The Hilbert Score
Analyzing STO logs since 2011

Start 4/6/2021, 11:37:48
End 4/6/2021, 11:53:09
Duration 14:08 / 15:21
Season S22: House Reborn
Map Borg Disconnected
Region Space
Link https://hilbertscore.azurewebsites.net/e/97ewo
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Harris Aplha
Phaser Wide Angle Dual Heavy Beam Bank - Overload II ⌖ 93 ≙ 14% 6 100% 33% 41% 0% 40,088 × 1.49 = 59,888
16,185 × 1.17 = 18,924
Mycelial Lightning ⌖ 77 ≙ 11% 9 100% 33% 68% 0% 9,642 × 1.33 = 12,776
46,524 × 1.13 = 52,415
Tachyon Beam II ⌖ 75 ≙ 11% 15 100% 0% - 0% 63,568 × 1.00 = 63,568
Kinetic Cutting Beam ⌖ 74 ≙ 11% 53 100% 25% 105% 0% 35,032 × 1.55 = 54,213
31,493 × 0.27 = 8,563
The Power of Math ⌖ 65 ≙ 10% 3 100% 67% 84% 0% 39,628 × 1.39 = 55,268
Deteriorating Secondary Deflector ⌖ 54 ≙ 8% 17 100% 24% 27% 0% 23,502 × 1.70 = 39,984
4,430 × 1.35 = 5,972
Phaser Wide Angle Dual Heavy Beam Bank ⌖ 45 ≙ 7% 10 100% 50% 85% 0% 8,110 × 1.72 = 13,919
21,581 × 1.12 = 24,169
Tetryon Dual Beam Bank - Overload II ⌖ 42 ≙ 6% 6 100% 33% 113% 0% 16,954 × 1.43 = 24,177
8,310 × 1.34 = 11,095
Protonic Polaron Dual Beam Bank - Overload II ⌖ 37 ≙ 6% 7 100% 0% - 0% 10,944 × 1.46 = 16,019
12,386 × 1.27 = 15,765
Protonic Polaron Turret ⌖ 31 ≙ 5% 60 98% 20% 79% 0% 10,868 × 1.50 = 16,277
8,621 × 1.12 = 9,628
Dark Matter Laced Quantum Torpedo ⌖ 28 ≙ 4% 7 100% 0% - 0% 10,787 × 1.50 = 16,215
24,890 × 0.30 = 7,590
Tetryon Dual Beam Bank ⌖ 11 ≙ 2% 7 100% 14% 92% 0% 1,946 × 1.95 = 3,791
4,865 × 1.15 = 5,594
Drain Infection ⌖ 11 ≙ 2% 12 100% 25% 18% 0% 4,097 × 1.61 = 6,595
1,837 × 1.35 = 2,486
Protonic Polaron Dual Beam Bank ⌖ 10 ≙ 2% 7 100% 14% 79% 0% 1,827 × 1.97 = 3,596
4,533 × 1.11 = 5,046
Refracting Tetryon Cascade ⌖ 7 ≙ 1% 1 100% 0% - 0% 659 × 1.10 = 724
5,927 × 0.90 = 5,334
Refracting Tetryon Cascade ⌖ 5 ≙ 1% 1 100% 0% - 0% 465 × 1.00 = 465
4,182 × 0.90 = 3,764
Refracting Tetryon Cascade ⌖ 4 ≙ 1% 1 100% 0% - 0% 408 × 1.00 = 408
3,675 × 0.90 = 3,308
Proton Particle Burn ⌖ 1 ≙ 0% 2 100% 0% - 0% 582 × 1.44 = 839
Dark Matter Dissolution ⌖ 1 ≙ 0% 19 100% 0% - 0% 370 × 1.15 = 425
Shield Mastery - Absorption ✚ 59 ≙ 25% 3 100% 0% - - 49,666 × 1.00 = 49,666
Automated Reinforcement II ✚ 55 ≙ 23% 32 100% 0% - - 46,800 × 1.00 = 46,800
Reflexive Emitters ✚ 38 ≙ 16% 4 100% 0% - - 32,000 × 1.00 = 32,000
Science Team I ✚ 30 ≙ 13% 2 100% 0% - - 25,743 × 1.00 = 25,743
Brace for Impact III ✚ 29 ≙ 12% 75 100% 43% - - 22,932 × 1.08 = 24,784
