The Hilbert Score
Analyzing STO logs since 2011

Start 2/7/2018, 02:34:36
End 2/7/2018, 02:57:26
Duration 21:10 / 22:50
Season S14: Emergence
Map Core Assault
Region Space
Link https://hilbertscore.azurewebsites.net/e/x60o
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
CommanderTownes
Charged Particle Burst II ⌖ 798 ≙ 16% 50 100% 0% - 0% 1,008,095 × 1.01 = 1,013,979
Shield Scraping II ⌖ 741 ≙ 14% 69 100% 0% - 0% 940,478 × 1.00 = 940,478
Quantum Phase Transfer ⌖ 620 ≙ 12% 42 100% 0% - 0% 787,484 × 1.00 = 787,484
Polaron Array ⌖ 581 ≙ 11% 1,230 94% 14% 124% 0% 293,352 × 1.10 = 322,313
462,156 × 0.88 = 404,811
9,452 × 1.00 = 9,452
1,020 × 0.80 = 816
Kinetic Cutting Beam ⌖ 360 ≙ 7% 565 93% 14% 89% 0% 312,220 × 1.08 = 338,446
501,173 × 0.22 = 110,146
8,901 × 1.00 = 8,901
Protonic Polaron Array ⌖ 242 ≙ 5% 540 95% 14% 105% 0% 121,715 × 1.03 = 125,042
209,133 × 0.85 = 177,637
4,636 × 1.00 = 4,636
469 × 0.80 = 375
Tachyon Beam II ⌖ 201 ≙ 4% 61 100% 0% - 0% 255,404 × 1.00 = 255,404
Quantum Phase Torpedo - Spread II ⌖ 177 ≙ 3% 74 100% 12% 123% 0% 189,327 × 0.95 = 180,433
218,047 × 0.20 = 43,697
692 × 1.00 = 692
Counter-Offensive ⌖ 170 ≙ 3% 32 100% 0% - 0% 144,167 × 0.92 = 132,214
86,683 × 0.87 = 75,234
7,914 × 1.00 = 7,914
Kemocite-Laced Weaponry I ⌖ 119 ≙ 2% 100 100% 13% 109% 0% 62,700 × 0.88 = 55,222
115,157 × 0.82 = 94,345
1,373 × 1.00 = 1,373
Quantum Phase Transfer ⌖ 116 ≙ 2% 41 100% 0% - 0% 147,873 × 1.00 = 147,873
Quantum Phase Torpedo - Spread II ⌖ 93 ≙ 2% 42 100% 19% 109% 0% 94,598 × 0.90 = 85,023
154,572 × 0.21 = 31,859
1,848 × 1.00 = 1,848
Quantum Phase Torpedo ⌖ 91 ≙ 2% 31 100% 13% 94% 0% 96,125 × 0.82 = 78,399
171,409 × 0.21 = 36,725
217 × 1.00 = 217
Delphic Tear ⌖ 90 ≙ 2% 118 100% 8% 77% 0% 60,067 × 1.20 = 72,175
46,924 × 0.88 = 41,391
318 × 1.00 = 318
Activate Drill Laser ⌖ 43 ≙ 1% 200 96% 12% 37% 0% 41,037 × 1.11 = 45,614
30,646 × 0.21 = 6,498
2,225 × 1.00 = 2,225
Inhibiting Secondary Deflector ⌖ 28 ≙ 1% 12 100% 0% - 0% 23,227 × 0.94 = 21,848
14,801 × 0.84 = 12,485
1,245 × 1.00 = 1,245
Tractor Beam I ⌖ 28 ≙ 1% 237 100% 20% 66% 0% 29,619 × 1.09 = 32,332
127 × 1.00 = 127
2,697 × 1.00 = 2,697
EPS Corruption ⌖ 22 ≙ 0% 13 100% 0% - 0% 15,973 × 1.69 = 26,980
1,241 × 1.00 = 1,241
Proton Particle Burn ⌖ 6 ≙ 0% 20 100% 0% - 0% 5,657 × 1.18 = 6,652
163 × 1.00 = 163
295 × 1.00 = 295
Forced Challenge ⌖ 3 ≙ 0% 4 100% 0% - 0% 0 × 4,402.00 = 4,402
Engineering Team II ✚ 230 ≙ 24% 16 100% 0% - - 282,102 × 1.03 = 291,708
Discharge Repair Nanites ✚ 189 ≙ 20% 9 100% 0% - - 236,894 × 1.01 = 239,589
Auxiliary Power to the Structural Integrity Field I ✚ 98 ≙ 10% 15 100% 0% - - 124,661 × 1.00 = 124,621
Science Team III ✚ 97 ≙ 10% 9 100% 0% - - 122,640 × 1.00 = 122,640
