Call
Disruptor Array ⌖ 379 ≙ 0% 30 100% 7% 152% 0% 8,295 × 1.89 = 15,684
74,653 × 1.09 = 81,634
Disruptor Array - Overload II ⌖ 199 ≙ 0% 5 100% 0% - 0% 4,110 × 2.18 = 8,963
36,990 × 1.14 = 42,038
Disruptor Dual Beam Bank ⌖ 160 ≙ 0% 10 100% 10% 188% 0% 3,588 × 1.66 = 5,967
32,292 × 1.09 = 35,250
Photon Torpedo ⌖ 101 ≙ 0% 3 100% 0% - 0% 6,002 × 1.87 = 11,244
54,018 × 0.27 = 14,708
Photon Torpedo - Salvo II ⌖ 100 ≙ 0% 3 100% 0% - 0% 4,959 × 2.63 = 13,037
44,635 × 0.28 = 12,653
Distributed Targeting I - Disruptor ⌖ 18 ≙ 0% 15 100% 0% - 0% 4,517 × 1.04 = 4,699
Distributed Targeting I - Kinetic ⌖ 6 ≙ 0% 5 100% 0% - 0% 394 × 4.07 = 1,602
Point Defense Bombardment Warhead
Micro Photon Torpedo Barrage ⌖ 667 ≙ 0% 12 100% 100% - 0% 56,255 × 2.71 = 152,319
70,512 × 0.27 = 18,941
Altamid Drone Swarmer (2x)
Altamid Plasma Beam Array ⌖ 47 ≙ 0% 101 100% 0% - 0% 1,721 × 2.07 = 3,557
7,472 × 1.13 = 8,433
Distributed Targeting I - Plasma ⌖ 2 ≙ 0% 51 100% 0% - 0% 348 × 1.00 = 348
42 × 1.00 = 42
Sensor Interference Platform (Rank 2)
Warp Core Breach ⌖ 8 ≙ 0% 1 100% 100% - 0% 940 × 0.54 = 509
8,464 × 0.17 = 1,444
Nimbus Pirate Distress Call
Extend Shields I ✚ 203 ≙ 58% 14 100% 0% - - 52,142 × 1.00 = 52,142
SIF Transfer ✚ 54 ≙ 15% 13 100% 0% - - 14,645 × 0.94 = 13,794
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Stubentiger
Deteriorating Secondary Deflector ⌖ 23,457 ≙ 15% 197 100% 22% 77% 0% 1,932,677 × 2.42 = 4,683,508
1,338,749 × 1.00 = 1,342,715
Destabilizing Resonance Beam II ⌖ 6,882 ≙ 4% 71 100% 56% 64% 0% 650,521 × 2.72 = 1,767,886
Structural Integrity Collapse III ⌖ 4,697 ≙ 3% 86 100% 59% 77% 0% 404,649 × 2.98 = 1,206,724
Entropic Redistribution II ⌖ 4,569 ≙ 3% 10 100% 50% 59% 0% 405,161 × 2.90 = 1,173,785
Delphic Tear ⌖ 4,259 ≙ 3% 67 100% 72% 67% 0% 322,336 × 2.67 = 859,486
221,610 × 1.06 = 234,721
Channeled Deconstruction I ⌖ 3,946 ≙ 3% 65 100% 60% 97% 0% 348,075 × 2.91 = 1,013,677
Entropic Redistribution II ⌖ 3,577 ≙ 2% 30 100% 93% 28% 0% 504,989 × 1.82 = 919,033
Entropic Rider ⌖ 3,025 ≙ 2% 136 100% 20% 81% 0% 320,996 × 2.42 = 777,015
Hargh'peng Torpedo ⌖ 1,585 ≙ 1% 34 100% 15% 98% 0% 104,048 × 2.77 = 288,046
470,438 × 0.25 = 119,144
Gravimetric Photon Torpedo ⌖ 1,197 ≙ 1% 17 100% 29% 99% 0% 86,613 × 3.00 = 259,636
186,123 × 0.26 = 47,927
Gravimetric Photon Torpedo - Spread II ⌖ 990 ≙ 1% 25 100% 12% 101% 0% 70,199 × 2.94 = 206,236
182,111 × 0.26 = 48,019
