The Hilbert Score
Analyzing STO logs since 2011

Start 10/1/2020, 20:13:05
End 10/1/2020, 20:17:30
Duration 3:25 / 4:25
Season S20: House Divided
Map Tzenkethi Front
Region Space
Link https://hilbertscore.azurewebsites.net/e/zf1g
Ability DPS / HPS Swings Acc CritH CritD Flank Raw Γ— Factor = Effective
Callejon76
Dual Heavy Ba'ul Antiproton Cannons - Scatter Volley III βŒ– 11,483 ≙ 38% 272 100% 97% 153% 33% 2,525,121 Γ— 0.69 = 1,732,769
2,497,656 Γ— 0.25 = 631,596
Wide Arc Dual Heavy Ba'ul Antiproton Cannons - Scatter Volley III βŒ– 4,034 ≙ 13% 84 100% 99% 131% 31% 835,029 Γ— 0.83 = 691,327
712,002 Γ— 0.20 = 139,251
Antiproton Matter Conversion Dual Heavy Cannons - Scatter Volley III βŒ– 3,794 ≙ 13% 105 100% 92% 151% 35% 868,445 Γ— 0.62 = 542,108
954,102 Γ— 0.25 = 239,060
Kemocite-Laced Weaponry II βŒ– 2,925 ≙ 10% 118 100% 92% 238% 15% 1,041,185 Γ— 0.25 = 258,218
742,913 Γ— 0.46 = 343,975
Herald Antiproton Turret - Scatter Volley III βŒ– 1,411 ≙ 5% 114 100% 99% 127% 39% 376,573 Γ— 0.55 = 207,489
401,224 Γ— 0.21 = 83,121
Ba'ul Antiproton Turret - Scatter Volley III βŒ– 1,144 ≙ 4% 88 100% 94% 79% 44% 283,191 Γ— 0.63 = 179,263
308,052 Γ— 0.18 = 56,327
Distributed Targeting I - Antiproton βŒ– 1,031 ≙ 3% 117 100% 0% - 0% 170,137 Γ— 1.00 = 170,137
66,642 Γ— 0.63 = 42,173
Dual Heavy Ba'ul Antiproton Cannons βŒ– 721 ≙ 2% 20 100% 85% 768% 85% 69,759 Γ— 1.61 = 112,040
293,346 Γ— 0.12 = 36,381
Ba'ul Antiproton Beam Array - Fire at Will I βŒ– 702 ≙ 2% 42 100% 88% 168% 24% 138,828 Γ— 0.78 = 108,174
128,285 Γ— 0.28 = 36,283
Ba'ul Refraction βŒ– 561 ≙ 2% 525 100% 98% 107% 31% 121,000 Γ— 0.57 = 68,698
122,347 Γ— 0.38 = 46,775
Ba'ul Antiproton Array βŒ– 410 ≙ 1% 29 100% 93% 134% 69% 62,013 Γ— 1.02 = 63,239
126,309 Γ— 0.17 = 21,206
Wide Arc Dual Heavy Ba'ul Antiproton Cannons βŒ– 305 ≙ 1% 8 100% 100% - 100% 24,565 Γ— 1.95 = 47,877
139,886 Γ— 0.11 = 14,913
Ba'ul Antiproton Turret βŒ– 213 ≙ 1% 18 100% 100% - 100% 18,827 Γ— 1.75 = 32,890
107,212 Γ— 0.10 = 10,964
Antiproton Matter Conversion Dual Heavy Cannons βŒ– 179 ≙ 1% 4 100% 100% - 100% 12,090 Γ— 2.33 = 28,118
68,845 Γ— 0.13 = 8,789
Ba'ul Refraction βŒ– 152 ≙ 1% 134 100% 88% 123% 28% 33,627 Γ— 0.61 = 20,509
36,946 Γ— 0.29 = 10,786
Herald Antiproton Turret βŒ– 145 ≙ 0% 12 100% 100% - 100% 12,103 Γ— 1.82 = 22,085
68,922 Γ— 0.11 = 7,834
