The Hilbert Score
Analyzing STO logs since 2011

Start 3/2/2020, 02:03:53
End 3/2/2020, 02:08:31
Duration 3:59 / 4:38
Season S19: Legacy
Map Red Alert: Borg
Region Space
Link https://hilbertscore.azurewebsites.net/e/b9z0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Amun'Akar
Dual Polaron Cannons ⌖ 1,003 ≙ 18% 86 100% 26% 148% 0% 136,147 × 1.61 = 219,772
21,957 × 0.92 = 20,236
Dual Polaron Cannons - Scatter Volley III ⌖ 765 ≙ 14% 129 100% 19% 105% 2% 40,701 × 1.52 = 61,758
133,843 × 0.91 = 121,268
Polaron Turret - Scatter Volley III ⌖ 624 ≙ 11% 202 100% 26% 72% 7% 48,311 × 1.47 = 70,986
86,230 × 0.91 = 78,185
Polaron Turret ⌖ 615 ≙ 11% 102 100% 25% 102% 0% 91,659 × 1.58 = 144,852
2,460 × 0.96 = 2,363
Polaron Dual Beam Bank ⌖ 511 ≙ 9% 34 100% 29% 79% 3% 66,115 × 1.64 = 108,256
15,174 × 0.93 = 14,082
Polaron Turret - Rapid Fire I ⌖ 435 ≙ 8% 63 100% 33% 104% 0% 59,092 × 1.57 = 92,992
11,398 × 0.97 = 11,081
Quantum Torpedo ⌖ 368 ≙ 7% 5 100% 20% 32% 0% 45,461 × 1.90 = 86,220
8,119 × 0.24 = 1,910
Dual Polaron Cannons - Rapid Fire I ⌖ 358 ≙ 6% 36 100% 25% 85% 0% 45,084 × 1.39 = 62,860
23,431 × 0.97 = 22,690
Polaron Dual Beam Bank - Overload I ⌖ 311 ≙ 6% 15 100% 7% 104% 0% 27,917 × 1.39 = 38,800
38,962 × 0.92 = 35,708
Quantum Torpedo - Spread III ⌖ 294 ≙ 5% 19 100% 11% 87% 0% 39,577 × 1.49 = 58,889
50,301 × 0.23 = 11,472
Experimental Hyperexcited Ion Stream Projector ⌖ 275 ≙ 5% 17 100% 12% 112% 6% 27,237 × 1.43 = 38,927
29,028 × 0.92 = 26,766
Radiant Detonation ⌖ 28 ≙ 0% 12 100% 0% - 0% 2,066 × 1.68 = 3,478
3,573 × 0.90 = 3,221
Tachyon Charges ⌖ 21 ≙ 0% 4 100% 0% - 0% 0 × 4,961.00 = 4,961
Destabilized Emitters ⌖ 1 ≙ 0% 1 100% 0% - 0% 0 × 137.00 = 137
Automated Reinforcement II ✚ 98 ≙ 54% 20 100% 0% - - 23,500 × 1.00 = 23,500
Hazard Emitters II ✚ 46 ≙ 25% 22 100% 0% - - 9,524 × 1.15 = 10,952
Engineering Team I ✚ 39 ≙ 21% 2 100% 0% - - 8,100 × 1.15 = 9,315
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
David
Chronoplasma Beam Array - Fire at Will III ⌖ 2,708 ≙ 12% 198 99% 42% 106% 24% 282,859 × 1.70 = 479,606
183,364 × 0.92 = 168,254
Chronoplasma Array ⌖ 1,965 ≙ 9% 113 100% 47% 144% 24% 220,741 × 1.60 = 353,501
125,796 × 0.93 = 116,635
Kinetic Cutting Beam ⌖ 1,799 ≙ 8% 100 100% 44% 173% 32% 259,996 × 1.47 = 381,303
215,154 × 0.23 = 49,038
Chronoplasma Dual Beam Bank - Fire at Will III ⌖ 1,750 ≙ 8% 112 100% 45% 125% 28% 171,894 × 1.49 = 256,029
178,646 × 0.91 = 162,521
