The Hilbert Score
Analyzing STO logs since 2011

Start 7/16/2020, 21:50:01
End 7/16/2020, 21:59:12
Duration 7:55 / 9:11
Season S20: House Divided
Map Defense of Starbase One
Region Space
Link https://hilbertscore.azurewebsites.net/e/njw5
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Ben Dejo the DLXXXIV
Terran Task Force Photon Torpedo ⌖ 1,453 ≙ 14% 27 100% 19% 116% 0% 469,673 × 1.41 = 663,726
106,223 × 0.25 = 26,625
Phaser Wide Angle Dual Heavy Beam Bank ⌖ 1,292 ≙ 13% 81 100% 27% 123% 0% 304,568 × 1.27 = 387,495
239,400 × 0.95 = 226,487
Heavy Bio-Molecular Phaser Turret ⌖ 963 ≙ 9% 185 100% 18% 134% 0% 251,935 × 1.25 = 316,145
144,232 × 0.98 = 141,566
Terran Task Force Phaser Array ⌖ 917 ≙ 9% 92 100% 28% 139% 0% 221,727 × 1.19 = 263,100
180,580 × 0.96 = 172,565
Bio-Molecular Phaser Dual Beam Bank ⌖ 908 ≙ 9% 86 100% 24% 123% 0% 218,414 × 1.35 = 295,836
143,063 × 0.95 = 135,673
Enhanced Bio-Molecular Photon Torpedo ⌖ 679 ≙ 7% 20 100% 10% 114% 0% 233,328 × 1.31 = 305,516
64,425 × 0.26 = 17,043
Phaser Wide Angle Dual Heavy Beam Bank - Overload III ⌖ 640 ≙ 6% 10 100% 20% 136% 0% 143,739 × 1.30 = 186,433
122,641 × 0.96 = 117,894
Quantum Phase Array ⌖ 526 ≙ 5% 84 100% 23% 136% 0% 113,496 × 1.18 = 133,855
121,524 × 0.96 = 116,216
Terran Task Force Photon Torpedo - Salvo II ⌖ 479 ≙ 5% 21 100% 10% 119% 0% 157,518 × 1.22 = 191,828
141,484 × 0.25 = 35,666
Bio-Molecular Phaser Dual Beam Bank - Overload III ⌖ 465 ≙ 5% 11 100% 18% 138% 0% 139,541 × 1.26 = 175,618
45,676 × 0.99 = 45,154
Terran Task Force Phaser Array - Overload III ⌖ 362 ≙ 4% 10 100% 20% 90% 0% 71,750 × 1.24 = 88,903
82,727 × 1.00 = 83,011
Quantum Phase Array - Overload III ⌖ 319 ≙ 3% 11 100% 18% 96% 0% 76,832 × 1.24 = 95,351
56,354 × 1.00 = 56,269
Secondary Torpedo Tube - Photon ⌖ 249 ≙ 2% 11 100% 0% - 0% 91,657 × 1.23 = 112,832
21,676 × 0.25 = 5,390
Shield Scraping II ⌖ 217 ≙ 2% 6 100% 0% - 0% 103,019 × 1.00 = 103,019
Gravimetric Photon Torpedo ⌖ 214 ≙ 2% 10 100% 0% - 0% 70,510 × 1.23 = 86,693
60,755 × 0.24 = 14,822
Plasma Explosion ⌖ 68 ≙ 1% 7 100% 0% - 0% 15,198 × 1.21 = 18,461
13,618 × 1.01 = 13,715
Distributed Targeting II - Kinetic ⌖ 39 ≙ 0% 6 100% 0% - 0% 17,299 × 1.00 = 17,299
4,789 × 0.27 = 1,303
Bio-Molecular Incubation ⌖ 38 ≙ 0% 7 100% 0% - 0% 15,668 × 1.14 = 17,907
Endothermic Inhibitor Beam III ⌖ 37 ≙ 0% 14 100% 0% - 0% 13,906 × 1.27 = 17,603
Withering Barrage ⌖ 29 ≙ 0% 6 100% 0% - 0% 6,547 × 1.75 = 11,476
1,914 × 1.14 = 2,191
Quantum Phase Transfer ⌖ 20 ≙ 0% 1 100% 0% - 0% 9,509 × 1.00 = 9,509