Chronometric Polaron Array ⌖ 949 ≙ 1% 172 100% 20% 105% 0% 45,774 × 2.53 = 115,716
122,303 × 1.05 = 128,151
Hargh'peng Radiation ⌖ 666 ≙ 0% 144 100% 21% 141% 0% 68,468 × 2.50 = 171,197
Thoron Infused Polaron Array ⌖ 624 ≙ 0% 84 100% 25% 110% 0% 26,846 × 2.62 = 70,312
86,855 × 1.04 = 90,072
Chronometric Polaron Array ⌖ 519 ≙ 0% 86 100% 20% 121% 0% 21,360 × 2.59 = 55,279
75,116 × 1.04 = 77,926
Hargh'Peng Torpedo Secondary Detonation ⌖ 516 ≙ 0% 15 100% 20% 57% 0% 41,640 × 2.83 = 117,933
57,703 × 0.25 = 14,533
Gravimetric Photon Torpedo - Spread II ⌖ 498 ≙ 0% 13 100% 15% 49% 0% 36,328 × 2.83 = 102,911
94,895 × 0.26 = 25,018
Refracting Tetryon Cascade ⌖ 97 ≙ 0% 4 100% 0% - 0% 2,040 × 3.18 = 6,492
18,358 × 1.00 = 18,422
Refracting Tetryon Cascade ⌖ 83 ≙ 0% 2 100% 0% - 0% 1,758 × 3.14 = 5,521
15,818 × 1.00 = 15,873
Distributed Targeting I - Kinetic ⌖ 80 ≙ 0% 14 100% 0% - 0% 19,273 × 0.91 = 17,482
12,513 × 0.25 = 3,112
Refracting Tetryon Cascade ⌖ 63 ≙ 0% 4 100% 0% - 0% 5,209 × 1.00 = 5,209
10,819 × 1.00 = 10,856
Counter-Offensive ⌖ 56 ≙ 0% 1 100% 0% - 0% 5,063 × 2.00 = 10,133
4,142 × 1.00 = 4,157
Distributed Targeting I - Polaron ⌖ 18 ≙ 0% 20 100% 0% - 0% 2,583 × 1.00 = 2,583
2,114 × 0.98 = 2,064
Distributed Targeting I - Plasma ⌖ 16 ≙ 0% 47 100% 0% - 0% 7,502 × 0.55 = 4,126
Healing From Co-Opted Energy Weapons ✚ 471 ≙ 53% 40 100% 0% - - 79,964 × 1.51 = 120,900
Ablative Shell ✚ 62 ≙ 7% 7 100% 0% - - 15,112 × 1.05 = 15,868
Science Team I ✚ 61 ≙ 7% 2 100% 0% - - 15,741 × 1.00 = 15,741
Hazard Emitters I ✚ 31 ≙ 4% 8 100% 0% - - 7,663 × 1.05 = 8,046
Brace for Impact III ✚ 17 ≙ 2% 15 100% 0% - - 4,092 × 1.05 = 4,297
Gravity Well III (6x)
Gravity Well III ⌖ 32,845 ≙ 21% 1,009 100% 68% -3% 0% 3,582,019 × 2.36 = 8,437,894
Subspace Vortex III (6x)
Subspace Vortex III ⌖ 20,689 ≙ 14% 237 100% 63% 16% 0% 1,952,161 × 2.72 = 5,315,028
Aftershock Gravity Well (4x)
Aftershock Gravity Well ⌖ 8,840 ≙ 6% 746 100% 63% 5% 0% 1,069,727 × 2.12 = 2,270,880
Elite Scorpion Fighter (25x)
Dual Plasma Cannons ⌖ 3,065 ≙ 2% 564 100% 6% 107% 0% 98,610 × 2.36 = 232,703
533,879 × 1.04 = 554,583
Plasma Turret ⌖ 2,091 ≙ 1% 756 100% 6% 117% 0% 74,519 × 2.35 = 175,161
350,421 × 1.03 = 361,913
Plasma Torpedo ⌖ 1,430 ≙ 1% 335 100% 6% 169% 0% 117,293 × 2.52 = 295,116
277,632 × 0.26 = 72,322
Warp Core Breach ⌖ 82 ≙ 0% 7 100% 0% - 0% 5,829 × 2.74 = 15,974
19,577 × 0.26 = 5,024
Distributed Targeting I - Plasma ⌖ 13 ≙ 0% 47 100% 0% - 0% 3,207 × 1.02 = 3,283