Chronoplasma Dual Beam Bank ⌖ 1,482 ≙ 7% 62 100% 48% 150% 29% 177,574 × 1.61 = 286,688
74,612 × 0.91 = 67,865
Chronoplasma Dual Beam Bank - Overload I ⌖ 1,466 ≙ 6% 28 100% 50% 167% 21% 160,600 × 1.34 = 215,374
147,782 × 0.92 = 135,331
Chronoplasma Array - Overload I ⌖ 1,334 ≙ 6% 31 100% 42% 142% 29% 163,304 × 1.43 = 232,863
94,550 × 0.91 = 86,200
Kemocite-Laced Weaponry I ⌖ 724 ≙ 3% 50 100% 8% 199% 10% 76,569 × 1.47 = 112,624
66,215 × 0.92 = 60,665
Plasma Beam Array - Fire at Will III ⌖ 359 ≙ 2% 26 96% 48% 115% 12% 43,062 × 1.81 = 77,968
8,628 × 0.93 = 8,000
Plasma Array ⌖ 186 ≙ 1% 9 100% 67% 85% 22% 18,280 × 1.88 = 34,329
10,711 × 0.96 = 10,241
Plasma Array - Overload I ⌖ 164 ≙ 1% 3 100% 67% 170% 67% 19,831 × 1.58 = 31,384
8,736 × 0.90 = 7,903
Counter-Offensive ⌖ 161 ≙ 1% 4 100% 0% - 0% 30,859 × 1.04 = 32,114
7,140 × 0.91 = 6,498
Chronoplasmic Displacement ⌖ 23 ≙ 0% 17 100% 18% 40% 0% 4,508 × 1.23 = 5,563
Auxiliary Power to the Structural Integrity Field II ✚ 191 ≙ 29% 6 100% 0% - - 36,497 × 1.25 = 45,621
Hazard Emitters I ✚ 108 ≙ 17% 31 100% 0% - - 20,579 × 1.25 = 25,724
Transfer Shield Strength II ✚ 86 ≙ 13% 31 100% 0% - - 20,452 × 1.00 = 20,452
Extend Shields II ✚ 66 ≙ 10% 22 100% 0% - - 15,869 × 1.00 = 15,869
Emergency Emitters ✚ 62 ≙ 10% 36 100% 0% - - 14,919 × 1.00 = 14,919
Brace for Impact III ✚ 35 ≙ 5% 24 100% 0% - - 6,788 × 1.24 = 8,440
Emergency Power to Shields I ✚ 19 ≙ 3% 1 100% 0% - - 4,590 × 1.00 = 4,590
Automated Reinforcement II ✚ 6 ≙ 1% 1 100% 0% - - 1,351 × 1.00 = 1,351
Jem'Hadar Vanguard Gunboat (3x)
Polaron Beam Array - Fire at Will I ⌖ 1,092 ≙ 5% 126 98% 1% 47% 0% 85,837 × 1.33 = 114,132
162,213 × 0.91 = 147,102
Polaron Array ⌖ 867 ≙ 4% 73 100% 7% 89% 0% 75,528 × 1.34 = 101,084
116,150 × 0.92 = 106,303
Polaron Array - Overload I ⌖ 810 ≙ 4% 24 100% 8% 175% 0% 55,265 × 1.36 = 75,006
126,794 × 0.94 = 118,729
Quantum Torpedo ⌖ 778 ≙ 3% 13 100% 8% 17% 0% 104,547 × 1.24 = 129,293
246,404 × 0.23 = 56,786
Polaron Dual Beam Bank - Fire at Will I ⌖ 723 ≙ 3% 68 100% 1% 60% 0% 43,538 × 1.37 = 59,776
124,591 × 0.91 = 113,143
Polaron Dual Beam Bank ⌖ 603 ≙ 3% 34 100% 12% 127% 0% 54,264 × 1.48 = 80,072
69,877 × 0.92 = 64,268
Polaron Dual Beam Bank - Overload I ⌖ 458 ≙ 2% 13 100% 0% - 0% 21,061 × 1.30 = 27,355
87,855 × 0.94 = 82,214
Hangar Pet - Rank 4 ✚ 67 ≙ 10% 1 100% 0% - - 15,980 × 1.00 = 15,980
Polaron Dual Beam Bank - Fire at Will I ⌖ 0 ≙ 0% 10 0% 0% - 0% 0 × 0.00 = 0