Distributed Targeting II - Phaser ⌖ 12 ≙ 0% 6 100% 0% - 0% 3,099 × 1.00 = 3,099
2,536 × 1.09 = 2,759
Shield Mastery - Reflection ⌖ 11 ≙ 0% 6 100% 0% - 0% 1,907 × 1.30 = 2,472
2,583 × 1.06 = 2,739
Tachyon Charges ⌖ 10 ≙ 0% 4 100% 0% - 0% 0 × 4,927.00 = 4,927
Energy Refrequencer (Rank 2) ✚ 80 ≙ 47% 88 100% 0% - - 35,705 × 1.07 = 38,048
Shield Mastery - Absorption ✚ 56 ≙ 33% 3 100% 0% - - 26,400 × 1.00 = 26,400
Emergency Power to Shields II ✚ 18 ≙ 11% 1 100% 0% - - 8,514 × 1.00 = 8,514
Engineering Team II ✚ 17 ≙ 10% 1 100% 0% - - 7,695 × 1.05 = 8,080
Hvy Gravimetric Device II
High Yield Gravimetric Explosion II ⌖ 248 ≙ 2% 2 100% 0% - 0% 92,143 × 0.97 = 89,068
143,017 × 0.20 = 28,607
Gravimetric Rift II
Gravimetric Rift ⌖ 40 ≙ 0% 6 100% 17% 4% 0% 17,044 × 1.12 = 19,171
Miniature Gravimetric Rift (3x)
Gravimetric Rift ⌖ 38 ≙ 0% 17 100% 24% 29% 0% 15,167 × 1.19 = 17,982
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Gourngea
Mycelial Lightning ⌖ 869 ≙ 14% 53 100% 11% 119% 0% 42,369 × 1.29 = 54,814
379,916 × 0.94 = 358,283
Kinetic Cutting Beam ⌖ 441 ≙ 7% 178 98% 12% 124% 0% 139,477 × 1.26 = 176,284
141,936 × 0.23 = 33,304
Experimental Hyperexcited Ion Stream Projector ⌖ 389 ≙ 6% 51 100% 12% 78% 0% 86,302 × 1.21 = 104,829
84,238 × 0.95 = 80,010
Dual Thoron Infused Polaron Cannons - Scatter Volley II ⌖ 291 ≙ 5% 119 97% 14% 137% 0% 48,047 × 1.19 = 57,035
88,606 × 0.92 = 81,162
Advanced Piezo-Polaron Dual Cannons - Scatter Volley II ⌖ 285 ≙ 4% 120 93% 12% 149% 0% 53,312 × 1.25 = 66,651
74,961 × 0.92 = 68,901
Piezo-Polaron Dual Beam Bank ⌖ 271 ≙ 4% 73 97% 23% 133% 0% 58,023 × 1.32 = 76,577
54,014 × 0.96 = 52,101
Dual Protonic Polaron Cannons - Scatter Volley II ⌖ 264 ≙ 4% 121 89% 10% 139% 0% 46,161 × 1.22 = 56,265
75,242 × 0.92 = 69,002
Piezo-Polaron Dual Beam Bank - Overload II ⌖ 207 ≙ 3% 18 100% 11% 120% 0% 43,637 × 1.20 = 52,304
49,756 × 0.92 = 45,873
Morphogenic Polaron Array - Overload II ⌖ 190 ≙ 3% 24 88% 14% 151% 0% 44,045 × 1.24 = 54,525
39,113 × 0.91 = 35,585
Polaron Beam Array - Fire at Will I ⌖ 188 ≙ 3% 98 99% 14% 109% 0% 28,365 × 1.37 = 38,821
54,551 × 0.93 = 50,578
Morphogenic Energy Torpedo - Salvo I ⌖ 165 ≙ 3% 7 100% 14% 109% 0% 60,026 × 1.20 = 72,273
6,638 × 0.91 = 6,021
Technical Overload ⌖ 122 ≙ 2% 6 100% 17% 273% 0% 15,752 × 1.16 = 18,243
41,333 × 0.96 = 39,591
Piezo-Polaron Dual Beam Banks - Fire at Will I ⌖ 114 ≙ 2% 48 100% 17% 122% 0% 15,532 × 1.44 = 22,421
34,704 × 0.92 = 31,947
Dual Thoron Infused Polaron Cannons ⌖ 111 ≙ 2% 44 93% 10% 145% 0% 27,616 × 1.27 = 34,948
19,430 × 0.92 = 17,857