Transfer Shield Strength II ✚ 23 ≙ 10% 16 100% 0% - - 19,194 × 1.00 = 19,194
Shield Capacitor ✚ 2 ≙ 1% 1 100% 0% - - 1,424 × 1.00 = 1,424
Photonic Cruiser
Phaser Array ⌖ 0 ≙ 0% 3 100% 0% - 0% 0 × 0.00 = 0
Inquiry Class
Phaser Array ⌖ 0 ≙ 0% 1 100% 0% - 0% 0 × 0.00 = 0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Notwendig
Phaser Array ⌖ 1,105 ≙ 20% 167 100% 44% 231% 30% 369,528 × 1.50 = 552,527
354,672 × 1.09 = 385,904
Phaser Array - Overload III ⌖ 764 ≙ 14% 29 100% 38% 172% 62% 213,773 × 1.60 = 341,722
293,982 × 1.04 = 306,934
Kinetic Cutting Beam ⌖ 461 ≙ 9% 80 100% 51% 209% 39% 212,158 × 1.53 = 323,659
257,605 × 0.26 = 67,319
Pulse Phaser Array ⌖ 405 ≙ 7% 60 100% 50% 205% 28% 127,612 × 1.54 = 196,737
141,061 × 1.04 = 146,996
Phaser Wide Angle Dual Heavy Beam Bank ⌖ 389 ≙ 7% 32 100% 44% 204% 44% 109,390 × 1.55 = 169,847
154,458 × 1.04 = 160,290
Pulse Phaser Array - Overload III ⌖ 369 ≙ 7% 12 100% 50% 156% 58% 125,003 × 1.63 = 204,291
104,941 × 1.03 = 108,601
Prolonged Engagement Phaser Array ⌖ 297 ≙ 5% 47 100% 47% 170% 32% 91,417 × 1.52 = 138,905
100,197 × 1.13 = 112,871
Phaser Wide Angle Dual Heavy Beam Bank - Overload III ⌖ 208 ≙ 4% 5 100% 20% 248% 60% 65,053 × 1.61 = 104,822
70,153 × 1.03 = 71,920
Dark Matter Laced Quantum Torpedo ⌖ 188 ≙ 3% 9 100% 22% 195% 33% 80,731 × 1.75 = 141,499
69,492 × 0.26 = 18,027
Dark Matter Laced Quantum Torpedo - Spread II ⌖ 167 ≙ 3% 9 100% 33% 210% 67% 68,479 × 1.86 = 127,503
58,563 × 0.24 = 14,335
Entropic Rider ⌖ 165 ≙ 3% 23 100% 26% 189% 0% 70,391 × 1.99 = 139,974
Prolonged Engagement Phaser Array - Overload III ⌖ 161 ≙ 3% 6 100% 33% 108% 67% 74,646 × 1.45 = 108,327
27,897 × 1.02 = 28,557
Point Defense Protocols ⌖ 129 ≙ 2% 104 100% 0% - 58% 35,518 × 1.33 = 47,361
61,061 × 1.02 = 62,561
Deconstructive Resonance ⌖ 108 ≙ 2% 14 100% 43% 214% 14% 54,288 × 1.68 = 91,457
Dark Matter Dissolution ⌖ 97 ≙ 2% 131 100% 26% 266% 0% 39,981 × 2.06 = 82,478
Destabilize Warp Core I ⌖ 71 ≙ 1% 46 100% 54% 119% 0% 35,280 × 1.72 = 60,676
Destabilize Warp Core I - Explosion ⌖ 20 ≙ 0% 1 100% 0% - 0% 16,170 × 1.06 = 17,150
Destabilized Emitters ⌖ 1 ≙ 0% 6 100% 0% - 0% 0 × 899.00 = 899
Grade Up ✚ 152 ≙ 36% 1 100% 0% - - 128,700 × 1.00 = 128,700
Ablative Shell ✚ 46 ≙ 11% 20 100% 0% - - 39,000 × 1.00 = 39,000
Automated Reinforcement II ✚ 41 ≙ 10% 28 100% 0% - - 34,381 × 1.00 = 34,381
Restorative Protomatter Matrix ✚ 37 ≙ 9% 3 100% 0% - - 19,305 × 1.00 = 19,305
12,000 × 1.00 = 12,000
Energy Refrequencer ✚ 30 ≙ 7% 79 100% 0% - - 25,174 × 1.00 = 25,174