Jem'hadar Wingman (Alpha)
Polaron Strafing Maneuver (Alpha) ⌖ 625 ≙ 3% 82 100% 0% - 0% 63,623 × 1.24 = 78,701
78,154 × 0.90 = 70,717
Polaron Array ⌖ 255 ≙ 1% 51 100% 6% 142% 0% 28,133 × 1.47 = 41,453
20,641 × 0.95 = 19,597
Polaron Turret - Scatter Volley III ⌖ 196 ≙ 1% 81 96% 4% 177% 0% 18,553 × 1.42 = 26,284
22,615 × 0.91 = 20,547
Polaron Turret ⌖ 166 ≙ 1% 69 100% 4% 169% 0% 16,567 × 1.58 = 26,134
14,146 × 0.96 = 13,519
Quantum Torpedo ⌖ 157 ≙ 1% 4 100% 0% - 0% 24,082 × 1.48 = 35,670
8,198 × 0.24 = 1,937
Engineering Team III ✚ 11 ≙ 2% 1 100% 0% - - 2,250 × 1.15 = 2,588
Jem'hadar Wingman (Beta) (2x)
Polaron Strafing Maneuver (Beta) ⌖ 889 ≙ 4% 57 100% 0% - 0% 96,904 × 1.39 = 134,973
85,829 × 0.91 = 77,746
Polaron Array ⌖ 199 ≙ 1% 35 100% 6% 173% 0% 20,455 × 1.75 = 35,709
12,428 × 0.96 = 11,989
Polaron Turret ⌖ 128 ≙ 1% 46 100% 4% 165% 0% 14,574 × 1.73 = 25,145
5,776 × 0.96 = 5,555
Quantum Torpedo ⌖ 108 ≙ 0% 3 100% 0% - 0% 17,662 × 1.37 = 24,248
6,999 × 0.24 = 1,647
Polaron Turret - Scatter Volley III ⌖ 22 ≙ 0% 13 77% 10% 185% 0% 1,389 × 1.33 = 1,842
3,743 × 0.93 = 3,474
Jem'Hadar Wingman Ram ⌖ 20 ≙ 0% 1 100% 0% - 0% 4,833 × 1.00 = 4,833
Warp Core Breach ⌖ 16 ≙ 0% 1 100% 0% - 0% 3,907 × 1.00 = 3,907
Warp Plasma (2x)
Warp Plasma ⌖ 188 ≙ 1% 38 100% 0% - 0% 26,720 × 1.69 = 45,084
Ajax Class Escort
Aceton Beam III ⌖ 89 ≙ 0% 3 100% 0% - 0% 15,200 × 1.39 = 21,186
Dual Phaser Cannons ⌖ 23 ≙ 0% 3 100% 0% - 0% 4,009 × 1.39 = 5,587
Icarus Class Escort
Phaser Array ⌖ 45 ≙ 0% 2 100% 50% 116% 0% 6,099 × 1.75 = 10,676
Phaser Cannon ⌖ 33 ≙ 0% 2 100% 50% 182% 0% 4,127 × 1.89 = 7,820
Anti-Time Entanglement Singularity
Anti-Time Entanglement Singularity ⌖ 20 ≙ 0% 3 100% 33% 10% 0% 4,719 × 1.00 = 4,719
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
doppler1
Assimilated Plasma Array ⌖ 829 ≙ 9% 116 99% 16% 98% 0% 72,953 × 1.67 = 122,121
81,605 × 0.93 = 76,172
Glorious Charge ⌖ 306 ≙ 3% 2 100% 0% - 0% 47,458 × 1.35 = 64,143
38,829 × 0.23 = 8,968
Assimilated Plasma Dual Beam Bank ⌖ 273 ≙ 3% 32 97% 16% 139% 0% 32,497 × 1.42 = 46,111
20,413 × 0.94 = 19,119
Assimilated Plasma Beam Array - Fire at Will II ⌖ 237 ≙ 3% 62 95% 7% 84% 0% 18,613 × 1.58 = 29,351
30,391 × 0.90 = 27,370
Tachyon Beam I ⌖ 200 ≙ 2% 16 100% 0% - 0% 47,858 × 1.00 = 47,858
Corrosive Plasma Beam Array ⌖ 194 ≙ 2% 27 100% 11% 115% 0% 13,111 × 1.75 = 22,885
25,126 × 0.94 = 23,496
Assimilated Plasma Beam Array - Fire at Will I ⌖ 163 ≙ 2% 65 98% 6% 90% 0% 5,721 × 1.22 = 6,979