Heavy Morphogenic Polaron Turret ⌖ 111 ≙ 2% 47 94% 11% 123% 0% 36,724 × 1.20 = 43,888
9,652 × 0.92 = 8,911
Advanced Piezo-Polaron Dual Cannons ⌖ 97 ≙ 2% 40 90% 14% 162% 0% 27,901 × 1.11 = 30,957
16,518 × 0.92 = 15,150
Dual Protonic Polaron Cannons ⌖ 96 ≙ 2% 41 90% 11% 125% 0% 27,528 × 1.14 = 31,451
15,588 × 0.91 = 14,210
Dual Protonic Polaron Cannons - Rapid Fire II ⌖ 89 ≙ 1% 31 97% 17% 147% 0% 14,707 × 1.36 = 19,983
23,587 × 0.95 = 22,459
Dual Thoron Infused Polaron Cannons - Rapid Fire II ⌖ 89 ≙ 1% 34 91% 10% 179% 0% 20,373 × 1.26 = 25,723
17,118 × 0.95 = 16,340
Advanced Piezo-Polaron Dual Cannons - Rapid Fire II ⌖ 87 ≙ 1% 29 97% 14% 176% 0% 15,880 × 1.43 = 22,663
19,630 × 0.96 = 18,762
Morphogenic Polaron Array ⌖ 47 ≙ 1% 24 96% 4% 124% 0% 8,349 × 1.29 = 10,748
11,346 × 1.03 = 11,660
Heavy Morphogenic Polaron Turret - Rapid Fire II ⌖ 40 ≙ 1% 19 84% 12% 132% 0% 8,330 × 1.31 = 10,916
8,986 × 0.92 = 8,311
Heavy Morphogenic Polaron Turret - Scatter Volley II ⌖ 29 ≙ 0% 18 89% 19% 140% 0% 2,013 × 1.36 = 2,738
11,213 × 1.00 = 11,229
Shield Mastery - Reflection ⌖ 22 ≙ 0% 2 100% 0% - 0% 1,150 × 1.03 = 1,183
10,353 × 0.90 = 9,318
Proton Particle Burn ⌖ 5 ≙ 0% 6 100% 0% - 0% 1,925 × 1.25 = 2,407
Distributed Targeting II - Polaron ⌖ 0 ≙ 0% 2 100% 0% - 0% 184 × 1.00 = 184
55 × 0.91 = 50
Distributed Targeting II - Phaser ⌖ 0 ≙ 0% 1 100% 0% - 0% 73 × 1.00 = 73
Unstable Thoron Radiation ⌖ 0 ≙ 0% 1 100% 0% - 0% 44 × 1.30 = 57
Shield Mastery - Absorption ✚ 81 ≙ 87% 1 100% 0% - - 38,291 × 1.00 = 38,291
Protomatter Regenerative Influx ✚ 12 ≙ 13% 8 100% 0% - - 5,519 × 1.00 = 5,519
Piezo-Polaron Dual Beam Bank - Fire at Will I ⌖ 0 ≙ 0% 8 0% 0% - 0% 0 × 0.00 = 0
Vridyat Ravager (2x)
Phasic Harmonic Array ⌖ 581 ≙ 9% 97 100% 7% 144% 0% 143,629 × 1.17 = 168,297
111,165 × 0.97 = 107,814
Tractor Beam ⌖ 47 ≙ 1% 55 100% 0% - 0% 19,936 × 1.11 = 22,228
Chidyat Swarmer (23x)
Short Range Salvage Laser ⌖ 461 ≙ 7% 636 100% 2% 152% 0% 67,373 × 1.12 = 75,737
154,331 × 0.93 = 143,280
Ajax Class Escort
Quantum Torpedo - Spread II ⌖ 136 ≙ 2% 3 100% 0% - 0% 49,909 × 1.30 = 64,747
Phaser Array ⌖ 106 ≙ 2% 21 100% 5% 126% 0% 12,834 × 1.18 = 15,199
35,959 × 0.97 = 34,959
Aceton Beam III ⌖ 51 ≙ 1% 4 100% 0% - 0% 24,394 × 1.00 = 24,394
Phaser Cannon ⌖ 36 ≙ 1% 9 100% 0% - 0% 4,664 × 1.22 = 5,669
11,242 × 1.02 = 11,468
Phaser Cannon - Scatter Volley III ⌖ 21 ≙ 0% 4 100% 0% - 0% 7,583 × 1.10 = 8,340
1,679 × 1.09 = 1,827
Quantum Torpedo ⌖ 18 ≙ 0% 1 100% 0% - 0% 2,518 × 1.00 = 2,518
22,663 × 0.27 = 6,133
Dual Phaser Cannons - Scatter Volley III ⌖ 5 ≙ 0% 1 100% 0% - 0% 241 × 1.00 = 241