Hazard Emitters II ✚ 92 ≙ 10% 59 100% 0% - - 117,333 × 1.00 = 116,820
Engineering Team I ✚ 88 ≙ 9% 8 100% 0% - - 106,385 × 1.05 = 111,273
Nanite Repair Matrix ✚ 70 ≙ 7% 5 100% 0% - - 82,476 × 1.08 = 89,074
Rotate Shield Frequency III ✚ 31 ≙ 3% 37 100% 0% - - 38,784 × 1.00 = 38,784
Repair Nanites Swarm ✚ 28 ≙ 3% 5 100% 0% - - 37,291 × 0.96 = 35,687
Hazard Emitters I ✚ 26 ≙ 3% 32 100% 0% - - 37,840 × 0.88 = 33,214
Brace for Impact III ✚ 5 ≙ 1% 11 100% 0% - - 5,844 × 1.05 = 6,136
Emitter Surge ✚ 3 ≙ 0% 1 100% 0% - - 4,021 × 1.04 = 4,182
Tyken's Rift III (14x)
Tyken's Rift Power Siphon ⌖ 272 ≙ 5% 337 100% 18% 9% 0% 308,433 × 1.09 = 337,388
1,899 × 1.00 = 1,899
5,614 × 1.00 = 5,614
U.S.S. Oslo (2x)
Phaser Array ⌖ 73 ≙ 1% 142 98% 8% 111% 0% 27,938 × 0.98 = 27,447
70,421 × 0.93 = 65,253
Phaser Dual Beam Bank ⌖ 14 ≙ 0% 26 92% 8% 66% 0% 4,905 × 0.99 = 4,874
13,221 × 0.95 = 12,587
Quantum Torpedo ⌖ 13 ≙ 0% 6 100% 17% 121% 0% 11,463 × 0.67 = 7,688
40,091 × 0.23 = 9,211
Tractor Beam II ⌖ 6 ≙ 0% 40 100% 3% 84% 0% 6,505 × 1.16 = 7,522
Phaser Array - Overload II ⌖ 6 ≙ 0% 3 100% 0% - 0% 5,826 × 0.73 = 4,257
3,697 × 0.87 = 3,219
Ajax Class Escort
Quantum Torpedo - Spread II ⌖ 27 ≙ 1% 3 100% 0% - 0% 31,818 × 1.00 = 31,818
8,048 × 0.25 = 1,992
Aceton Beam III ⌖ 26 ≙ 1% 6 100% 0% - 0% 29,759 × 1.10 = 32,708
Dual Phaser Cannons - Scatter Volley III ⌖ 20 ≙ 0% 16 75% 0% - 0% 11,471 × 1.00 = 11,471
12,728 × 1.10 = 14,046
Phaser Array ⌖ 10 ≙ 0% 5 100% 20% 121% 0% 3,923 × 1.00 = 3,923
8,306 × 0.99 = 8,223
Phaser Cannon - Scatter Volley III ⌖ 7 ≙ 0% 4 100% 25% 104% 0% 923 × 1.00 = 923
8,308 × 0.99 = 8,225
Anti-Time Entanglement Singularity (4x)
Anti-Time Entanglement Singularity ⌖ 76 ≙ 1% 58 100% 10% 1% 0% 72,138 × 1.28 = 92,493
2,437 × 1.00 = 2,437
1,148 × 1.00 = 1,148
Mercury Class Escort
Quantum Torpedo - Spread II ⌖ 14 ≙ 0% 2 100% 0% - 0% 14,238 × 1.00 = 14,238
13,004 × 0.25 = 3,218
Phaser Array ⌖ 10 ≙ 0% 5 100% 20% 132% 0% 1,498 × 1.00 = 1,498
11,248 × 0.99 = 11,136
Phaser Cannon ⌖ 5 ≙ 0% 6 100% 0% - 0% 694 × 1.07 = 741
6,250 × 0.93 = 5,842
Subspace Boom I ⌖ 4 ≙ 0% 1 100% 0% - 0% 1,466 × 1.39 = 2,044
13,198 × 0.23 = 3,008
Icarus Class Escort
Phaser Array ⌖ 8 ≙ 0% 4 100% 25% 122% 0% 996 × 1.00 = 996
8,961 × 0.99 = 8,872
Quantum Torpedo ⌖ 5 ≙ 0% 1 100% 0% - 0% 1,938 × 1.00 = 1,938
17,445 × 0.28 = 4,916
Phaser Cannon - Rapid Fire III ⌖ 2 ≙ 0% 2 100% 0% - 0% 232 × 1.00 = 232
2,086 × 1.13 = 2,352
Gravity Well I
Gravity Well I ⌖ 0 ≙ 0% 3 100% 0% - 0% 586 × 1.00 = 586
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
lagertha
Disruptor Array ⌖ 363 ≙ 27% 459 84% 26% 105% 0% 343,378 × 0.58 = 198,840
388,507 × 0.67 = 261,945
403 × 1.00 = 403
Disruptor Beam Array - Fire at Will I ⌖ 338 ≙ 25% 787 71% 25% 95% 0% 256,522 × 0.54 = 137,716