35,108 × 0.91 = 32,022
Assimilated Plasma Dual Beam Bank - Fire at Will I ⌖ 138 ≙ 2% 37 97% 11% 108% 0% 8,623 × 1.11 = 9,582
25,133 × 0.93 = 23,377
Plasma Beam Array - Fire at Will II ⌖ 96 ≙ 1% 22 95% 0% - 0% 9,775 × 1.43 = 13,990
10,011 × 0.91 = 9,091
Assimilated Plasma Beam Array - Fire at Will II ⌖ 75 ≙ 1% 22 82% 6% 175% 0% 5,261 × 1.56 = 8,224
10,609 × 0.92 = 9,756
Assimilated Plasma Dual Beam Bank - Fire at Will II ⌖ 75 ≙ 1% 22 100% 5% 51% 0% 3,244 × 1.33 = 4,320
15,127 × 0.90 = 13,660
Assimilated Plasma Beam Array - Fire at Will I ⌖ 59 ≙ 1% 21 100% 5% 21% 0% 1,493 × 1.19 = 1,782
13,436 × 0.91 = 12,218
Plasma Beam Array - Fire at Will I ⌖ 51 ≙ 1% 18 100% 6% 83% 0% 1,292 × 1.20 = 1,544
11,625 × 0.91 = 10,539
Plasma Torpedo ⌖ 37 ≙ 0% 16 100% 0% - 0% 5,253 × 1.06 = 5,583
13,326 × 0.24 = 3,148
Aceton Beam III ⌖ 32 ≙ 0% 4 100% 0% - 0% 6,099 × 1.25 = 7,614
Assimilated Plasma Dual Beam Bank - Fire at Will II ⌖ 24 ≙ 0% 7 100% 0% - 0% 1,295 × 1.31 = 1,700
4,440 × 0.90 = 4,005
Assimilated Plasma Dual Beam Bank - Fire at Will I ⌖ 14 ≙ 0% 5 100% 0% - 0% 367 × 1.05 = 385
3,301 × 0.93 = 3,068
Tachyon Charges ⌖ 11 ≙ 0% 2 100% 0% - 0% 0 × 2,595.00 = 2,595
Deflector Officer ⌖ 1 ≙ 0% 2 100% 0% - 0% 16 × 1.00 = 16
144 × 0.93 = 134
Improved Tachyon Beam ✚ 202 ≙ 25% 4 100% 0% - - 48,207 × 1.00 = 48,207
Energy Refrequencer ✚ 73 ≙ 9% 108 100% 0% - - 15,326 × 1.14 = 17,441
Reflexive Emitters ✚ 67 ≙ 8% 2 100% 0% - - 16,000 × 1.00 = 16,000
Engineering Team I ✚ 67 ≙ 8% 2 100% 0% - - 14,175 × 1.13 = 15,947
Engineering Team II ✚ 45 ≙ 6% 1 100% 0% - - 9,450 × 1.15 = 10,868
Healing From Co-Opted Energy Weapons ✚ 45 ≙ 6% 19 100% 0% - - 10,044 × 1.08 = 10,849
Emergency Power to Shields II ✚ 40 ≙ 5% 1 100% 0% - - 9,554 × 1.00 = 9,554
Emergency Power to Shields I ✚ 34 ≙ 4% 1 100% 0% - - 8,021 × 1.00 = 8,021
Brace for Impact III ✚ 33 ≙ 4% 26 100% 0% - - 6,825 × 1.15 = 7,849
Borg Regeneration ✚ 26 ≙ 3% 64 100% 0% - - 6,300 × 1.00 = 6,300
Hangar Pet - Rank 2 ✚ 3 ≙ 0% 1 100% 0% - - 816 × 1.00 = 816
Assimilated Plasma Dual Beam Bank - Fire at Will I ⌖ 0 ≙ 0% 2 0% 0% - 0% 0 × 0.00 = 0
Delta Flyer (5x)
Photon Torpedo ⌖ 966 ≙ 11% 31 94% 0% - 0% 146,970 × 1.43 = 210,443
88,759 × 0.23 = 20,704
Tachyon Beam I ⌖ 879 ≙ 10% 96 100% 0% - 0% 210,264 × 1.00 = 210,264
Phaser Array ⌖ 597 ≙ 7% 205 100% 2% 73% 0% 64,254 × 1.43 = 91,702
55,379 × 0.92 = 51,155
Hangar Pet - Rank 5 ✚ 46 ≙ 6% 1 100% 0% - - 10,978 × 1.00 = 10,978