2,165 × 1.08 = 2,349
Dual Phaser Cannons ⌖ 4 ≙ 0% 1 100% 0% - 0% 191 × 1.75 = 335
1,715 × 1.01 = 1,733
Icarus Class Escort
Phaser Array ⌖ 79 ≙ 1% 16 100% 0% - 0% 12,833 × 1.28 = 16,451
20,368 × 1.03 = 20,970
Phaser Cannon - Rapid Fire III ⌖ 51 ≙ 1% 10 100% 0% - 0% 16,954 × 1.22 = 20,621
3,514 × 1.09 = 3,824
Phaser Cannon ⌖ 50 ≙ 1% 12 100% 8% 184% 0% 2,204 × 1.50 = 3,307
19,836 × 1.04 = 20,552
Quantum Torpedo - Spread II ⌖ 34 ≙ 1% 3 100% 0% - 0% 4,701 × 1.00 = 4,701
42,312 × 0.27 = 11,424
Quantum Torpedo ⌖ 20 ≙ 0% 1 100% 0% - 0% 2,274 × 2.00 = 4,552
20,470 × 0.25 = 5,174
Dual Phaser Cannons - Rapid Fire III ⌖ 6 ≙ 0% 1 100% 0% - 0% 2,443 × 1.10 = 2,688
Gravity Well I
Gravity Well I ⌖ 37 ≙ 1% 31 100% 0% - 0% 12,503 × 1.39 = 17,415
Mercury Class Escort
Phaser Array ⌖ 5 ≙ 0% 1 100% 0% - 0% 1,539 × 1.39 = 2,144
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
McNeal
Phaser Emitter Array ⌖ 961 ≙ 17% 398 99% 17% 129% 0% 142,532 × 1.34 = 190,371
258,850 × 1.03 = 266,335
Phaser Emitter Array - Overload I ⌖ 823 ≙ 15% 115 98% 13% 128% 0% 98,266 × 1.35 = 132,828
270,398 × 0.96 = 258,464
Phaser Emitter Array - Fire at Will I ⌖ 784 ≙ 14% 563 100% 12% 131% 0% 101,855 × 1.19 = 121,651
263,575 × 0.95 = 250,874
Shield Scraping II ⌖ 578 ≙ 10% 16 100% 0% - 0% 274,717 × 1.00 = 274,717
Photon Torpedo - Spread II ⌖ 397 ≙ 7% 54 100% 13% 102% 0% 125,466 × 1.18 = 148,645
169,017 × 0.24 = 39,992
Photon Torpedo ⌖ 362 ≙ 6% 33 97% 12% 117% 0% 90,832 × 1.32 = 119,457
211,876 × 0.25 = 52,759
Overwhelming Force (Overload) ⌖ 151 ≙ 3% 14 100% 0% - 0% 71,554 × 1.00 = 71,554
Proton Charge ⌖ 120 ≙ 2% 16 100% 0% - 0% 19,627 × 1.10 = 21,611
37,842 × 0.94 = 35,512
Refracting Energy Shunt ⌖ 91 ≙ 2% 3 100% 33% 20% 0% 27,344 × 1.34 = 36,665
6,565 × 1.00 = 6,588
Broadside Cannon Barrage - Port ⌖ 84 ≙ 1% 60 100% 0% - 0% 5,740 × 1.28 = 7,319
29,189 × 1.11 = 32,398
Broadside Cannon Barrage - Starboard ⌖ 54 ≙ 1% 33 100% 0% - 0% 8,327 × 1.55 = 12,899
11,173 × 1.13 = 12,642
Weaponized Helical Torsion ⌖ 27 ≙ 0% 30 100% 13% 65% 0% 10,167 × 1.09 = 11,079
6,636 × 0.24 = 1,622
Photonic Shockwave Torpedo ⌖ 11 ≙ 0% 2 100% 0% - 0% 2,906 × 1.05 = 3,052
9,078 × 0.23 = 2,043
Distributed Targeting II - Phaser ⌖ 7 ≙ 0% 11 100% 0% - 0% 1,979 × 1.00 = 1,979
1,226 × 1.09 = 1,335
Feedback Pulse I - Disruptor ⌖ 7 ≙ 0% 17 100% 0% - 0% 1,589 × 1.25 = 1,990
1,295 × 1.01 = 1,307
Drain Infection ⌖ 5 ≙ 0% 3 100% 33% 57% 0% 1,102 × 1.31 = 1,445
721 × 1.02 = 732
Shield Mastery - Reflection ⌖ 4 ≙ 0% 4 100% 0% - 0% 202 × 1.27 = 257
1,817 × 1.00 = 1,823