430,485 × 0.66 = 285,815
5,112 × 1.00 = 5,112
Tachyon Beam I ⌖ 174 ≙ 13% 48 100% 0% - 0% 220,962 × 1.00 = 220,962
Counter-Offensive ⌖ 98 ≙ 7% 19 100% 0% - 0% 117,836 × 0.62 = 73,167
63,845 × 0.79 = 50,684
1 × 1.00 = 1
Terran Task Force Disruptor Array ⌖ 96 ≙ 7% 85 89% 34% 80% 0% 98,474 × 0.61 = 60,305
89,426 × 0.68 = 61,201
112 × 1.00 = 112
Terran Task Force Disruptor Beam Array - Fire at Will I ⌖ 87 ≙ 7% 138 75% 30% 111% 0% 69,297 × 0.63 = 43,489
98,592 × 0.66 = 65,422
1,333 × 1.00 = 1,333
Kemocite-Laced Weaponry I ⌖ 59 ≙ 4% 92 100% 21% 119% 0% 37,108 × 0.62 = 22,936
79,357 × 0.65 = 51,586
847 × 1.00 = 847
House Martok Disruptor Array ⌖ 55 ≙ 4% 86 97% 33% 76% 0% 50,813 × 0.58 = 29,635
62,797 × 0.65 = 40,616
196 × 1.00 = 196
House Martok Disruptor Beam Array - Fire at Will I ⌖ 48 ≙ 4% 179 75% 22% 67% 0% 32,012 × 0.57 = 18,192
67,082 × 0.63 = 42,447
505 × 1.00 = 505
Radiant Nanite Cloud ✚ 795 ≙ 20% 300 100% 0% - - 1,009,857 × 1.00 = 1,009,857
Engineering Team III ✚ 544 ≙ 14% 19 100% 26% - - 696,634 × 0.99 = 691,313
Hazard Emitters III ✚ 480 ≙ 12% 142 100% 56% - - 643,719 × 0.95 = 609,871
Auxiliary Power to the Structural Integrity Field III ✚ 368 ≙ 9% 21 100% 10% - - 474,639 × 0.98 = 466,890
Shared Processing ✚ 239 ≙ 6% 97 100% 29% - - 230,501 × 1.32 = 303,725
Reiterative Capacitor Repairs ✚ 238 ≙ 6% 58 100% 0% - - 254,377 × 1.19 = 301,978
Transfer Shield Strength II ✚ 230 ≙ 6% 137 100% 0% - - 292,621 × 1.00 = 292,621
Miraculous Repairs III ✚ 198 ≙ 5% 1 100% 0% - - 126,219 × 1.60 = 201,951
50,051 × 1.00 = 50,051
Synergistic Restoration ✚ 145 ≙ 4% 22 100% 0% - - 118,115 × 1.56 = 184,193
Extend Shields I ✚ 125 ≙ 3% 118 100% 0% - - 158,332 × 1.00 = 158,332
Emergency Power to Shields I ✚ 75 ≙ 2% 8 100% 0% - - 95,279 × 1.00 = 95,279
Emitter Surge ✚ 33 ≙ 1% 5 100% 0% - - 41,954 × 1.00 = 41,954
Reflexive Emitters ✚ 31 ≙ 1% 5 100% 0% - - 40,000 × 1.00 = 40,000
Maneuver Warfare II ✚ 4 ≙ 0% 2 100% 0% - - 5,506 × 1.00 = 5,506
Rotate Shield Frequency III ✚ 2 ≙ 0% 1 100% 0% - - 2,002 × 1.00 = 2,002
Na'kuhl Warfare Specialist ✚ 0 ≙ 0% 1 100% 0% - - 111 × 1.00 = 111
Warp Core Breach ⌖ 0 ≙ 0% 1 100% 0% - 0% 0 × 0.00 = 0
Regenerative Shield Overflow ⌖ 0 ≙ 0% 2 0% 0% - 0% 0 × 0.00 = 0
Coordination Protocols ⌖ 0 ≙ 0% 24 0% 0% - 0% 0 × 0.00 = 0
Defensive Coordination ⌖ 0 ≙ 0% 24 0% 0% - 0% 0 × 0.00 = 0
Mercury Class Escort
Quantum Torpedo - Spread II ⌖ 5 ≙ 0% 2 100% 0% - 0% 29,887 × 0.23 = 6,926
Phaser Array ⌖ 1 ≙ 0% 3 67% 0% - 0% 2,842 × 0.46 = 1,299
Phaser Cannon ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Gravity Well I
Gravity Well I ⌖ 0 ≙ 0% 2 100% 0% - 0% 297 × 0.47 = 141
Rally Point Marker II (5x)