Ba'ul Refraction βŒ– 124 ≙ 0% 158 100% 96% 135% 27% 28,387 Γ— 0.61 = 17,365
24,451 Γ— 0.33 = 8,098
Ba'ul Antiproton Beam Array - Fire at Will I βŒ– 80 ≙ 0% 11 100% 82% 124% 9% 35,798 Γ— 0.18 = 6,283
25,638 Γ— 0.40 = 10,262
Counter-Offensive βŒ– 31 ≙ 0% 2 100% 0% - 0% 15,284 Γ— 0.40 = 6,042
4,503 Γ— 0.09 = 418
Ba'ul Refraction βŒ– 7 ≙ 0% 9 100% 78% 150% 33% 1,312 Γ— 0.84 = 1,100
1,922 Γ— 0.15 = 292
Automated Reinforcement II ✚ 100 ≙ 62% 14 100% 0% - - 20,563 Γ— 1.00 = 20,563
Transfer Shield Strength II ✚ 41 ≙ 26% 18 100% 0% - - 8,518 Γ— 1.00 = 8,518
Brace for Impact III ✚ 15 ≙ 9% 16 100% 0% - - 3,000 Γ— 1.00 = 3,000
Hazard Emitters I ✚ 5 ≙ 3% 2 100% 0% - - 918 Γ— 1.20 = 1,102
Broln’ta Cruiser
Distributed Targeting I - Antiproton βŒ– 660 ≙ 2% 90 100% 0% - 0% 99,469 Γ— 1.00 = 99,469
38,626 Γ— 0.94 = 36,325
Distributed Targeting I - Plasma βŒ– 1 ≙ 0% 18 100% 0% - 0% 200 Γ— 0.69 = 137
Altamid Drone Swarmer (2x)
Altamid Plasma Beam Array βŒ– 5 ≙ 0% 53 100% 0% - 0% 425 Γ— 0.68 = 291
2,891 Γ— 0.29 = 830
Distributed Targeting I - Plasma βŒ– 0 ≙ 0% 12 100% 0% - 0% 44 Γ— 1.09 = 48
Ability DPS / HPS Swings Acc CritH CritD Flank Raw Γ— Factor = Effective
Jonny Archer
Phaser Array - Overload II βŒ– 1,774 ≙ 17% 37 100% 49% 117% 0% 155,586 Γ— 1.33 = 206,763
397,319 Γ— 0.40 = 158,584
Phaser Array βŒ– 1,541 ≙ 15% 125 100% 46% 90% 0% 112,217 Γ— 1.40 = 157,107
409,581 Γ— 0.39 = 160,250
Point Defense System βŒ– 1,013 ≙ 10% 95 100% 20% 78% 0% 40,984 Γ— 1.39 = 57,122
260,270 Γ— 0.58 = 151,450
Soliton Wave Impeller βŒ– 767 ≙ 7% 67 100% 49% 47% 0% 417,527 Γ— 0.38 = 157,994
Beam Array βŒ– 711 ≙ 7% 61 100% 34% 105% 0% 60,229 Γ— 1.41 = 85,207
171,527 Γ— 0.36 = 61,207
Prolonged Engagement Phaser Array βŒ– 699 ≙ 7% 48 100% 52% 119% 0% 44,297 Γ— 1.25 = 55,244
176,566 Γ— 0.50 = 88,712
Prolonged Engagement Phaser Array - Overload II βŒ– 625 ≙ 6% 14 100% 57% 143% 0% 57,272 Γ— 1.34 = 76,741
174,255 Γ— 0.30 = 51,978
Phaser Array - Overload II βŒ– 607 ≙ 6% 13 100% 46% 128% 0% 64,925 Γ— 1.27 = 82,250
110,987 Γ— 0.39 = 42,734
Torpedo Point Defense System βŒ– 565 ≙ 5% 54 100% 20% 84% 0% 85,478 Γ— 0.78 = 66,679
220,646 Γ— 0.23 = 49,660
Destabilized Tachyon Burst βŒ– 447 ≙ 4% 33 100% 0% - 0% 92,045 Γ— 1.00 = 92,045
Kemocite-Laced Weaponry I βŒ– 384 ≙ 4% 52 100% 23% 94% 0% 41,462 Γ— 0.57 = 23,787