Plasma - Plasma Fire ⌖ 5 ≙ 0% 4 100% 0% - 0% 479 × 2.46 = 1,177
Distributed Targeting I - Kinetic ⌖ 2 ≙ 0% 3 100% 0% - 0% 107 × 4.09 = 438
Hangar Pet - Rank 3 ✚ 20 ≙ 2% 3 100% 0% - - 5,238 × 1.00 = 5,238
Hangar Pet - Rank 2 ✚ 14 ≙ 2% 2 100% 0% - - 3,652 × 1.00 = 3,652
Miniature Gravimetric Rift (11x)
Gravimetric Rift ⌖ 5,923 ≙ 4% 77 100% 34% -2% 0% 522,445 × 2.91 = 1,521,603
Gravimetric Rift I (16x)
Gravimetric Rift ⌖ 5,423 ≙ 4% 111 100% 23% 4% 0% 493,824 × 2.82 = 1,393,294
Gravimetric Rift I (8x)
Gravimetric Rift ⌖ 3,190 ≙ 2% 63 100% 27% -7% 0% 295,710 × 2.77 = 819,626
Heavy Plasma Torpedo (26x)
Plasma Torpedo - Heavy I ⌖ 1,638 ≙ 1% 70 100% 0% - 0% 274,350 × 1.12 = 308,632
427,817 × 0.26 = 112,223
Temporal Anomaly (4x)
Causal Anchor ⌖ 1,353 ≙ 1% 51 100% 18% -15% 0% 130,589 × 2.66 = 347,556
Anomaly Collapse ⌖ 280 ≙ 0% 2 100% 100% - 0% 30,753 × 2.34 = 71,852
Nimbus Pirate Distress Call
Polaron Array ⌖ 594 ≙ 0% 49 100% 4% 172% 0% 12,523 × 2.64 = 33,069
112,703 × 1.06 = 119,623
Transphasic Torpedo ⌖ 296 ≙ 0% 4 100% 0% - 0% 24,707 × 2.77 = 68,553
29,004 × 0.25 = 7,367
Dual Polaron Cannons ⌖ 292 ≙ 0% 28 100% 0% - 0% 6,373 × 2.40 = 15,291
57,356 × 1.04 = 59,822
Dual Heavy Polaron Cannons ⌖ 264 ≙ 0% 17 100% 0% - 0% 5,725 × 2.37 = 13,562
51,523 × 1.05 = 54,201
Nimbus Pirate Distress Call
Disruptor Array ⌖ 630 ≙ 0% 51 100% 6% 180% 0% 15,488 × 2.68 = 41,569
111,801 × 1.08 = 120,318
Disruptor Dual Beam Bank ⌖ 268 ≙ 0% 15 100% 20% 180% 0% 5,915 × 2.62 = 15,472
53,236 × 1.00 = 53,404
Photon Torpedo ⌖ 267 ≙ 0% 5 100% 20% 140% 0% 12,360 × 3.16 = 39,048
111,243 × 0.27 = 29,636
Disruptor Array - Overload II ⌖ 128 ≙ 0% 4 100% 0% - 0% 2,984 × 2.39 = 7,130
26,860 × 0.96 = 25,770
Photon Torpedo - Salvo II ⌖ 95 ≙ 0% 3 100% 0% - 0% 4,884 × 2.72 = 13,270
43,958 × 0.26 = 11,226
Disruptor Dual Beam Bank - Overload II ⌖ 51 ≙ 0% 1 100% 0% - 0% 1,105 × 2.64 = 2,920
9,941 × 1.02 = 10,154
Inquiry Class (2x)
Phaser Array ⌖ 490 ≙ 0% 65 100% 6% 159% 0% 16,765 × 1.64 = 27,571
93,070 × 1.06 = 98,323
Quantum Torpedo ⌖ 218 ≙ 0% 8 88% 0% - 0% 12,606 × 2.09 = 26,377
113,458 × 0.26 = 29,580
Constriction Anchor (2x)
Constriction ⌖ 199 ≙ 0% 17 100% 6% -23% 0% 17,922 × 2.85 = 51,063
Nimbus Pirate Distress Call
Extend Shields I ✚ 145 ≙ 16% 10 100% 0% - - 37,244 × 1.00 = 37,244
SIF Transfer ✚ 70 ≙ 8% 16 100% 0% - - 17,908 × 1.00 = 17,908
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Techstar
Kinetic Cutting Beam ⌖ 3,856 ≙ 7% 172 100% 42% 174% 0% 309,735 × 2.72 = 843,088