Rallied! (Rally Point II) ✚ 319 ≙ 8% 5 100% 0% - - 219,915 × 1.25 = 275,890
129,486 × 1.00 = 129,486
Rally Point Repairs II ✚ 17 ≙ 0% 61 100% 0% - - 18,722 × 1.18 = 22,013
Bio-Molecular Shield Generator (2x)
Bio-Molecular Shield Generator Fabrication ✚ 126 ≙ 3% 24 100% 0% - - 159,951 × 1.00 = 159,951
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Lt.Com.Schmertz
Quantum Phase Transfer ⌖ 1,960 ≙ 21% 41 100% 0% - 0% 2,488,724 × 1.00 = 2,488,724
Beam Array ⌖ 1,014 ≙ 11% 451 99% 30% 91% 0% 578,043 × 1.31 = 755,508
628,672 × 0.81 = 508,564
18,070 × 1.00 = 18,070
7,787 × 0.80 = 6,229
Voice of the Prophets ⌖ 902 ≙ 10% 123 97% 25% 102% 0% 726,726 × 1.18 = 859,924
1,330,652 × 0.21 = 276,914
8,235 × 1.00 = 8,235
Quantum Phase Array ⌖ 892 ≙ 10% 419 99% 29% 105% 0% 515,413 × 1.24 = 639,863
573,373 × 0.82 = 472,586
11,389 × 1.00 = 11,389
11,650 × 0.80 = 9,320
Pulse Phaser Array ⌖ 856 ≙ 9% 397 100% 29% 94% 0% 512,691 × 1.26 = 646,710
518,771 × 0.81 = 421,593
6,733 × 1.00 = 6,733
15,635 × 0.80 = 12,508
Kinetic Cutting Beam ⌖ 665 ≙ 7% 438 100% 28% 105% 0% 534,839 × 1.29 = 690,853
657,001 × 0.21 = 136,919
16,652 × 1.00 = 16,652
Quantum Phase Torpedo - Spread III ⌖ 534 ≙ 6% 116 100% 28% 103% 0% 518,865 × 1.20 = 620,565
260,183 × 0.20 = 52,499
5,306 × 1.00 = 5,306
Trilithium-Enhanced Phaser Turret ⌖ 417 ≙ 4% 423 99% 33% 103% 0% 252,220 × 1.27 = 319,183
241,440 × 0.83 = 199,494
4,950 × 1.00 = 4,950
7,782 × 0.80 = 6,226
Trilithium-Enhanced Phaser Turret - Rapid Fire III ⌖ 382 ≙ 4% 305 98% 39% 91% 0% 227,828 × 1.28 = 290,924
233,715 × 0.79 = 184,892
9,405 × 1.00 = 9,405
Dual Heavy Pulse Phaser Cannons ⌖ 279 ≙ 3% 103 100% 31% 107% 0% 197,972 × 1.17 = 231,870
144,043 × 0.79 = 113,966
4,234 × 1.00 = 4,234
5,185 × 0.80 = 4,148
Quantum Phase Transfer ⌖ 248 ≙ 3% 26 100% 0% - 0% 314,696 × 1.00 = 314,696
Dual Heavy Pulse Phaser Cannons - Rapid Fire III ⌖ 244 ≙ 3% 71 100% 28% 101% 0% 132,477 × 1.34 = 176,864
149,533 × 0.89 = 133,120
Quantum Phase Torpedo ⌖ 219 ≙ 2% 29 97% 14% 62% 0% 165,498 × 1.51 = 250,102
118,960 × 0.22 = 25,792
2,496 × 1.00 = 2,496
Quantum Phase Torpedo - Spread III ⌖ 194 ≙ 2% 48 100% 21% 85% 0% 205,742 × 1.09 = 223,670
97,809 × 0.21 = 20,727
1,918 × 1.00 = 1,918
Phaser Array - Overload III ⌖ 155 ≙ 2% 13 92% 8% 129% 0% 102,857 × 1.17 = 120,377
89,419 × 0.83 = 74,012
1,967 × 1.00 = 1,967
Pulse Phaser Array - Overload III ⌖ 82 ≙ 1% 7 100% 14% 63% 0% 35,782 × 1.26 = 45,177
67,739 × 0.87 = 58,860
Structural Integrity Collapse I ⌖ 61 ≙ 1% 98 100% 51% 57% 0% 51,706 × 1.41 = 73,031
2,919 × 0.86 = 2,515
1,393 × 1.00 = 1,393
Quantum Phase Array - Overload III ⌖ 59 ≙ 1% 5 100% 20% 45% 0% 20,797 × 1.82 = 37,781
46,699 × 0.79 = 37,080
Advanced Retaliatory Coronal Ejection ⌖ 51 ≙ 1% 51 100% 0% - 0% 29,270 × 1.16 = 33,938