Transfer Shield Strength I ✚ 8 ≙ 2% 19 100% 0% - - 6,467 × 1.00 = 6,467
Hazard Emitters II ✚ 6 ≙ 2% 11 100% 0% - - 5,336 × 1.00 = 5,336
Emergency Power to Shields II ✚ 6 ≙ 1% 1 100% 0% - - 4,800 × 1.00 = 4,800
Engineering Team I ✚ 5 ≙ 1% 1 100% 0% - - 4,455 × 1.00 = 4,455
Shield Restoration Pulse ✚ 5 ≙ 1% 1 100% 0% - - 3,900 × 1.00 = 3,900
Approaching Agony
Approaching Agony ⌖ 114 ≙ 2% 51 100% 35% 2% 0% 8,273 × 1.58 = 13,108
74,455 × 1.12 = 83,564
Inquiry Class (4x)
Phaser Array ⌖ 84 ≙ 2% 35 100% 9% 181% 0% 20,109 × 2.19 = 43,993
21,584 × 1.26 = 27,235
Duplicate (Vanguard Trait) (9x)
Black Alert Damage ⌖ 62 ≙ 1% 10 100% 30% 2% 0% 19,309 × 1.58 = 30,538
82,400 × 0.27 = 21,965
Gravity Well I
Gravity Well I ⌖ 26 ≙ 0% 17 100% 100% - 0% 10,448 × 2.15 = 22,447
Non-Baryonic Asteroid
Tethered Non-Baryonic Asteroid ⌖ 8 ≙ 0% 27 100% 100% - 0% 3,722 × 1.80 = 6,715
Altamid Drone Swarmer
Altamid Plasma Beam Array ⌖ 4 ≙ 0% 43 100% 0% - 0% 889 × 1.75 = 1,554
1,445 × 1.16 = 1,681
Bio-Molecular Shield Generator
Bio-Molecular Shield Generator Fabrication ✚ 82 ≙ 20% 19 100% 0% - - 69,989 × 1.00 = 69,989
Photonic Escort
Phaser Array ⌖ 0 ≙ 0% 2 100% 0% - 0% 0 × 0.00 = 0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Quishek
Deteriorating Secondary Deflector ⌖ 408 ≙ 19% 17 100% 18% 77% 0% 183,462 × 1.56 = 286,684
58,843 × 1.01 = 59,422
Delayed Overload Cascade I ⌖ 224 ≙ 10% 9 100% 78% 85% 0% 83,198 × 1.54 = 127,945
222,515 × 0.28 = 62,213
Destabilizing Resonance Beam II ⌖ 163 ≙ 8% 15 100% 80% 73% 0% 93,682 × 1.48 = 138,337
Kinetic Cutting Beam ⌖ 91 ≙ 4% 49 100% 31% 118% 0% 31,560 × 1.70 = 53,701
94,550 × 0.25 = 23,806
Advanced Piezo-Polaron Beam Array ⌖ 80 ≙ 4% 42 100% 26% 164% 0% 18,453 × 1.46 = 26,858
41,546 × 0.99 = 41,237
Chronometric Polaron Array ⌖ 60 ≙ 3% 43 100% 14% 130% 0% 13,018 × 1.50 = 19,571
30,712 × 1.01 = 30,996
Particle Emission Plasma Torpedo ⌖ 52 ≙ 2% 29 100% 31% 53% 0% 17,466 × 1.95 = 34,035
40,514 × 0.25 = 10,117
Entropic Rider ⌖ 46 ≙ 2% 12 100% 8% 100% 0% 22,307 × 1.76 = 39,250
Gravimetric Photon Torpedo ⌖ 41 ≙ 2% 5 100% 20% 120% 0% 16,601 × 1.49 = 24,672
43,387 × 0.24 = 10,385
Charged Particle Burst I ⌖ 38 ≙ 2% 1 100% 0% - 0% 31,858 × 1.00 = 31,858
Advanced Piezo-Polaron Beam Array - Fire at Will I ⌖ 29 ≙ 1% 19 100% 26% 201% 0% 6,121 × 1.63 = 9,972
13,957 × 1.03 = 14,388
Chronometric Polaron Beam Array - Fire at Will I ⌖ 24 ≙ 1% 19 100% 32% 103% 0% 6,387 × 1.47 = 9,370