Hangar Pet - Rank 4 ✚ 46 ≙ 6% 1 100% 0% - - 10,893 × 1.00 = 10,893
Weaponized Borg Generator (2x)
Heavy Kinetic Cutting Beam ⌖ 1,542 ≙ 17% 176 99% 5% 2% 0% 197,841 × 1.54 = 305,142
277,497 × 0.23 = 63,622
Drone Swarm (10x)
Hull Slice ⌖ 708 ≙ 8% 136 100% 5% 3% 0% 121,662 × 1.39 = 169,343
Inquiry Class
Phaser Array ⌖ 209 ≙ 2% 19 100% 5% 200% 0% 21,080 × 1.00 = 21,080
31,460 × 0.92 = 28,821
Quantum Torpedo ⌖ 184 ≙ 2% 2 100% 0% - 0% 36,909 × 1.00 = 36,909
31,146 × 0.23 = 7,008
Quantum Torpedo - Salvo II ⌖ 116 ≙ 1% 3 100% 0% - 0% 9,137 × 1.00 = 9,137
82,236 × 0.22 = 18,503
Tractor Beam II ⌖ 73 ≙ 1% 24 100% 4% 121% 0% 17,564 × 1.00 = 17,564
Inquiry Class
Quantum Torpedo ⌖ 311 ≙ 3% 2 100% 50% 140% 0% 59,659 × 1.25 = 74,479
Phaser Array ⌖ 32 ≙ 0% 4 100% 0% - 0% 6,062 × 1.25 = 7,568
Tachyon Pulse Platform (2x)
Tachyon Pulse ⌖ 298 ≙ 3% 5 100% 0% - 0% 71,298 × 1.00 = 71,298
Tachyon Pulse ⌖ 0 ≙ 0% 2 0% 0% - 0% 0 × 0.00 = 0
Heavy Plasma Torpedo
Plasma Torpedo - Heavy II ⌖ 169 ≙ 2% 3 100% 100% - 0% 25,177 × 1.01 = 25,317
96,914 × 0.16 = 15,196
Tyken's Rift II (2x)
Tyken's Rift Power Siphon ⌖ 46 ≙ 1% 38 100% 0% - 0% 10,204 × 1.08 = 11,059
Photonic Escort
Phaser Array ⌖ 45 ≙ 0% 3 100% 67% 96% 0% 8,582 × 1.25 = 10,713
Heavy Plasma Torpedo
Plasma Torpedo - Heavy I ⌖ 40 ≙ 0% 2 100% 0% - 0% 3,409 × 1.05 = 3,580
26,344 × 0.22 = 5,927
Heavy Disruptor Beam Turret
Disruptor Array ⌖ 24 ≙ 0% 12 92% 0% - 0% 2,895 × 1.10 = 3,180
2,730 × 0.91 = 2,496
Voth Power Subcore
Voth Power Core Beams ⌖ 19 ≙ 0% 4 100% 0% - 0% 3,711 × 1.25 = 4,633
Hull Repair Drone (2x)
Hull Repair ✚ 85 ≙ 10% 30 100% 0% - - 17,157 × 1.18 = 20,297
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
J.R.
Hypercharged Field Projector ⌖ 668 ≙ 25% 64 92% 19% 89% 32% 116,604 × 1.37 = 159,893
Phaser Array ⌖ 413 ≙ 16% 57 100% 9% 64% 47% 35,540 × 1.72 = 61,114
40,977 × 0.92 = 37,686
Photonic Shockwave Torpedo - Neutronic ⌖ 258 ≙ 10% 3 100% 67% 572% 67% 27,028 × 2.23 = 60,139
1,705 × 0.90 = 1,539
Tholian Thermionic Torpedo ⌖ 196 ≙ 7% 5 100% 40% 13% 60% 22,726 × 1.98 = 45,104
7,903 × 0.23 = 1,787
Neutronic Torpedo - Heavy I ⌖ 179 ≙ 7% 8 100% 25% 272% 50% 32,641 × 0.74 = 24,306
34,320 × 0.54 = 18,437
Tachyon Beam II ⌖ 177 ≙ 7% 10 100% 0% - 0% 42,421 × 1.00 = 42,421
Antiproton Matter Conversion Beam Array ⌖ 164 ≙ 6% 28 100% 21% 35% 43% 13,008 × 1.64 = 21,345
19,499 × 0.91 = 17,816
Phaser Turret ⌖ 126 ≙ 5% 49 100% 20% 62% 37% 13,631 × 1.46 = 19,959