41,057 × 0.76 = 31,120
Advanced Retaliatory Coronal Ejection ⌖ 41 ≙ 0% 41 100% 0% - 0% 13,973 × 1.12 = 15,640
39,960 × 0.91 = 36,263
Advanced Retaliatory Coronal Ejection ⌖ 26 ≙ 0% 19 100% 0% - 0% 10,129 × 1.15 = 11,628
22,728 × 0.92 = 20,801
Tachyon Charges ⌖ 16 ≙ 0% 17 100% 0% - 0% 0 × 20,400.00 = 20,400
Quantum Destabilizing Beam ⌖ 16 ≙ 0% 10 100% 10% 168% 0% 13,220 × 0.95 = 12,523
10,435 × 0.74 = 7,691
Advanced Retaliatory Coronal Ejection ⌖ 12 ≙ 0% 12 100% 0% - 0% 2,366 × 0.96 = 2,274
13,358 × 0.92 = 12,230
681 × 1.00 = 681
Shield Mastery - Reflection ⌖ 11 ≙ 0% 26 100% 0% - 0% 3,987 × 0.61 = 2,423
16,166 × 0.70 = 11,287
429 × 1.00 = 429
Quantum Phase Transfer ⌖ 10 ≙ 0% 1 100% 0% - 0% 12,279 × 1.00 = 12,279
Ablative Shell ✚ 152 ≙ 22% 60 100% 0% - - 159,900 × 1.21 = 193,284
Shield Mastery - Absorption ✚ 139 ≙ 20% 22 100% 0% - - 176,548 × 1.00 = 176,548
Secret Command Codes ✚ 117 ≙ 17% 74 100% 0% - - 112,500 × 1.32 = 148,365
Reflexive Emitters ✚ 57 ≙ 8% 9 100% 0% - - 72,000 × 1.00 = 72,000
Science Team I ✚ 52 ≙ 7% 7 100% 0% - - 66,222 × 1.00 = 66,222
Engineering Team I ✚ 51 ≙ 7% 6 100% 33% - - 49,513 × 1.31 = 64,777
Nanite Repair Matrix ✚ 43 ≙ 6% 5 100% 0% - - 39,639 × 1.39 = 55,088
Hazard Emitters II ✚ 43 ≙ 6% 55 100% 13% - - 41,561 × 1.30 = 54,082
Auxiliary Power to the Structural Integrity Field I ✚ 29 ≙ 4% 7 100% 29% - - 26,278 × 1.38 = 36,211
Brace for Impact III ✚ 24 ≙ 3% 85 100% 26% - - 24,395 × 1.26 = 30,787
Inquiry Class (2x)
Phaser Array ⌖ 12 ≙ 0% 20 95% 5% 106% 0% 13,460 × 0.71 = 9,574
8,787 × 0.53 = 4,680
528 × 1.00 = 528
Quantum Torpedo ⌖ 2 ≙ 0% 1 100% 0% - 0% 1,326 × 0.53 = 706
11,936 × 0.16 = 1,921
Photonic Escort
Phaser Array ⌖ 10 ≙ 0% 22 82% 6% 85% 0% 19,190 × 0.35 = 6,812
6,135 × 0.50 = 3,076
171 × 1.00 = 171
3,155 × 0.80 = 2,524
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
PHANTOM RENEGADE
Omni-Directional Tachyon Wave Siphon ⌖ 295 ≙ 17% 16 100% 0% - 0% 374,445 × 1.00 = 374,445
Quantum Phase Transfer ⌖ 231 ≙ 14% 4 100% 0% - 0% 292,966 × 1.00 = 292,966
Dual Heavy Corrosive Plasma Cannons - Scatter Volley II ⌖ 203 ≙ 12% 113 97% 19% 115% 0% 153,115 × 0.94 = 143,504
161,906 × 0.65 = 104,479
7,577 × 1.00 = 7,577
2,997 × 0.80 = 2,397
Kinetic Cutting Beam ⌖ 128 ≙ 8% 138 97% 25% 100% 0% 161,426 × 0.64 = 103,609
277,334 × 0.17 = 48,210
10,408 × 1.00 = 10,408
House Martok Disruptor Array ⌖ 112 ≙ 7% 120 97% 22% 74% 0% 79,934 × 0.66 = 52,491
119,031 × 0.71 = 84,512
2,783 × 1.00 = 2,783
3,321 × 0.80 = 2,657
Corrosive Plasma Dual Beam Bank ⌖ 103 ≙ 6% 67 97% 25% 128% 0% 64,421 × 0.69 = 44,313
137,745 × 0.56 = 77,802
6,353 × 1.00 = 6,353
2,911 × 0.80 = 2,329
Experimental Hyperexcited Ion Stream Projector ⌖ 100 ≙ 6% 36 97% 20% 87% 0% 71,279 × 0.59 = 41,755