115,670 Γ— 0.48 = 55,204
Dark Matter Laced Quantum Torpedo - Spread III βŒ– 320 ≙ 3% 52 100% 25% 95% 0% 203,057 Γ— 0.07 = 14,371
239,876 Γ— 0.21 = 51,492
Prolonged Engagement Torpedo βŒ– 250 ≙ 2% 6 100% 17% 64% 0% 44,731 Γ— 0.92 = 41,319
62,920 Γ— 0.16 = 10,245
Dark Matter Dissolution βŒ– 106 ≙ 1% 730 100% 35% 92% 0% 175,535 Γ— 0.12 = 21,920
Photon Torpedo - Spread III βŒ– 69 ≙ 1% 6 100% 50% 92% 0% 6,734 Γ— 0.20 = 1,319
58,964 Γ— 0.22 = 12,838
Refracting Tetryon Cascade βŒ– 53 ≙ 1% 2 100% 0% - 0% 215 Γ— 0.95 = 205
21,326 Γ— 0.50 = 10,725
Refracting Tetryon Cascade βŒ– 33 ≙ 0% 2 100% 0% - 0% 136 Γ— 0.95 = 129
13,420 Γ— 0.50 = 6,664
Dark Matter Laced Quantum Torpedo βŒ– 30 ≙ 0% 2 100% 50% 273% 0% 4,579 Γ— 0.25 = 1,124
40,098 Γ— 0.13 = 5,079
Refracting Tetryon Cascade βŒ– 22 ≙ 0% 1 100% 0% - 0% 51 Γ— 1.00 = 51
5,045 Γ— 0.90 = 4,541
Shield Mastery - Reflection βŒ– 10 ≙ 0% 3 100% 0% - 0% 147 Γ— 1.03 = 152
14,533 Γ— 0.13 = 1,867
Engineering Team I ✚ 135 ≙ 18% 3 100% 33% - - 26,020 Γ— 1.07 = 27,857
Subsystem Redundancies ✚ 34 ≙ 4% 1 100% 0% - - 7,017 Γ— 1.00 = 7,017
Brace for Impact III ✚ 25 ≙ 3% 16 100% 0% - - 4,530 Γ— 1.15 = 5,209
Yellowstone Runabout (4x)
Phaser Array - Overload I βŒ– 206 ≙ 2% 29 100% 14% 103% 0% 7,426 Γ— 1.10 = 8,174
84,263 Γ— 0.41 = 34,226
Phaser Array βŒ– 142 ≙ 1% 161 100% 5% 66% 0% 8,833 Γ— 0.99 = 8,719
88,375 Γ— 0.23 = 20,525
Chroniton Torpedo βŒ– 134 ≙ 1% 19 100% 21% 95% 0% 25,667 Γ— 0.20 = 5,154
135,856 Γ— 0.16 = 22,395
Tractor Beam III βŒ– 11 ≙ 0% 83 100% 2% 77% 0% 20,247 Γ— 0.11 = 2,232
Hangar Pet - Rank 3 ✚ 252 ≙ 33% 4 100% 0% - - 51,880 Γ— 1.00 = 51,880
Hangar Pet - Rank 1 ✚ 201 ≙ 26% 3 100% 0% - - 41,358 Γ— 1.00 = 41,358
Hangar Pet - Rank 2 ✚ 125 ≙ 16% 2 100% 0% - - 25,734 Γ— 1.00 = 25,734
Ajax Class Escort
Aceton Beam III βŒ– 19 ≙ 0% 2 100% 0% - 0% 14,077 Γ— 0.28 = 3,873
Phaser Array βŒ– 18 ≙ 0% 8 100% 0% - 0% 128 Γ— 1.25 = 160
12,689 Γ— 0.29 = 3,639
Icarus Class Escort
Phaser Array βŒ– 34 ≙ 0% 7 100% 29% 154% 0% 236 Γ— 1.20 = 283
23,351 Γ— 0.29 = 6,689
Ability DPS / HPS Swings Acc CritH CritD Flank Raw Γ— Factor = Effective
Mara
Disruptor Wide Angle Dual Beam Bank - Fire at Will III βŒ– 987 ≙ 4% 27 100% 63% 147% 0% 118,920 Γ— 1.10 = 130,901
116,275 Γ— 0.62 = 72,361
Nausicaan Disruptor Beam Array - Fire at Will III βŒ– 978 ≙ 4% 69 100% 48% 129% 0% 127,837 Γ— 1.03 = 132,134