561,014 × 0.26 = 147,505
Prolonged Engagement Phaser Array ⌖ 1,866 ≙ 4% 84 100% 50% 150% 0% 110,351 × 2.31 = 254,583
214,786 × 1.05 = 224,875
Phaser Wide Angle Dual Heavy Beam Bank ⌖ 1,810 ≙ 3% 45 100% 53% 160% 0% 108,344 × 2.39 = 259,432
196,742 × 1.04 = 205,446
Trilithium-Enhanced Phaser Array ⌖ 1,700 ≙ 3% 94 100% 50% 176% 0% 101,867 × 2.40 = 244,967
183,436 × 1.05 = 191,882
Phaser Wide Angle Dual Beam Bank - Fire at Will I ⌖ 1,549 ≙ 3% 37 100% 59% 201% 0% 107,895 × 2.44 = 262,922
129,830 × 1.04 = 134,974
Quantum Phase Array ⌖ 1,542 ≙ 3% 87 100% 37% 190% 0% 107,081 × 2.32 = 248,330
141,043 × 1.05 = 147,864
Prolonged Engagement Phaser Beam Array - Fire at Will I ⌖ 1,527 ≙ 3% 95 98% 42% 155% 0% 103,575 × 2.30 = 238,449
151,793 × 1.01 = 153,867
Quantum Phase Beam Array - Fire at Will I ⌖ 1,379 ≙ 3% 77 97% 52% 178% 0% 87,508 × 2.49 = 217,982
131,736 × 1.03 = 136,190
Trilithium-Enhanced Phaser Turret ⌖ 1,334 ≙ 3% 128 100% 52% 185% 0% 84,892 × 2.46 = 208,857
125,806 × 1.06 = 133,796
Trilithium-Enhanced Phaser Turret - Rapid Fire I ⌖ 1,196 ≙ 2% 99 100% 58% 164% 0% 68,146 × 2.49 = 169,817
132,872 × 1.03 = 137,401
Entropic Rider ⌖ 894 ≙ 2% 35 100% 14% 223% 0% 92,634 × 2.48 = 229,552
Trilithium-Enhanced Phaser Beam Array - Fire at Will I ⌖ 850 ≙ 2% 64 100% 38% 158% 0% 59,032 × 2.42 = 143,132
73,269 × 1.03 = 75,251
Phaser Wide Angle Dual Heavy Beam Bank - Surgical Strikes I ⌖ 797 ≙ 2% 8 100% 75% 177% 0% 54,449 × 2.37 = 129,273
69,069 × 1.09 = 75,513
Prolonged Engagement Phaser Beam Array - Surgical Strikes I ⌖ 685 ≙ 1% 17 100% 53% 168% 0% 47,251 × 2.22 = 105,014
65,267 × 1.09 = 70,856
Quantum Phase Beam Array - Surgical Strikes I ⌖ 632 ≙ 1% 17 100% 53% 153% 0% 45,623 × 2.25 = 102,610
56,524 × 1.06 = 59,812
Trilithium-Enhanced Phaser Beam Array - Surgical Strikes I ⌖ 613 ≙ 1% 16 100% 75% 111% 0% 43,265 × 2.30 = 99,296
53,832 × 1.08 = 58,096
Tractor Beam II ⌖ 584 ≙ 1% 118 100% 38% 119% 0% 53,889 × 2.78 = 149,932
Trilithium-Enhanced Phaser Turret - Surgical Strikes I ⌖ 491 ≙ 1% 26 100% 73% 150% 0% 33,560 × 2.11 = 70,954
52,311 × 1.06 = 55,299
Phaser Wide Angle Dual Beam Bank - Fire at Will I ⌖ 483 ≙ 1% 11 91% 90% 64% 0% 34,680 × 2.49 = 86,313
36,130 × 1.04 = 37,731
Trilithium-Enhanced Phaser Beam Array - Fire at Will I ⌖ 235 ≙ 0% 18 100% 28% 115% 0% 19,354 × 2.39 = 46,245
13,926 × 1.01 = 14,031
Refracting Tetryon Cascade (Rank 2) ⌖ 185 ≙ 0% 1 100% 100% - 0% 4,029 × 2.58 = 10,388