119,023 × 0.68 = 81,141
4,386 × 1.00 = 4,386
Dual Heavy Corrosive Plasma Cannons ⌖ 57 ≙ 3% 38 89% 18% 121% 0% 65,793 × 0.76 = 50,154
47,211 × 0.47 = 22,008
409 × 1.00 = 410
Dual Heavy Corrosive Plasma Cannons - Rapid Fire II ⌖ 49 ≙ 3% 20 90% 33% 104% 0% 49,188 × 0.59 = 28,927
52,560 × 0.62 = 32,788
Quantum Phase Transfer ⌖ 44 ≙ 3% 4 100% 0% - 0% 56,199 × 1.00 = 56,199
Corrosive Plasma Torpedo - Spread ⌖ 32 ≙ 2% 36 100% 14% 195% 0% 66,316 × 0.54 = 35,492
31,127 × 0.15 = 4,609
490 × 1.00 = 490
House Martok Transphasic Torpedo ⌖ 30 ≙ 2% 12 100% 25% 110% 0% 40,741 × 0.55 = 22,586
40,015 × 0.16 = 6,272
9,036 × 1.00 = 9,036
Dual Heavy Corrosive Plasma Cannons - Surgical Strikes I ⌖ 25 ≙ 2% 6 100% 17% 130% 0% 7,669 × 1.16 = 8,901
30,866 × 0.76 = 23,376
47 × 1.00 = 47
Quantum Phase Array ⌖ 17 ≙ 1% 15 100% 7% 146% 0% 7,902 × 0.91 = 7,168
17,681 × 0.82 = 14,520
House Martok Disruptor Beam Array - Surgical Strikes I ⌖ 16 ≙ 1% 6 100% 67% 101% 0% 5,339 × 0.88 = 4,680
21,355 × 0.72 = 15,350
Transphasic Torpedo - Spread I ⌖ 15 ≙ 1% 6 100% 0% - 0% 14,185 × 1.01 = 14,358
5,663 × 0.22 = 1,266
3,864 × 1.00 = 3,864
Feedback Pulse II - Polaron ⌖ 14 ≙ 1% 60 100% 0% - 0% 12,719 × 0.93 = 11,870
7,334 × 0.89 = 6,493
Quantum Phase Beam Array - Fire at Will I ⌖ 13 ≙ 1% 11 100% 36% 122% 0% 6,295 × 0.86 = 5,429
13,357 × 0.85 = 11,315
Corrosive Plasma Dual Beam Bank - Surgical Strikes I ⌖ 13 ≙ 1% 3 100% 33% 109% 0% 3,736 × 1.04 = 3,896
16,095 × 0.76 = 12,272
287 × 1.00 = 287
Warp Core Breach ⌖ 12 ≙ 1% 2 100% 0% - 0% 13,659 × 0.97 = 13,247
9,037 × 0.17 = 1,510
Point Defense System ⌖ 11 ≙ 1% 7 100% 0% - 0% 8,571 × 0.99 = 8,456
6,026 × 0.90 = 5,423
Corrosive Plasma Torpedo ⌖ 11 ≙ 1% 5 80% 0% - 0% 11,485 × 0.91 = 10,464
15,979 × 0.20 = 3,266
Omega Graviton Amplifier ⌖ 10 ≙ 1% 18 100% 0% - 0% 12,774 × 0.96 = 12,277
751 × 0.25 = 188
Radiation Bombardment ⌖ 7 ≙ 0% 11 73% 0% - 0% 8,971 × 0.94 = 8,414
Corrosive Breach ⌖ 5 ≙ 0% 35 100% 6% 126% 0% 7,510 × 0.88 = 6,611
Dual Heavy Quantum Phase Cannons ⌖ 5 ≙ 0% 4 75% 0% - 0% 4,743 × 1.07 = 5,053
1,957 × 0.65 = 1,275
Distributed Targeting III - Phaser ⌖ 4 ≙ 0% 28 100% 0% - 0% 5,342 × 0.66 = 3,508
1,649 × 1.00 = 1,642
Tachyon Charges ⌖ 4 ≙ 0% 4 100% 0% - 0% 0 × 4,612.00 = 4,612
Activate Drill Laser ⌖ 2 ≙ 0% 17 100% 0% - 0% 2,701 × 0.54 = 1,462
2,210 × 0.21 = 458
Quantum Phase Torpedo - Spread II ⌖ 1 ≙ 0% 1 100% 0% - 0% 1,557 × 0.44 = 690
4,319 × 0.23 = 972
Quantum Phase Torpedo ⌖ 1 ≙ 0% 3 67% 50% 90% 0% 17,643 × 0.04 = 676
5,831 × 0.16 = 950
Concentrate Firepower I ⌖ 1 ≙ 0% 6 100% 0% - 0% 3,009 × 0.33 = 1,006
386 × 1.00 = 386
Warp Core Breach ⌖ 1 ≙ 0% 2 100% 0% - 0% 439 × 0.46 = 204
3,947 × 0.16 = 643