102,272 Γ— 0.68 = 69,176
Nausicaan Energy Torpedo - Spread I βŒ– 910 ≙ 4% 20 100% 25% 136% 0% 168,598 Γ— 0.69 = 116,074
213,254 Γ— 0.33 = 71,240
Disruptor Beam Array - Fire at Will III βŒ– 866 ≙ 4% 69 100% 38% 152% 0% 113,869 Γ— 0.90 = 102,264
107,402 Γ— 0.71 = 76,036
House Martok Disruptor Beam Array - Fire at Will III βŒ– 694 ≙ 3% 62 100% 45% 133% 0% 74,820 Γ— 1.13 = 84,718
84,948 Γ— 0.68 = 58,165
Disruptor Wide Angle Dual Heavy Beam Bank βŒ– 574 ≙ 2% 28 100% 43% 118% 0% 79,218 Γ— 0.71 = 55,964
105,185 Γ— 0.59 = 62,192
Romulan Disruptor Beam Array - Fire at Will III βŒ– 486 ≙ 2% 30 100% 53% 187% 0% 54,906 Γ— 1.31 = 71,905
54,855 Γ— 0.52 = 28,261
Nausicaan Disruptor Beam Array βŒ– 379 ≙ 2% 50 100% 48% 142% 0% 77,306 Γ— 0.48 = 36,950
102,507 Γ— 0.40 = 41,008
Charged Particle Burst I βŒ– 358 ≙ 2% 4 100% 0% - 0% 73,750 Γ— 1.00 = 73,750
Disruptor Wide Angle Dual Beam Bank - Fire at Will III βŒ– 347 ≙ 1% 10 100% 40% 88% 0% 35,086 Γ— 1.35 = 47,403
35,493 Γ— 0.68 = 24,113
Disruptor Array βŒ– 314 ≙ 1% 45 100% 42% 137% 0% 73,984 Γ— 0.41 = 30,486
82,095 Γ— 0.42 = 34,268
House Martok Disruptor Array βŒ– 231 ≙ 1% 48 100% 50% 152% 0% 77,790 Γ— 0.27 = 21,014
81,041 Γ— 0.33 = 26,644
Nausicaan Energy Torpedo βŒ– 149 ≙ 1% 3 100% 33% 132% 0% 22,554 Γ— 0.33 = 7,436
46,325 Γ— 0.50 = 23,266
Nausicaan Disruptor Beam Array - Fire at Will II βŒ– 132 ≙ 1% 4 100% 75% 121% 0% 2,555 Γ— 2.10 = 5,367
15,453 Γ— 1.41 = 21,768
Entropic Rider βŒ– 121 ≙ 1% 59 100% 20% 97% 0% 171,520 Γ— 0.15 = 24,906
Romulan Disruptor Array βŒ– 90 ≙ 0% 22 100% 50% 190% 0% 54,992 Γ— 0.13 = 6,919
35,851 Γ— 0.32 = 11,600
Romulan Disruptor Beam Array - Fire at Will II βŒ– 74 ≙ 0% 3 100% 33% 123% 0% 1,428 Γ— 2.10 = 3,000
8,638 Γ— 1.41 = 12,175
House Martok Disruptor Beam Array - Fire at Will II βŒ– 72 ≙ 0% 3 100% 67% 159% 0% 1,403 Γ— 2.10 = 2,947
8,485 Γ— 1.41 = 11,959
Drain Infection βŒ– 55 ≙ 0% 46 100% 24% 86% 0% 3,813 Γ— 0.22 = 829
37,051 Γ— 0.28 = 10,411
Disruptor Beam Array - Fire at Will II βŒ– 47 ≙ 0% 3 100% 0% - 0% 916 Γ— 2.10 = 1,924
5,539 Γ— 1.41 = 7,796
Photonic Shockwave I βŒ– 36 ≙ 0% 3 100% 33% 112% 0% 11,858 Γ— 0.00 = 16
34,224 Γ— 0.22 = 7,469
Disruptor Net βŒ– 33 ≙ 0% 31 100% 0% - 0% 1,384 Γ— 0.27 = 379
31,971 Γ— 0.20 = 6,484