11,101 × 0.98 = 10,921
Gravimetric Photon Torpedo - Spread II ⌖ 23 ≙ 1% 2 100% 50% 90% 0% 6,226 × 2.21 = 13,752
19,449 × 0.29 = 5,732
Particle Emission Plasma Torpedo - Spread II ⌖ 16 ≙ 1% 2 100% 0% - 0% 9,665 × 1.43 = 13,794
Gravimetric Photon Torpedo - Spread II ⌖ 7 ≙ 0% 1 100% 0% - 0% 1,938 × 2.17 = 4,212
6,052 × 0.29 = 1,784
Particle Emission Plasma Torpedo - Spread II ⌖ 6 ≙ 0% 1 100% 100% - 0% 1,734 × 1.33 = 2,308
10,433 × 0.26 = 2,746
Plasma Fire ⌖ 6 ≙ 0% 17 100% 0% - 0% 3,118 × 1.54 = 4,812
Particle Emission Plasma Torpedo - Spread I ⌖ 5 ≙ 0% 2 100% 0% - 0% 1,750 × 1.26 = 2,209
10,528 × 0.23 = 2,369
Particle Emission Plasma Torpedo - Spread I ⌖ 5 ≙ 0% 2 100% 0% - 0% 1,802 × 1.18 = 2,129
10,842 × 0.22 = 2,439
Protomatter Regenerative Influx ✚ 9 ≙ 31% 5 100% 0% - - 7,460 × 1.00 = 7,460
Science Team I ✚ 7 ≙ 25% 1 100% 0% - - 6,045 × 1.00 = 6,045
Engineering Team I ✚ 5 ≙ 19% 1 100% 0% - - 4,604 × 1.00 = 4,604
Cryonic Turbulence III
Very Cold In Space III ⌖ 295 ≙ 14% 20 100% 70% -8% 0% 174,866 × 1.43 = 250,546
Advanced Epoch Fighter (9x)
Antiproton Array ⌖ 91 ≙ 4% 73 100% 7% 140% 0% 14,392 × 1.45 = 20,827
52,590 × 1.08 = 56,719
Chroniton Torpedo ⌖ 51 ≙ 2% 7 100% 0% - 0% 14,180 × 2.09 = 29,599
50,333 × 0.27 = 13,444
Channeled Deconstruction ⌖ 31 ≙ 1% 34 100% 0% - 0% 11,963 × 2.22 = 26,548
Hangar Pet - Rank 5 ✚ 3 ≙ 9% 1 100% 0% - - 2,159 × 1.00 = 2,159
Hangar Pet - Rank 3 ✚ 2 ≙ 8% 1 100% 0% - - 1,979 × 1.00 = 1,979
Hangar Pet - Rank 1 ✚ 2 ≙ 7% 1 100% 0% - - 1,799 × 1.00 = 1,799
Particle Plasma Emission Cloud
Plasma Particle Emission ⌖ 160 ≙ 7% 9 100% 0% - 0% 59,198 × 2.29 = 135,636
Gravity Well III (3x)
Gravity Well III ⌖ 145 ≙ 7% 46 100% 63% -12% 0% 93,545 × 1.32 = 123,494
Chronometric Inversion Field (2x)
Chronometric Inversion Field I ⌖ 24 ≙ 1% 24 100% 83% 10% 0% 15,044 × 1.35 = 20,278
Gravimetric Rift I
Gravimetric Rift ⌖ 7 ≙ 0% 4 100% 25% -6% 0% 2,421 × 2.35 = 5,688
Gravimetric Rift I
Gravimetric Rift ⌖ 6 ≙ 0% 4 100% 25% -3% 0% 2,319 × 2.35 = 5,446
Heavy Polaron Beam Turret
Polaron Array ⌖ 1 ≙ 0% 2 100% 0% - 0% 84 × 1.00 = 84
755 × 1.01 = 759
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Sarkok
Dual Heavy Disruptor Cannons - Rapid Fire III ⌖ 952 ≙ 16% 195 100% 38% 136% 15% 444,496 × 1.21 = 537,318
287,930 × 0.94 = 271,103
Terran Task Force Dual Heavy Disruptor Cannons - Rapid Fire III ⌖ 795 ≙ 14% 99 100% 42% 172% 19% 350,802 × 1.26 = 442,875
243,323 × 0.95 = 232,048