Distributed Targeting III - Kinetic ⌖ 1 ≙ 0% 1 100% 0% - 0% 1,534 × 0.50 = 767
Feedback Pulse II - Tetryon ⌖ 0 ≙ 0% 15 100% 0% - 0% 380 × 0.31 = 116
380 × 0.27 = 103
Feedback Pulse II - Antiproton ⌖ 0 ≙ 0% 8 100% 0% - 0% 441 × 0.24 = 104
322 × 0.32 = 103
Corrosive Plasma Torpedo Explosion I ⌖ 0 ≙ 0% 1 100% 0% - 0% 17 × 1.00 = 17
18 × 1.00 = 18
Miraculous Repairs III ✚ 227 ≙ 62% 3 100% 0% - - 152,764 × 1.32 = 201,743
86,017 × 1.00 = 86,017
Dominion Defense Screen ✚ 68 ≙ 18% 31 100% 0% - - 86,219 × 1.00 = 86,219
Rotate Shield Frequency III ✚ 30 ≙ 8% 28 100% 0% - - 38,594 × 1.00 = 38,594
Reflexive Emitters ✚ 19 ≙ 5% 3 100% 0% - - 24,000 × 1.00 = 24,000
Science Team II ✚ 11 ≙ 3% 1 100% 0% - - 14,087 × 1.00 = 14,087
Galvanized Munitions ✚ 8 ≙ 2% 29 100% 0% - - 9,932 × 1.00 = 9,932
Fermion Field ✚ 5 ≙ 1% 2 100% 50% - - 2,656 × 1.12 = 2,964
3,462 × 1.00 = 3,462
House Martok Transphasic Torpedo - Salvo I ⌖ 0 ≙ 0% 2 100% 50% 87% 0% 14,380 × 0.00 = 0
Gravity Well II (2x)
Gravity Well II ⌖ 36 ≙ 2% 230 100% 5% -16% 0% 46,892 × 0.95 = 44,732
572 × 1.00 = 572
Hvy Corrosive Plasma Torpedo I (5x)
Corrosive Plasma Torpedo Explosion I ⌖ 28 ≙ 2% 24 100% 25% 6% 0% 65,142 × 0.37 = 23,811
70,348 × 0.17 = 12,293
Advanced Danube Runabout (4x)
Phaser Array ⌖ 15 ≙ 1% 47 100% 9% 69% 0% 4,017 × 0.88 = 3,524
16,343 × 0.95 = 15,494
Tractor Beam II ⌖ 6 ≙ 0% 60 100% 3% 68% 0% 8,038 × 0.93 = 7,455
Chroniton Torpedo ⌖ 3 ≙ 0% 4 100% 0% - 0% 7,026 × 0.07 = 469
13,162 × 0.26 = 3,465
Distributed Targeting III - Phaser ⌖ 0 ≙ 0% 15 100% 0% - 0% 502 × 1.23 = 617
Distributed Targeting III - Kinetic ⌖ 0 ≙ 0% 1 100% 0% - 0% 9 × 9.44 = 85
EMP Probe I (2x)
Electromagnetic Pulse Probe Explosion ⌖ 13 ≙ 1% 6 100% 0% - 0% 7,529 × 1.22 = 9,157
10,761 × 0.69 = 7,401
Transphasic Mines (8x)
Mine Explosion ⌖ 7 ≙ 0% 8 100% 0% - 0% 17,324 × 0.31 = 5,362
14,174 × 0.28 = 3,986
Temporal Disruption Device
Temporal Disruption I ⌖ 4 ≙ 0% 2 100% 0% - 0% 3,837 × 0.33 = 1,249
29,088 × 0.15 = 4,336
Phasic Instability ⌖ 0 ≙ 0% 2 0% 0% - 0% 0 × 0.00 = 0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Qetesh
Antiproton Beam Array - Fire at Will III ⌖ 1,635 ≙ 17% 767 87% 33% 132% 20% 1,284,289 × 0.94 = 1,207,779
1,270,556 × 0.68 = 859,054
3,919 × 1.00 = 3,919
6,881 × 0.80 = 5,505
Delphic Antiproton Beam Array - Fire at Will III ⌖ 862 ≙ 9% 407 90% 38% 133% 24% 784,645 × 0.82 = 639,603
699,304 × 0.65 = 453,485
1,467 × 1.00 = 1,467
Herald Antiproton Beam Array - Fire at Will III ⌖ 856 ≙ 9% 400 89% 39% 122% 21% 738,863 × 0.87 = 642,265
682,943 × 0.64 = 439,912
5,434 × 1.00 = 5,434
Terran Task Force Disruptor Beam Array - Fire at Will III ⌖ 803 ≙ 8% 437 89% 37% 129% 22% 632,334 × 0.91 = 573,130
650,372 × 0.68 = 440,131
4,757 × 1.00 = 4,757
2,171 × 0.80 = 1,736