Distributed Targeting II - Kinetic ⌖ 3 ≙ 0% 2 100% 0% - 0% 1,097 × 1.00 = 1,097
897 × 0.27 = 244
Automated Reinforcement II ✚ 46 ≙ 58% 17 100% 0% - - 21,972 × 1.00 = 21,972
Shield Mastery - Absorption ✚ 34 ≙ 42% 2 100% 0% - - 16,000 × 1.00 = 16,000
Guardian Drone (12x)
Disruptor Beam Array - Fire at Will III ⌖ 1,109 ≙ 20% 716 98% 2% 146% 0% 166,622 × 1.20 = 200,068
333,615 × 0.98 = 326,967
Disruptor Array ⌖ 18 ≙ 0% 17 100% 0% - 0% 759 × 1.37 = 1,040
6,838 × 1.10 = 7,525
Warp Core Breach ⌖ 5 ≙ 0% 2 100% 0% - 0% 10,447 × 0.05 = 530
7,971 × 0.22 = 1,793
Warp Core Breach ⌖ 4 ≙ 0% 3 100% 0% - 0% 680 × 0.91 = 618
6,117 × 0.22 = 1,376
D'Ghor Frigate (2x)
Overwhelming Force (Overload) ⌖ 32 ≙ 1% 3 100% 0% - 0% 15,360 × 1.00 = 15,360
EMP Probe I (2x)
Electromagnetic Pulse Probe Explosion ⌖ 22 ≙ 0% 2 100% 0% - 0% 890 × 1.32 = 1,174
8,008 × 1.14 = 9,093
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
SacMan
Antiproton Beam Array - Fire at Will III ⌖ 10,588 ≙ 43% 1,473 99% 29% 147% 13% 2,060,484 × 1.55 = 3,194,023
1,956,437 × 0.94 = 1,837,415
Antiproton Array ⌖ 5,417 ≙ 22% 656 99% 30% 162% 27% 1,101,988 × 1.50 = 1,647,499
955,796 × 0.97 = 926,718
Kemocite-Laced Weaponry I ⌖ 2,654 ≙ 11% 370 100% 19% 194% 9% 404,136 × 1.46 = 591,518
701,445 × 0.95 = 669,632
Ba'ul Antiproton Beam Array - Fire at Will III ⌖ 1,200 ≙ 5% 232 98% 26% 154% 16% 241,628 × 1.50 = 362,720
219,777 × 0.94 = 207,290
Ba'ul Antiproton Array ⌖ 1,038 ≙ 4% 229 99% 31% 152% 28% 195,372 × 1.49 = 290,415
208,908 × 0.97 = 202,775
Plasma Torpedo - Spread III ⌖ 806 ≙ 3% 39 100% 36% 181% 15% 231,518 × 1.52 = 352,482
130,480 × 0.23 = 30,549
Ba'ul Refraction ⌖ 726 ≙ 3% 2,302 100% 30% 149% 15% 126,382 × 1.48 = 187,245
167,975 × 0.94 = 157,712
Ba'ul Refraction ⌖ 528 ≙ 2% 998 100% 28% 92% 19% 93,293 × 1.47 = 136,721
120,969 × 0.94 = 114,258
Counter-Offensive ⌖ 398 ≙ 2% 17 100% 0% - 0% 106,939 × 1.22 = 130,059
63,112 × 0.93 = 58,885
Antiproton Torpedo ⌖ 369 ≙ 1% 11 100% 36% 190% 9% 118,194 × 1.38 = 163,439
51,322 × 0.23 = 11,794
Ba'ul Antiproton Beam Array - Fire at Will III ⌖ 279 ≙ 1% 64 97% 27% 144% 11% 46,164 × 1.48 = 68,503
69,291 × 0.93 = 64,124
Antiproton Torpedo ⌖ 94 ≙ 0% 62 100% 23% 103% 6% 26,032 × 1.38 = 35,801
38,542 × 0.23 = 8,883
Distributed Targeting II - Antiproton ⌖ 43 ≙ 0% 77 100% 0% - 0% 12,567 × 1.00 = 12,567
8,205 × 0.95 = 7,811
Distributed Targeting II - Kinetic ⌖ 13 ≙ 0% 3 100% 0% - 0% 5,808 × 1.00 = 5,808
2,629 × 0.23 = 596
Destabilized Emitters ⌖ 1 ≙ 0% 3 100% 0% - 0% 0 × 392.00 = 392
Energy Refrequencer ✚ 187 ≙ 40% 315 100% 0% - - 84,739 × 1.05 = 89,034