36,261 × 1.02 = 37,040
Distributed Targeting I - Phaser ⌖ 78 ≙ 0% 63 100% 0% - 0% 17,481 × 0.79 = 13,830
6,377 × 0.97 = 6,159
Distributed Targeting I - Kinetic ⌖ 75 ≙ 0% 18 100% 0% - 0% 27,479 × 0.68 = 18,621
2,455 × 0.25 = 604
Scramble Fighters ✚ 3,345 ≙ 55% 20 100% 0% - - 859,247 × 1.00 = 859,247
Miraculous Repairs III ✚ 523 ≙ 9% 2 100% 0% - - 94,290 × 1.05 = 99,004
35,438 × 1.00 = 35,438
Engineering Synergy ✚ 348 ≙ 6% 23 100% 0% - - 86,362 × 1.03 = 89,382
Reiterative Capacitor Repairs ✚ 264 ≙ 4% 86 100% 0% - - 59,580 × 1.14 = 67,839
Hazard Emitters II ✚ 217 ≙ 4% 41 100% 0% - - 53,211 × 1.05 = 55,871
Science Synergy ✚ 185 ≙ 3% 17 100% 0% - - 47,535 × 1.00 = 47,535
Rotate Shield Frequency III ✚ 108 ≙ 2% 41 100% 0% - - 27,814 × 1.00 = 27,814
Engineering Team I ✚ 90 ≙ 1% 3 100% 0% - - 21,957 × 1.05 = 23,055
Emergency Power to Shields II ✚ 41 ≙ 1% 2 100% 0% - - 10,620 × 1.00 = 10,620
Science Team I ✚ 40 ≙ 1% 2 100% 0% - - 10,354 × 1.00 = 10,354
Brace for Impact III ✚ 10 ≙ 0% 9 100% 0% - - 2,440 × 1.05 = 2,562
Phaser Wide Angle Dual Heavy Beam Bank - Fire at Will I ⌖ 0 ≙ 0% 2 0% 0% - 0% 0 × 0.00 = 0
Elite Callisto Light Escort (4x)
Quantum Torpedo - Spread III ⌖ 6,131 ≙ 12% 175 100% 1% 116% 0% 468,027 × 2.58 = 1,209,013
1,378,455 × 0.27 = 366,128
Quantum Torpedo ⌖ 2,629 ≙ 5% 39 100% 5% 95% 0% 188,348 × 2.82 = 531,449
530,940 × 0.27 = 143,814
Quad Phaser Cannons - Rapid Fire I ⌖ 1,695 ≙ 3% 173 100% 7% 109% 0% 80,421 × 2.06 = 165,733
256,137 × 1.05 = 269,638
Quad Phaser Cannons ⌖ 1,683 ≙ 3% 135 100% 8% 95% 0% 95,560 × 2.49 = 237,788
185,990 × 1.05 = 194,603
Dual Phaser Cannons - Rapid Fire I ⌖ 1,567 ≙ 3% 180 100% 7% 98% 0% 51,558 × 2.37 = 121,990
268,239 × 1.05 = 280,684
Dual Phaser Cannons ⌖ 1,555 ≙ 3% 146 100% 8% 91% 0% 94,777 × 2.32 = 220,043
168,827 × 1.06 = 179,545
Dual Phaser Cannons - Scatter Volley III ⌖ 1,267 ≙ 2% 120 100% 4% 128% 0% 73,418 × 2.45 = 179,990
134,069 × 1.08 = 145,431
Phaser Turret ⌖ 1,145 ≙ 2% 235 100% 7% 99% 0% 58,053 × 2.35 = 136,705
147,357 × 1.07 = 157,518
Quad Phaser Cannons - Scatter Volley III ⌖ 1,031 ≙ 2% 91 100% 2% 105% 0% 64,311 × 2.42 = 155,325
100,823 × 1.09 = 109,627
Phaser Turret - Rapid Fire I ⌖ 930 ≙ 2% 200 100% 8% 106% 0% 37,829 × 2.43 = 91,822
139,726 × 1.05 = 147,043
Phaser Turret - Scatter Volley III ⌖ 923 ≙ 2% 184 100% 10% 96% 0% 37,346 × 2.30 = 85,948
142,740 × 1.06 = 151,123
Distributed Targeting I - Phaser ⌖ 13 ≙ 0% 26 100% 0% - 0% 3,322 × 1.00 = 3,337