Distributed Targeting I - Disruptor βŒ– 32 ≙ 0% 6 100% 0% - 0% 6,566 Γ— 1.00 = 6,566
317 Γ— 0.30 = 94
Distributed Targeting I - Kinetic βŒ– 23 ≙ 0% 3 100% 0% - 0% 5,702 Γ— 0.84 = 4,766
Automated Shield Alignment ✚ 265 ≙ 36% 4 100% 0% - - 54,552 Γ— 1.00 = 54,552
Energy Refrequencer (Rank 2) ✚ 230 ≙ 31% 84 100% 0% - - 46,431 Γ— 1.02 = 47,342
Science Team I ✚ 23 ≙ 3% 1 100% 0% - - 4,680 Γ— 1.00 = 4,680
Brace for Impact III ✚ 13 ≙ 2% 16 100% 0% - - 2,640 Γ— 1.00 = 2,640
To'Duj Fighter Squadron (22x)
Disruptor Pulse Cannon - Scatter Volley I βŒ– 13,993 ≙ 60% 4,472 100% 6% 95% 0% 2,018,814 Γ— 0.34 = 682,147
5,232,367 Γ— 0.42 = 2,198,964
Photon Torpedo βŒ– 718 ≙ 3% 60 100% 8% 97% 0% 157,163 Γ— 0.11 = 17,019
612,789 Γ— 0.21 = 130,893
Disruptor Pulse Cannon βŒ– 416 ≙ 2% 313 100% 5% 100% 0% 26,833 Γ— 0.63 = 16,807
232,926 Γ— 0.30 = 68,819
Distributed Targeting I - Kinetic βŒ– 0 ≙ 0% 1 100% 0% - 0% 10 Γ— 9.50 = 95
Hangar Pet - Rank 2 ✚ 112 ≙ 15% 7 100% 0% - - 22,981 Γ— 1.00 = 22,981
Hangar Pet - Rank 3 ✚ 50 ≙ 7% 3 100% 0% - - 10,320 Γ— 1.00 = 10,320
Hangar Pet - Rank 1 ✚ 49 ≙ 7% 3 100% 0% - - 10,006 Γ— 1.00 = 10,006
Chidyat Swarmer (10x)
Short Range Salvage Laser βŒ– 48 ≙ 0% 120 100% 3% 166% 0% 5,122 Γ— 0.41 = 2,100
34,972 Γ— 0.22 = 7,800
Warp Core Breach βŒ– 15 ≙ 0% 1 100% 0% - 0% 1,067 Γ— 0.62 = 657
13,649 Γ— 0.14 = 1,922
450 Γ— 1.00 = 450
Gravity Well II (3x)
Gravity Well II βŒ– 52 ≙ 0% 155 100% 49% 18% 0% 126,427 Γ— 0.09 = 10,806
Aftershock Gravity Well (2x)
Aftershock Gravity Well βŒ– 23 ≙ 0% 115 100% 39% -9% 0% 55,204 Γ— 0.09 = 4,760
Ability DPS / HPS Swings Acc CritH CritD Flank Raw Γ— Factor = Effective
Suki
Elachi Beam Array - Overload III βŒ– 473 ≙ 7% 6 100% 67% 120% 0% 33,828 Γ— 0.78 = 26,244
180,383 Γ— 0.39 = 71,147
Voice of the Prophets βŒ– 450 ≙ 7% 15 100% 47% 148% 0% 124,743 Γ— 0.07 = 8,853
414,090 Γ— 0.20 = 83,773
Terran Task Force Disruptor Array - Overload III βŒ– 437 ≙ 7% 5 100% 60% 60% 0% 12,432 Γ— 1.87 = 23,249
161,631 Γ— 0.41 = 66,636
Disruptor Array - Overload III βŒ– 424 ≙ 7% 5 100% 80% 115% 0% 15,548 Γ— 2.16 = 33,622
195,853 Γ— 0.27 = 53,642
Elachi Beam Array - Fire at Will II βŒ– 398 ≙ 6% 28 100% 46% 129% 0% 65,974 Γ— 0.48 = 31,794
69,178 Γ— 0.73 = 50,172
Withering Disruptor Beam Array - Fire at Will II βŒ– 373 ≙ 6% 23 100% 30% 151% 0% 56,096 Γ— 0.72 = 40,376
39,622 Γ— 0.92 = 36,485