Automated Reinforcement II ✚ 108 ≙ 23% 38 100% 0% - - 51,348 × 1.00 = 51,348
Science Team II ✚ 107 ≙ 23% 6 100% 0% - - 50,778 × 1.00 = 50,778
Rotate Shield Frequency III ✚ 38 ≙ 8% 22 100% 0% - - 17,903 × 1.00 = 17,903
Enhanced Shield Distribution ✚ 29 ≙ 6% 17 100% 0% - - 14,014 × 1.00 = 14,014
Na'kuhl Warfare Specialist ✚ 2 ≙ 0% 2 100% 0% - - 1,045 × 1.00 = 1,045
Distributed Targeting II ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Icarus Class Escort
Phaser Array ⌖ 146 ≙ 1% 25 100% 0% - 0% 10,024 × 1.23 = 12,340
52,845 × 1.08 = 57,207
Phaser Cannon ⌖ 72 ≙ 0% 12 100% 8% 169% 0% 3,042 × 1.45 = 4,400
27,377 × 1.09 = 29,861
Quantum Torpedo - Spread II ⌖ 31 ≙ 0% 2 100% 0% - 0% 3,315 × 1.67 = 5,537
29,834 × 0.30 = 9,028
Phaser Cannon - Rapid Fire III ⌖ 26 ≙ 0% 4 100% 0% - 0% 4,925 × 1.71 = 8,437
4,064 × 1.01 = 4,091
Ajax Class Escort
Aceton Beam III ⌖ 127 ≙ 1% 11 100% 0% - 0% 58,365 × 1.04 = 60,455
Phaser Array ⌖ 39 ≙ 0% 10 100% 10% 203% 0% 10,664 × 1.00 = 10,664
8,891 × 0.90 = 8,002
Phaser Cannon ⌖ 35 ≙ 0% 12 100% 8% 183% 0% 10,941 × 1.00 = 10,941
6,481 × 0.90 = 5,833
Mercury Class Escort
Phaser Array ⌖ 74 ≙ 0% 15 100% 0% - 0% 15,563 × 1.30 = 20,249
16,417 × 0.91 = 14,886
Phaser Cannon - Scatter Volley III ⌖ 44 ≙ 0% 12 92% 0% - 0% 10,656 × 1.19 = 12,659
8,919 × 0.91 = 8,088
Quantum Torpedo - Spread II ⌖ 33 ≙ 0% 3 100% 0% - 0% 4,610 × 1.39 = 6,426
41,493 × 0.23 = 9,407
Phaser Cannon ⌖ 4 ≙ 0% 1 100% 0% - 0% 194 × 1.39 = 270
1,744 × 0.91 = 1,581
Gravity Well I
Gravity Well I ⌖ 29 ≙ 0% 9 100% 0% - 0% 9,115 × 1.52 = 13,851
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Vedette
Spiral Wave Disruptor Beam Array - Fire at Will III ⌖ 10,254 ≙ 14% 541 99% 59% 183% 17% 2,216,454 × 1.69 = 3,750,846
1,110,498 × 1.01 = 1,121,902
Terran Task Force Disruptor Beam Array - Fire at Will III ⌖ 6,581 ≙ 9% 278 99% 58% 187% 18% 1,499,605 × 1.70 = 2,554,336
567,074 × 1.01 = 572,894
Kinetic Cutting Beam ⌖ 5,258 ≙ 7% 215 99% 68% 220% 20% 1,360,157 × 1.70 = 2,311,022
741,538 × 0.25 = 187,420
Spiral Wave Disruptor Beam Array ⌖ 5,189 ≙ 7% 199 100% 58% 182% 11% 1,135,281 × 1.82 = 2,062,781
398,870 × 1.01 = 403,035
Disruptor Beam Array - Fire at Will III ⌖ 5,035 ≙ 7% 262 99% 65% 180% 19% 1,082,152 × 1.72 = 1,857,688
531,773 × 1.01 = 535,019
Romulan Disruptor Beam Array - Fire at Will III ⌖ 4,799 ≙ 7% 259 99% 57% 196% 15% 1,060,038 × 1.70 = 1,799,406
473,166 × 1.02 = 481,020
Terran Task Force Disruptor Array ⌖ 4,132 ≙ 6% 124 98% 63% 185% 9% 964,165 × 1.70 = 1,639,272
322,047 × 1.01 = 324,203