House Martok Disruptor Array ⌖ 737 ≙ 13% 242 100% 32% 125% 34% 219,819 × 1.26 = 277,814
357,238 × 0.97 = 348,103
Dark Matter Laced Quantum Torpedo - Spread III ⌖ 688 ≙ 12% 78 100% 38% 100% 15% 481,202 × 1.11 = 533,847
215,630 × 0.23 = 50,135
Disruptor Array ⌖ 601 ≙ 10% 231 100% 38% 114% 34% 179,011 × 1.26 = 224,726
296,016 × 0.96 = 285,105
Dual Heavy Disruptor Cannons ⌖ 479 ≙ 8% 109 94% 28% 136% 51% 195,131 × 1.41 = 275,802
137,100 × 0.96 = 131,109
Terran Task Force Dual Heavy Disruptor Cannons ⌖ 434 ≙ 7% 59 93% 33% 117% 51% 148,099 × 1.48 = 218,448
154,821 × 0.97 = 150,031
Hypercharged Field Projector ⌖ 408 ≙ 7% 144 97% 38% 117% 42% 342,992 × 1.01 = 346,184
Dark Matter Dissolution ⌖ 193 ≙ 3% 682 100% 40% 92% 0% 138,386 × 1.18 = 163,541
Dual Heavy Disruptor Cannons - Scatter Volley II ⌖ 183 ≙ 3% 67 97% 34% 105% 8% 105,510 × 0.68 = 72,072
87,407 × 0.95 = 83,386
Terran Task Force Dual Heavy Disruptor Cannons - Scatter Volley II ⌖ 148 ≙ 3% 32 100% 25% 122% 12% 105,436 × 0.81 = 85,177
41,178 × 0.97 = 40,063
Dark Matter Laced Quantum Torpedo ⌖ 127 ≙ 2% 8 100% 50% 161% 12% 97,572 × 0.98 = 95,804
47,952 × 0.25 = 11,941
Borrowed Time ⌖ 43 ≙ 1% 31 100% 26% 113% 42% 24,651 × 1.49 = 36,774
Destabilized Emitters ⌖ 2 ≙ 0% 14 100% 0% - 0% 204 × 8.01 = 1,634
Withering Radiation ⌖ 1 ≙ 0% 1 100% 0% - 100% 646 × 1.53 = 991
Automated Reinforcement II ✚ 71 ≙ 42% 64 100% 0% - - 60,160 × 1.00 = 60,160
Restorative Protomatter Matrix ✚ 52 ≙ 31% 6 100% 0% - - 19,733 × 1.00 = 19,733
24,000 × 1.00 = 24,000
Engineering Team II ✚ 38 ≙ 23% 6 100% 0% - - 32,400 × 1.00 = 32,400
Brace for Impact III ✚ 5 ≙ 3% 31 100% 0% - - 4,650 × 1.00 = 4,650
Shield Capacitor ✚ 2 ≙ 1% 2 100% 0% - - 1,832 × 1.00 = 1,832
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Satruk
Disruptor Wide Angle Dual Heavy Beam Bank - Overload III ⌖ 3,214 ≙ 15% 28 100% 68% 234% 25% 1,368,860 × 1.46 = 1,997,664
686,104 × 1.06 = 730,302
Disruptor Array - Overload III ⌖ 2,777 ≙ 13% 42 100% 83% 192% 26% 1,120,606 × 1.50 = 1,683,701
621,345 × 1.08 = 673,707
Dual Disruptor Cannons - Scatter Volley II ⌖ 2,287 ≙ 10% 301 97% 73% 170% 20% 1,057,726 × 1.18 = 1,247,274
656,473 × 1.06 = 694,319
Terran Task Force Dual Heavy Disruptor Cannons - Scatter Volley II ⌖ 2,151 ≙ 10% 119 99% 70% 165% 21% 978,021 × 1.18 = 1,152,564
663,786 × 1.01 = 673,422
House Martok Disruptor Array - Overload III ⌖ 1,960 ≙ 9% 38 100% 71% 131% 34% 892,073 × 1.51 = 1,351,386
286,630 × 1.09 = 312,809