Terran Task Force Disruptor Beam Array - Fire at Will II βŒ– 362 ≙ 6% 19 100% 53% 129% 0% 61,730 Γ— 0.66 = 40,630
37,424 Γ— 0.91 = 33,922
House Martok Disruptor Array - Overload III βŒ– 348 ≙ 5% 5 100% 40% 101% 0% 9,390 Γ— 1.96 = 18,385
119,489 Γ— 0.45 = 53,219
Withering Disruptor Array - Overload III βŒ– 338 ≙ 5% 5 100% 80% 130% 0% 60,080 Γ— 0.46 = 27,740
153,061 Γ— 0.27 = 41,932
Disruptor Beam Array - Fire at Will II βŒ– 334 ≙ 5% 23 100% 43% 151% 0% 42,140 Γ— 0.50 = 21,050
57,049 Γ— 0.84 = 47,776
Nausicaan Disruptor Beam Array - Fire at Will II βŒ– 334 ≙ 5% 28 100% 39% 127% 0% 53,496 Γ— 0.40 = 21,328
67,874 Γ— 0.70 = 47,462
Withering Disruptor Array βŒ– 313 ≙ 5% 20 100% 60% 72% 0% 19,665 Γ— 1.62 = 31,937
97,157 Γ— 0.34 = 32,566
Distributed Targeting I - Disruptor βŒ– 245 ≙ 4% 42 100% 0% - 0% 45,043 Γ— 1.00 = 45,043
7,337 Γ— 0.72 = 5,301
Nausicaan Energy Torpedo βŒ– 238 ≙ 4% 3 100% 0% - 0% 10,422 Γ— 1.35 = 14,062
58,173 Γ— 0.60 = 34,983
House Martok Disruptor Beam Array - Fire at Will II βŒ– 228 ≙ 4% 23 100% 26% 131% 0% 33,198 Γ— 0.57 = 19,035
30,785 Γ— 0.90 = 27,823
Disruptor Array βŒ– 222 ≙ 3% 20 100% 25% 239% 0% 11,129 Γ— 1.66 = 18,457
74,138 Γ— 0.37 = 27,306
Nausicaan Disruptor Beam Array - Overload III βŒ– 219 ≙ 3% 5 100% 60% 140% 0% 47,132 Γ— 0.39 = 18,323
111,683 Γ— 0.24 = 26,833
Terran Task Force Disruptor Array βŒ– 180 ≙ 3% 16 100% 38% 192% 0% 8,675 Γ— 1.48 = 12,823
71,526 Γ— 0.34 = 24,252
House Martok Disruptor Array βŒ– 171 ≙ 3% 20 100% 30% 219% 0% 9,388 Γ— 1.68 = 15,770
65,528 Γ— 0.30 = 19,498
Nausicaan Disruptor Beam Array βŒ– 126 ≙ 2% 17 100% 35% 209% 0% 4,718 Γ— 1.15 = 5,440
58,678 Γ— 0.35 = 20,548
Elachi Beam Array βŒ– 126 ≙ 2% 13 100% 23% 58% 0% 8,660 Γ— 2.03 = 17,617
36,497 Γ— 0.23 = 8,227
Kemocite-Laced Weaponry I βŒ– 59 ≙ 1% 11 100% 0% - 0% 21,226 Γ— 0.35 = 7,466
14,604 Γ— 0.33 = 4,785
Disruptor Net βŒ– 3 ≙ 0% 5 100% 0% - 0% 75 Γ— 0.01 = 1
7,450 Γ— 0.09 = 673
Energy Refrequencer ✚ 168 ≙ 27% 67 100% 0% - - 34,582 Γ— 1.00 = 34,582
Science Team II ✚ 164 ≙ 26% 3 100% 0% - - 33,682 Γ— 1.00 = 33,682
Automated Reinforcement II ✚ 157 ≙ 25% 29 100% 0% - - 32,371 Γ— 1.00 = 32,371
Hazard Emitters III ✚ 99 ≙ 16% 19 100% 0% - - 18,118 Γ— 1.12 = 20,367
Brace for Impact III ✚ 24 ≙ 4% 21 100% 0% - - 4,972 Γ— 1.00 = 4,972
Shield Capacitor ✚ 7 ≙ 1% 1 100% 0% - - 1,373 Γ— 1.00 = 1,373