Disruptor Wide Angle Dual Beam Bank - Fire at Will III ⌖ 4,055 ≙ 6% 110 99% 57% 197% 16% 893,944 × 1.68 = 1,505,380
419,152 × 1.01 = 421,319
House Martok Disruptor Beam Array - Fire at Will III ⌖ 3,910 ≙ 5% 291 99% 62% 151% 22% 821,500 × 1.72 = 1,412,284
440,826 × 1.01 = 445,633
Disruptor Wide Angle Dual Heavy Beam Bank ⌖ 3,296 ≙ 5% 65 100% 60% 211% 2% 762,847 × 1.75 = 1,336,770
228,059 × 1.01 = 229,662
Disruptor Array ⌖ 2,541 ≙ 4% 107 100% 63% 173% 18% 590,931 × 1.71 = 1,009,793
195,818 × 1.01 = 197,886
Romulan Disruptor Array ⌖ 2,510 ≙ 3% 100 99% 64% 188% 6% 580,715 × 1.73 = 1,005,404
181,846 × 1.03 = 187,205
House Martok Disruptor Array ⌖ 2,319 ≙ 3% 109 100% 72% 149% 17% 520,383 × 1.74 = 903,390
194,706 × 1.02 = 198,836
Disruptor Wide Angle Dual Beam Bank - Fire at Will III ⌖ 1,559 ≙ 2% 37 100% 70% 232% 24% 333,338 × 1.74 = 579,530
160,404 × 1.01 = 161,270
Kemocite-Laced Weaponry I ⌖ 804 ≙ 1% 85 100% 2% 186% 1% 121,695 × 1.86 = 226,205
157,549 × 0.99 = 155,918
Overwhelm Emitters I ⌖ 339 ≙ 0% 68 100% 0% - 0% 160,928 × 1.00 = 160,928
Counter-Offensive ⌖ 243 ≙ 0% 9 100% 0% - 0% 54,043 × 1.45 = 78,381
36,551 × 1.02 = 37,201
Refracting Tetryon Cascade (Rank 2) ⌖ 54 ≙ 0% 1 100% 0% - 0% 5,859 × 1.84 = 10,792
14,775 × 1.01 = 14,907
Plasma - Plasma Fire ⌖ 24 ≙ 0% 13 100% 92% 329% 0% 6,967 × 1.67 = 11,642
Distributed Targeting II - Disruptor ⌖ 18 ≙ 0% 5 100% 0% - 0% 8,748 × 1.00 = 8,748
Plasma Fire ⌖ 17 ≙ 0% 8 100% 0% - 0% 6,445 × 1.29 = 8,297
Withering Radiation ⌖ 17 ≙ 0% 6 100% 0% - 33% 2,327 × 1.66 = 3,864
4,403 × 0.97 = 4,259
Distributed Targeting II - Kinetic ⌖ 10 ≙ 0% 2 100% 0% - 0% 6,448 × 0.73 = 4,736
Distributed Targeting II - Polaron ⌖ 4 ≙ 0% 16 100% 0% - 0% 3,098 × 0.62 = 1,914
Distributed Targeting II - Plasma ⌖ 1 ≙ 0% 2 100% 0% - 0% 1,187 × 0.55 = 653
Energy Refrequencer (Rank 2) ✚ 42 ≙ 43% 28 100% 0% - - 18,435 × 1.07 = 19,806
Automated Reinforcement II ✚ 11 ≙ 11% 4 100% 0% - - 5,170 × 1.00 = 5,170
Overwhelm Emitters I ✚ 5 ≙ 5% 4 100% 0% - - 2,187 × 1.00 = 2,187
Disruptor Wide Angle Dual Heavy Beam Bank - Fire at Will III ⌖ 0 ≙ 0% 9 0% 0% - 0% 0 × 0.00 = 0
Advanced Jem'Hadar Fighter (18x)
Polaron Pulse Cannon - Scatter Volley I ⌖ 2,570 ≙ 4% 751 99% 6% 99% 0% 338,815 × 1.44 = 488,671
738,472 × 0.99 = 732,527
Polaron Array ⌖ 1,787 ≙ 2% 636 99% 7% 88% 0% 222,555 × 1.47 = 327,120
530,391 × 0.98 = 522,041
Polaron Beam Array - Fire at Will I ⌖ 1,702 ≙ 2% 882 98% 3% 87% 0% 211,234 × 1.45 = 306,276
513,031 × 0.98 = 502,334
Polaron Pulse Cannon ⌖ 915 ≙ 1% 440 100% 6% 84% 0% 98,409 × 1.45 = 143,047