56 × 1.00 = 56
Distributed Targeting I - Kinetic ⌖ 9 ≙ 0% 8 100% 0% - 0% 544 × 4.02 = 2,186
Approaching Agony (4x)
Approaching Agony ⌖ 3,500 ≙ 7% 301 100% 36% -5% 0% 177,084 × 2.46 = 436,249
439,268 × 1.05 = 462,893
Gravity Well III (6x)
Gravity Well III ⌖ 2,638 ≙ 5% 301 100% 33% 18% 0% 291,735 × 2.32 = 677,748
Anti-Time Entanglement Singularity (Rank 2)
Anti-Time Entanglement Singularity (Rank 2) ⌖ 423 ≙ 1% 12 100% 50% 4% 0% 39,964 × 2.72 = 108,720
Tactical Flyers (11x)
Phaser Array ⌖ 305 ≙ 1% 189 100% 7% 170% 0% 9,614 × 2.52 = 24,200
52,578 × 1.03 = 54,031
Warp Core Breach ⌖ 48 ≙ 0% 5 100% 0% - 0% 3,565 × 2.82 = 10,056
8,776 × 0.25 = 2,160
Distributed Targeting I - Phaser ⌖ 1 ≙ 0% 9 100% 0% - 0% 276 × 0.91 = 252
49 × 1.00 = 49
Aftershock Gravity Well (2x)
Aftershock Gravity Well ⌖ 239 ≙ 0% 63 100% 38% -3% 0% 22,827 × 2.69 = 61,484
Bio-Molecular Shield Generator (Rank 2)
Bio-Molecular Shield Generator Fabrication (Rank 2) ✚ 873 ≙ 14% 37 100% 0% - - 224,168 × 1.00 = 224,168
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Varoid
Inhibiting Secondary Deflector ⌖ 22,144 ≙ 12% 95 100% 62% 46% 25% 2,017,271 × 2.16 = 4,367,207
1,329,568 × 0.99 = 1,321,586
Catastrophic Overload ⌖ 6,599 ≙ 3% 135 100% 0% - 0% 769,645 × 2.20 = 1,695,196
Gravimetric Photon Torpedo - Spread III ⌖ 6,417 ≙ 3% 96 100% 22% 141% 14% 555,617 × 2.67 = 1,481,768
639,739 × 0.26 = 166,796
Deconstructive Resonance ⌖ 5,560 ≙ 3% 43 100% 19% 43% 40% 436,599 × 3.27 = 1,428,322
Sensor Burnout ⌖ 5,250 ≙ 3% 68 100% 68% 105% 0% 194,108 × 2.82 = 548,133
821,376 × 0.97 = 800,698
Omega Kinetic Shearing ⌖ 5,188 ≙ 3% 2,429 100% 0% - 0% 469,501 × 2.84 = 1,332,831
Entropic Rider ⌖ 4,501 ≙ 2% 266 100% 4% 179% 0% 417,517 × 2.77 = 1,156,232
Delayed Overload Cascade III ⌖ 3,606 ≙ 2% 31 100% 71% 75% 0% 228,785 × 2.70 = 617,048
1,148,425 × 0.27 = 309,426
Gravimetric Photon Torpedo - Spread III ⌖ 2,615 ≙ 1% 35 100% 29% 112% 14% 217,903 × 2.77 = 604,660
252,831 × 0.27 = 67,116
Entropic Redistribution I ⌖ 1,912 ≙ 1% 11 100% 55% 53% 18% 171,474 × 2.87 = 491,274
Tractor Beam I ⌖ 1,522 ≙ 1% 154 100% 59% 87% 12% 129,204 × 3.03 = 390,889
Isometric Charge ⌖ 1,054 ≙ 1% 4 100% 50% 13% 25% 22,475 × 2.69 = 60,463
202,276 × 1.04 = 210,255
Assimilation ⌖ 718 ≙ 0% 72 100% 0% - 0% 57,963 × 3.18 = 184,353
Nanite-Laced Torpedo ⌖ 636 ≙ 0% 5 100% 60% 104% 20% 29,537 × 3.15 = 92,975
265,831 × 0.27 = 70,521