11,000 × 0.92 = 10,108
Neutronic Torpedo ⌖ 73 ≙ 3% 4 100% 50% 87% 0% 4,786 × 1.78 = 8,518
28,799 × 0.31 = 9,024
Tractor Beam Officer ⌖ 66 ≙ 2% 37 100% 0% - 0% 15,748 × 1.00 = 15,748
Quantum Phase Torpedo ⌖ 44 ≙ 2% 2 100% 0% - 0% 8,352 × 1.10 = 9,204
5,344 × 0.22 = 1,202
Tractor Beam I ⌖ 37 ≙ 1% 41 100% 5% 9% 61% 6,544 × 1.34 = 8,779
Quantum Phase Transfer ⌖ 30 ≙ 1% 2 100% 0% - 0% 7,133 × 1.00 = 7,133
Phaser Beam Array - Fire at Will II ⌖ 21 ≙ 1% 5 100% 0% - 0% 4,614 × 1.10 = 5,084
Antiproton Matter Conversion Beam Array - Fire at Will II ⌖ 18 ≙ 1% 4 100% 25% 50% 0% 3,894 × 1.10 = 4,291
Tachyon Charges ⌖ 5 ≙ 0% 1 100% 0% - 0% 0 × 1,133.00 = 1,133
Antiproton Matter Conversion Beam Array - Fire at Will II ⌖ 3 ≙ 0% 1 100% 0% - 0% 600 × 1.10 = 661
Extend Shields II ✚ 63 ≙ 59% 14 100% 0% - - 15,001 × 1.00 = 15,001
Engineering Team II ✚ 37 ≙ 35% 1 100% 0% - - 7,757 × 1.15 = 8,921
Matter Conversion ✚ 3 ≙ 3% 2 100% 0% - - 600 × 1.15 = 690
Automated Reinforcement I ✚ 3 ≙ 3% 1 100% 0% - - 658 × 1.00 = 658
Interphasic Instability ⌖ 0 ≙ 0% 4 100% 0% - 0% 0 × 0.00 = 0
Gravity Well I
Gravity Well I ⌖ 157 ≙ 6% 68 100% 0% - 0% 28,682 × 1.31 = 37,497
Heavy Disruption Torpedo
Tholian Thermionic Torpedo - Heavy I ⌖ 10 ≙ 0% 1 100% 0% - 0% 992 × 1.10 = 1,093
5,967 × 0.23 = 1,346
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Jerome Johnson
Phaser Array ⌖ 520 ≙ 27% 138 100% 12% 108% 0% 51,210 × 1.72 = 88,078
39,009 × 0.93 = 36,251
Phaser Array - Overload II ⌖ 294 ≙ 15% 20 100% 10% 69% 0% 32,650 × 1.29 = 42,160
31,050 × 0.91 = 28,221
Quantum Phase Transfer ⌖ 291 ≙ 15% 11 100% 0% - 0% 69,662 × 1.00 = 69,662
Quantum Phase Torpedo ⌖ 178 ≙ 9% 6 100% 0% - 0% 23,941 × 1.63 = 39,042
15,805 × 0.23 = 3,565
Quantum Destabilizing Beam ⌖ 169 ≙ 9% 10 100% 0% - 0% 16,597 × 1.42 = 23,555
17,762 × 0.96 = 16,986
Quantum Phase Array ⌖ 154 ≙ 8% 40 100% 12% 174% 0% 14,943 × 1.78 = 26,666
10,967 × 0.92 = 10,103
Quantum Phase Array - Overload II ⌖ 113 ≙ 6% 8 100% 0% - 0% 10,869 × 1.40 = 15,215
12,897 × 0.91 = 11,743
Quantum Phase Transfer ⌖ 82 ≙ 4% 3 100% 0% - 0% 19,500 × 1.00 = 19,500
Counter-Offensive ⌖ 64 ≙ 3% 2 100% 0% - 0% 10,849 × 1.14 = 12,323
3,218 × 0.91 = 2,926
Quantum Phase Transfer ⌖ 28 ≙ 1% 1 100% 0% - 0% 6,632 × 1.00 = 6,632
Quantum Phase Torpedo - Salvo I ⌖ 21 ≙ 1% 2 100% 0% - 0% 1,910 × 1.39 = 2,662
10,823 × 0.23 = 2,455
Quantum Phase Fluctuations ✚ 21 ≙ 100% 1 100% 0% - - 5,085 × 1.00 = 5,085