Ability DPS / HPS Swings Acc CritH CritD Flank Raw Γ— Factor = Effective
Wiley
Spiral Wave Disruptor Dual Beam Bank βŒ– 5,597 ≙ 33% 139 100% 73% 154% 41% 512,139 Γ— 1.53 = 783,792
1,192,011 Γ— 0.31 = 368,539
Spiral Wave Disruptor Dual Beam Bank - Overload III βŒ– 4,836 ≙ 29% 41 100% 66% 156% 51% 673,892 Γ— 1.08 = 727,402
1,520,190 Γ— 0.18 = 268,296
Nausicaan Energy Torpedo - Spread II βŒ– 2,002 ≙ 12% 24 100% 92% 118% 38% 420,942 Γ— 0.54 = 227,691
621,580 Γ— 0.30 = 184,529
Spiral Wave Disruptor Dual Beam Bank - Fire at Will II βŒ– 1,884 ≙ 11% 73 100% 92% 181% 45% 321,297 Γ— 0.75 = 239,842
486,825 Γ— 0.30 = 148,027
"Experimental ""Slamshot"" Magnetic Artillery" βŒ– 801 ≙ 5% 15 100% 80% 94% 47% 240,861 Γ— 0.35 = 83,803
445,462 Γ— 0.18 = 81,221
Trilithium-Enhanced Phaser Array βŒ– 520 ≙ 3% 36 100% 78% 129% 44% 45,201 Γ— 1.39 = 62,705
154,095 Γ— 0.29 = 44,373
Spiral Wave Disruptor Dual Beam Bank - Fire at Will II βŒ– 395 ≙ 2% 16 100% 88% 200% 31% 58,749 Γ— 0.54 = 31,725
110,804 Γ— 0.45 = 49,675
Trilithium-Enhanced Phaser Array - Overload III βŒ– 379 ≙ 2% 8 100% 75% 131% 75% 46,321 Γ— 1.24 = 57,496
152,774 Γ— 0.13 = 20,471
Trilithium-Enhanced Phaser Beam Array - Fire at Will II βŒ– 129 ≙ 1% 16 100% 81% 132% 38% 26,666 Γ— 0.51 = 13,705
44,105 Γ— 0.29 = 12,906
Kemocite-Laced Weaponry I βŒ– 89 ≙ 1% 26 100% 0% - 0% 19,473 Γ— 0.05 = 1,003
70,211 Γ— 0.25 = 17,234
Nausicaan Disruptor Beam Array βŒ– 46 ≙ 0% 3 100% 100% - 100% 4,779 Γ— 1.37 = 6,542
25,686 Γ— 0.11 = 2,947
Counter-Offensive βŒ– 41 ≙ 0% 1 100% 0% - 0% 4,629 Γ— 0.94 = 4,355
4,464 Γ— 0.90 = 4,018
Trilithium-Enhanced Phaser Beam Array - Fire at Will II βŒ– 34 ≙ 0% 3 100% 100% - 0% 6,186 Γ— 0.38 = 2,329
7,451 Γ— 0.64 = 4,741
Disruptor Net βŒ– 26 ≙ 0% 15 100% 0% - 0% 3,576 Γ— 0.05 = 174
19,117 Γ— 0.28 = 5,268
Destabilized Emitters βŒ– 15 ≙ 0% 14 100% 0% - 0% 0 Γ— 3,113.00 = 3,113
Distributed Targeting I - Disruptor βŒ– 12 ≙ 0% 1 100% 0% - 0% 1,115 Γ— 1.00 = 1,115
912 Γ— 1.41 = 1,286
Distributed Targeting I - Phaser βŒ– 4 ≙ 0% 1 100% 0% - 0% 418 Γ— 1.00 = 418
342 Γ— 1.41 = 482
Automated Reinforcement II ✚ 31 ≙ 100% 4 100% 0% - - 6,345 Γ— 1.00 = 6,345
Anti-Time Entanglement Singularity (Rank 2)
Anti-Time Entanglement Singularity (Rank 2) βŒ– 38 ≙ 0% 3 100% 100% - 0% 26,570 Γ— 0.29 = 7,800