Bio-Molecular Incubation ⌖ 488 ≙ 0% 31 100% 13% 89% 0% 54,349 × 2.31 = 125,431
Kemocite-Laced Weaponry I ⌖ 222 ≙ 0% 15 100% 0% - 0% 10,701 × 2.73 = 29,249
23,770 × 1.16 = 27,676
Entropic Redistribution I ⌖ 148 ≙ 0% 6 100% 100% - 17% 18,624 × 2.04 = 37,998
Distributed Targeting I - Kinetic ⌖ 143 ≙ 0% 23 100% 0% - 0% 44,437 × 0.76 = 33,619
12,143 × 0.26 = 3,172
Distributed Targeting I - Phaser ⌖ 6 ≙ 0% 8 100% 0% - 0% 2,829 × 0.55 = 1,556
Concealed Repairs Applied ✚ 99 ≙ 29% 11 100% 0% - - 25,404 × 1.00 = 25,404
Brace for Impact III ✚ 16 ≙ 5% 20 100% 0% - - 3,896 × 1.05 = 4,091
Approaching Agony (5x)
Approaching Agony ⌖ 17,266 ≙ 9% 636 100% 71% 9% 0% 653,023 × 2.16 = 1,409,898
2,896,254 × 1.04 = 3,025,777
Gravimetric Rift I (32x)
Gravimetric Rift ⌖ 16,052 ≙ 8% 551 100% 25% 2% 0% 1,709,143 × 2.41 = 4,123,752
Gravimetric Rift I (34x)
Gravimetric Rift ⌖ 15,160 ≙ 8% 523 100% 25% 3% 0% 1,610,052 × 2.42 = 3,894,495
Modulating Mine (94x)
Mine Explosion ⌖ 12,227 ≙ 6% 118 100% 35% 114% 0% 1,155,922 × 2.46 = 2,842,883
1,122,859 × 0.27 = 298,199
Kemocite-Laced Weaponry I ⌖ 635 ≙ 0% 52 100% 0% - 0% 36,494 × 2.12 = 77,192
82,996 × 1.04 = 86,013
Weaponized Borg Generator (5x)
Heavy Kinetic Cutting Beam ⌖ 10,105 ≙ 5% 522 100% 23% -9% 12% 724,458 × 2.93 = 2,125,227
1,832,815 × 0.26 = 470,742
Bio-Molecular Photon Mine (111x)
Mine Explosion ⌖ 7,929 ≙ 4% 155 100% 14% 125% 0% 690,317 × 2.73 = 1,881,446
599,662 × 0.26 = 155,527
Kemocite-Laced Weaponry I ⌖ 375 ≙ 0% 28 100% 0% - 0% 19,229 × 2.69 = 51,780
47,264 × 0.95 = 44,685
Plasma Mine (100x)
Mine Explosion ⌖ 7,834 ≙ 4% 206 100% 44% 103% 0% 683,046 × 2.77 = 1,892,708
462,806 × 0.26 = 119,764
Kemocite-Laced Weaponry I ⌖ 31 ≙ 0% 4 100% 0% - 0% 860 × 1.27 = 1,095
7,737 × 0.90 = 6,963
Gravity Well III (6x)
Gravity Well III ⌖ 6,789 ≙ 4% 588 100% 69% 5% 0% 705,599 × 2.47 = 1,744,202
Timeline Collapse (10x)
Timeline Collapse I ⌖ 6,464 ≙ 3% 33 100% 67% 3% 0% 751,926 × 2.21 = 1,660,566
Chronometric Inversion Field (8x)
Chronometric Inversion Field I ⌖ 4,395 ≙ 2% 425 100% 69% -14% 0% 436,627 × 2.59 = 1,129,185
Anti-Time Entanglement Singularity
Anti-Time Entanglement Singularity ⌖ 3,330 ≙ 2% 24 100% 62% -3% 100% 296,139 × 2.89 = 855,534
Aftershock Gravity Well (6x)
Aftershock Gravity Well ⌖ 3,083 ≙ 2% 538 100% 66% -4% 0% 405,450 × 1.95 = 792,120
Transphasic Mines (40x)
Mine Explosion ⌖ 2,812 ≙ 1% 40 100% 0% - 25% 217,172 × 3.16 = 685,607
141,280 × 0.26 = 36,680