Advanced Piezo-Polaron Beam Array - Overload III ⌖ 1,900 ≙ 9% 37 100% 86% 175% 30% 738,701 × 1.55 = 1,142,868
434,941 × 1.08 = 470,231
Technical Overload ⌖ 1,580 ≙ 7% 14 100% 93% 181% 29% 879,802 × 1.28 = 1,129,195
206,421 × 1.03 = 211,946
Overwhelm Emitters I ⌖ 1,301 ≙ 6% 113 100% 0% - 0% 1,104,825 × 1.00 = 1,104,825
Heavy Bio-Molecular Disruptor Turret - Scatter Volley II ⌖ 1,074 ≙ 5% 133 100% 70% 159% 22% 494,396 × 1.19 = 586,822
313,423 × 1.04 = 324,947
Disruptor Wide Angle Dual Heavy Beam Bank ⌖ 662 ≙ 3% 27 100% 85% 233% 22% 334,084 × 1.17 = 392,144
160,477 × 1.06 = 169,933
Dual Disruptor Cannons ⌖ 590 ≙ 3% 73 100% 73% 158% 10% 264,233 × 1.29 = 339,768
155,218 × 1.04 = 160,956
Recursive Shearing III ⌖ 440 ≙ 2% 3 100% 0% - 0% 373,850 × 1.00 = 373,850
House Martok Disruptor Array ⌖ 342 ≙ 2% 39 100% 69% 228% 15% 158,817 × 1.13 = 180,112
105,827 × 1.04 = 109,791
Disruptor Array ⌖ 341 ≙ 2% 34 100% 71% 238% 21% 150,706 × 1.17 = 176,667
110,252 × 1.03 = 113,231
Terran Task Force Dual Heavy Disruptor Cannons ⌖ 303 ≙ 1% 16 100% 94% 357% 0% 232,120 × 0.90 = 209,292
45,127 × 1.05 = 47,537
Advanced Piezo-Polaron Beam Array ⌖ 265 ≙ 1% 36 100% 75% 251% 19% 121,758 × 1.10 = 134,507
87,994 × 1.03 = 90,678
Heavy Bio-Molecular Disruptor Turret ⌖ 183 ≙ 1% 33 100% 61% 220% 15% 109,538 × 1.00 = 109,134
43,382 × 1.07 = 46,270
Kemocite-Laced Weaponry I ⌖ 132 ≙ 1% 30 100% 0% - 0% 46,851 × 1.41 = 66,016
44,057 × 1.05 = 46,299
Counter-Offensive ⌖ 124 ≙ 1% 10 100% 0% - 0% 70,372 × 1.08 = 75,689
29,845 × 0.99 = 29,667
Rapid Decay I ⌖ 103 ≙ 0% 32 100% 47% 128% 0% 57,199 × 1.53 = 87,254
Bio-Molecular Incubation ⌖ 3 ≙ 0% 1 100% 0% - 0% 1,750 × 1.28 = 2,247
Withering Radiation ⌖ 1 ≙ 0% 1 100% 0% - 0% 833 × 0.77 = 644
Overwhelm Emitters I ✚ 597 ≙ 83% 38 100% 0% - - 506,992 × 1.00 = 506,992
Hazard Emitters II ✚ 36 ≙ 5% 71 100% 0% - - 30,104 × 1.03 = 30,858
Automated Reinforcement II ✚ 29 ≙ 4% 19 100% 0% - - 24,558 × 1.00 = 24,558
Protomatter Regenerative Influx ✚ 29 ≙ 4% 22 100% 0% - - 24,478 × 1.00 = 24,478
Brace for Impact III ✚ 12 ≙ 2% 46 100% 0% - - 8,828 × 1.20 = 10,593
Improved Protomatter Regenerative Influx ✚ 7 ≙ 1% 5 100% 0% - - 5,563 × 1.00 = 5,563
Voth Borg Killer Frigate
Overwhelm Emitters I ⌖ 37 ≙ 0% 7 100% 0% - 0% 31,284 × 1.00 = 31,284
Overwhelm Emitters I ✚ 7 ≙ 1% 6 100% 0% - - 5,539 × 1.00 = 5,539
Borg Killer Torpedo
Immunity Matrix ⌖ 104 ≙ 0% 27 100% 0% - 0% 88,215 × 1.00 = 88,215
Voth Borg Killer Torpedo ⌖ 4 ≙ 0% 1 100% 0% - 0% 8,245 × 0.38 = 3,135
2,583 × 0.17 = 430