298,637 × 0.98 = 291,796
Dual Polaron Cannons ⌖ 684 ≙ 1% 251 98% 8% 97% 0% 79,274 × 1.51 = 119,622
208,525 × 0.98 = 205,395
Dual Polaron Cannons - Scatter Volley I ⌖ 294 ≙ 0% 135 96% 2% 109% 0% 41,762 × 1.45 = 60,551
80,040 × 0.99 = 79,352
Distributed Targeting II - Polaron ⌖ 3 ≙ 0% 14 100% 0% - 0% 1,403 × 0.92 = 1,288
Hangar Pet - Rank 4 ✚ 19 ≙ 20% 4 100% 0% - - 9,145 × 1.00 = 9,145
Hangar Pet - Rank 5 ✚ 10 ≙ 10% 2 100% 0% - - 4,572 × 1.00 = 4,572
Hangar Pet - Rank 3 ✚ 5 ≙ 5% 1 100% 0% - - 2,477 × 1.00 = 2,477
Hangar Pet - Rank 1 ✚ 5 ≙ 5% 1 100% 0% - - 2,286 × 1.00 = 2,286
Khaiell Warbird
Aceton Beam III ⌖ 223 ≙ 0% 11 100% 0% - 0% 81,008 × 1.31 = 105,843
Plasma Array ⌖ 117 ≙ 0% 22 100% 5% 238% 0% 8,476 × 1.21 = 10,233
44,141 × 1.03 = 45,598
Plasma Cannon ⌖ 64 ≙ 0% 11 100% 27% 215% 0% 2,966 × 1.29 = 3,836
26,696 × 1.00 = 26,790
Plasma Torpedo - Spread II ⌖ 35 ≙ 0% 5 100% 0% - 0% 16,538 × 0.32 = 5,253
40,700 × 0.28 = 11,234
Dual Plasma Cannons ⌖ 24 ≙ 0% 3 100% 67% 145% 0% 1,249 × 1.00 = 1,249
11,239 × 0.90 = 10,115
Plasma Cannon - Scatter Volley III ⌖ 21 ≙ 0% 6 100% 0% - 0% 1,076 × 1.00 = 1,076
9,688 × 0.90 = 8,719
Jaeih Warbird
Plasma Array ⌖ 73 ≙ 0% 18 94% 0% - 0% 5,326 × 1.14 = 6,083
31,812 × 0.91 = 28,812
Plasma Cannon ⌖ 26 ≙ 0% 6 83% 20% 170% 0% 1,352 × 1.00 = 1,352
12,164 × 0.91 = 11,031
Plasma Cannon - Rapid Fire III ⌖ 18 ≙ 0% 4 100% 0% - 0% 6,510 × 1.30 = 8,445
Plasma Torpedo ⌖ 16 ≙ 0% 7 100% 0% - 0% 4,329 × 1.00 = 4,329
14,635 × 0.23 = 3,318
Plasma Torpedo - Spread II ⌖ 8 ≙ 0% 1 100% 0% - 0% 1,112 × 1.30 = 1,443
10,011 × 0.23 = 2,270
Distributed Targeting II - Plasma ⌖ 1 ≙ 0% 2 100% 0% - 0% 439 × 1.10 = 484
Distributed Targeting II - Kinetic ⌖ 1 ≙ 0% 1 100% 0% - 0% 88 × 4.41 = 388
Gravity Well I
Gravity Well I ⌖ 109 ≙ 0% 18 100% 100% - 0% 42,336 × 1.23 = 51,925
Okhala Warbird
Plasma Array ⌖ 33 ≙ 0% 8 100% 0% - 0% 4,976 × 1.32 = 6,576
9,610 × 0.93 = 8,907
Plasma Cannon - Scatter Volley III ⌖ 29 ≙ 0% 5 100% 0% - 0% 6,596 × 1.59 = 10,467
3,264 × 1.01 = 3,288
Plasma Torpedo - Spread II ⌖ 20 ≙ 0% 3 100% 0% - 0% 3,145 × 1.00 = 3,145
28,304 × 0.23 = 6,402
Plasma Cannon ⌖ 17 ≙ 0% 6 100% 0% - 0% 878 × 1.00 = 878
7,898 × 0.90 = 7,145
Anti-Time Entanglement Singularity
Anti-Time Entanglement Singularity ⌖ 69 ≙ 0% 11 100% 64% -15% 0% 27,782 × 1.18 = 32,788
D'Ghor Battleship
Distributed Targeting II - Disruptor ⌖ 9 ≙ 0% 3 100% 0% - 0% 4,123 × 1.00 = 4,123
Distributed Targeting II - Polaron ⌖ 3 ≙ 0% 4 100% 0% - 0% 1,516 × 1.00 = 1,516
Distributed Targeting II - Kinetic ⌖ 2 ≙ 0% 1 100% 0% - 0% 935 × 1.00 = 935