Kemocite-Laced Weaponry I ⌖ 109 ≙ 0% 10 100% 0% - 0% 2,327 × 2.97 = 6,900
20,940 × 1.00 = 21,012
Temporal Vortex Probe (2x)
Temporal Vortex ⌖ 2,425 ≙ 1% 46 100% 0% - 57% 82,547 × 2.52 = 208,266
384,536 × 1.08 = 414,682
Bio-neural Warhead (4x)
AntiProton Automated Defense Turret ⌖ 805 ≙ 0% 45 100% 11% 35% 31% 37,959 × 2.42 = 91,923
110,446 × 1.04 = 114,782
Warhead Tricobalt Explosion ⌖ 762 ≙ 0% 7 100% 14% -46% 14% 317,375 × 0.50 = 159,063
156,651 × 0.24 = 36,813
Mercury Class Escort
Quantum Torpedo ⌖ 490 ≙ 0% 3 100% 0% - 0% 56,870 × 2.12 = 120,350
19,714 × 0.28 = 5,589
Phaser Array ⌖ 285 ≙ 0% 23 100% 9% 163% 0% 17,965 × 1.54 = 27,608
40,508 × 1.12 = 45,512
Phaser Cannon - Scatter Volley III ⌖ 190 ≙ 0% 27 93% 4% 216% 0% 11,000 × 1.50 = 16,532
30,942 × 1.05 = 32,351
Dual Phaser Cannons - Rapid Fire III ⌖ 178 ≙ 0% 12 100% 0% - 0% 3,582 × 2.52 = 9,013
32,234 × 1.14 = 36,689
Quantum Torpedo - Spread II ⌖ 93 ≙ 0% 3 100% 0% - 0% 4,639 × 2.61 = 12,111
41,752 × 0.28 = 11,881
Dual Phaser Cannons ⌖ 76 ≙ 0% 6 100% 0% - 0% 1,580 × 2.09 = 3,308
14,223 × 1.13 = 16,128
Phaser Cannon ⌖ 64 ≙ 0% 6 100% 0% - 0% 1,328 × 2.16 = 2,867
11,957 × 1.13 = 13,558
Subspace Boom I ⌖ 49 ≙ 0% 1 100% 0% - 0% 2,498 × 2.47 = 6,180
22,485 × 0.28 = 6,380
Distributed Targeting I - Phaser ⌖ 5 ≙ 0% 8 100% 0% - 0% 1,250 × 1.00 = 1,255
Distributed Targeting I - Kinetic ⌖ 4 ≙ 0% 3 100% 0% - 0% 224 × 4.07 = 912
Ajax Class Escort
Dual Phaser Cannons - Scatter Volley III ⌖ 330 ≙ 0% 14 100% 14% 89% 0% 15,484 × 2.53 = 39,114
41,677 × 1.10 = 45,702
Phaser Cannon - Scatter Volley III ⌖ 236 ≙ 0% 17 100% 6% 61% 0% 7,217 × 2.49 = 17,971
39,801 × 1.07 = 42,726
Dual Phaser Cannons ⌖ 40 ≙ 0% 6 100% 0% - 0% 1,048 × 1.74 = 1,825
9,429 × 0.90 = 8,486
Quantum Torpedo - Spread II ⌖ 32 ≙ 0% 1 100% 0% - 0% 1,672 × 2.43 = 4,071
15,052 × 0.28 = 4,267
Phaser Array ⌖ 21 ≙ 0% 1 100% 0% - 0% 2,767 × 1.99 = 5,499
Icarus Class Escort
Phaser Array ⌖ 92 ≙ 0% 7 100% 29% 152% 0% 2,355 × 1.04 = 2,440
21,196 × 1.00 = 21,270
Phaser Cannon ⌖ 44 ≙ 0% 6 100% 0% - 0% 1,125 × 1.00 = 1,125
10,128 × 1.00 = 10,163
Quantum Torpedo ⌖ 36 ≙ 0% 1 100% 0% - 0% 2,426 × 1.58 = 3,835
21,835 × 0.25 = 5,478
Quantum Torpedo - Spread II ⌖ 29 ≙ 0% 1 100% 0% - 0% 1,475 × 2.43 = 3,590
13,273 × 0.28 = 3,763
Dual Phaser Cannons ⌖ 11 ≙ 0% 1 100% 0% - 0% 263 × 1.58 = 416
2,369 × 1.00 = 2,377
Bio-Molecular Shield Generator
Bio-Molecular Shield Generator Fabrication ✚ 223 ≙ 66% 13 100% 0% - - 57,297 × 1.00 = 57,297