Temporal Defense Chroniton Beam Array - Fire at Will III ⌖ 765 ≙ 8% 358 90% 34% 119% 21% 592,416 × 0.80 = 472,060
706,601 × 0.70 = 494,766
2,475 × 1.00 = 2,475
2,670 × 0.80 = 2,136
Antiproton Array ⌖ 744 ≙ 8% 285 98% 45% 135% 15% 603,160 × 0.68 = 412,296
754,304 × 0.70 = 527,062
5,693 × 1.00 = 5,693
Antiproton Beam Array - Fire at Will III ⌖ 664 ≙ 7% 393 90% 35% 122% 24% 600,212 × 0.79 = 472,653
530,798 × 0.69 = 363,643
2,033 × 1.00 = 2,033
5,880 × 0.80 = 4,704
Kemocite-Laced Weaponry I ⌖ 577 ≙ 6% 352 100% 37% 213% 3% 287,169 × 0.80 = 228,465
692,849 × 0.71 = 493,913
10,997 × 1.00 = 10,997
Kinetic Cutting Beam ⌖ 532 ≙ 5% 305 98% 39% 142% 19% 672,606 × 0.72 = 481,992
973,455 × 0.18 = 173,600
20,294 × 1.00 = 20,294
Herald Antiproton Array ⌖ 393 ≙ 4% 154 98% 39% 139% 14% 346,276 × 0.66 = 228,247
374,993 × 0.70 = 261,162
9,621 × 1.00 = 9,621
Delphic Antiproton Array ⌖ 376 ≙ 4% 138 98% 46% 144% 14% 326,067 × 0.69 = 224,002
367,353 × 0.68 = 251,282
2,473 × 1.00 = 2,473
Terran Task Force Disruptor Array ⌖ 329 ≙ 3% 167 98% 40% 145% 15% 284,711 × 0.61 = 174,100
354,532 × 0.68 = 240,499
3,346 × 1.00 = 3,346
Antiproton Array ⌖ 328 ≙ 3% 149 99% 41% 155% 21% 268,254 × 0.68 = 181,308
321,167 × 0.70 = 226,146
9,534 × 1.00 = 9,534
Advanced Temporal Defense Chroniton Array ⌖ 310 ≙ 3% 121 98% 50% 117% 18% 234,398 × 0.65 = 152,857
350,920 × 0.69 = 240,593
Counter-Offensive ⌖ 111 ≙ 1% 20 100% 0% - 0% 142,601 × 0.69 = 98,461
56,088 × 0.75 = 42,265
314 × 1.00 = 314
Refracting Tetryon Cascade ⌖ 16 ≙ 0% 4 100% 0% - 0% 8,372 × 0.46 = 3,877
18,568 × 0.90 = 16,711
Refracting Tetryon Cascade ⌖ 12 ≙ 0% 2 100% 0% - 50% 13,661 × 0.38 = 5,183
11,792 × 0.90 = 10,657
Refracting Tetryon Cascade ⌖ 11 ≙ 0% 4 100% 0% - 0% 1,059 × 1.00 = 1,059
20,113 × 0.63 = 12,672
Withering Radiation ⌖ 6 ≙ 0% 10 100% 0% - 10% 4,822 × 0.79 = 3,807
4,949 × 0.87 = 4,286
Warp Core Breach ⌖ 2 ≙ 0% 1 100% 0% - 0% 5,492 × 0.52 = 2,838
Warp Core Breach ⌖ 2 ≙ 0% 1 100% 0% - 0% 1,266 × 0.57 = 727
11,392 × 0.18 = 2,027
Hazard Emitters II ✚ 133 ≙ 15% 141 100% 0% - - 154,246 × 1.10 = 168,952
Ablative Shell ✚ 116 ≙ 13% 38 100% 0% - - 134,550 × 1.09 = 146,835
Auxiliary Power to the Structural Integrity Field I ✚ 101 ≙ 12% 27 100% 0% - - 116,439 × 1.11 = 128,725
Secret Command Codes ✚ 101 ≙ 11% 69 100% 0% - - 114,000 × 1.13 = 128,400
Automated Reinforcement II ✚ 100 ≙ 11% 96 100% 0% - - 127,075 × 1.00 = 127,075
Transfer Shield Strength I ✚ 88 ≙ 10% 152 100% 0% - - 112,246 × 1.00 = 112,246
Engineering Team I ✚ 74 ≙ 8% 14 100% 0% - - 83,632 × 1.13 = 94,254
Reactive Armor Catalyst ✚ 74 ≙ 8% 90 100% 0% - - 83,820 × 1.11 = 93,347
Brace for Impact III ✚ 21 ≙ 2% 89 100% 0% - - 23,426 × 1.12 = 26,350
Maneuver Warfare II ✚ 20 ≙ 2% 5 100% 0% - - 25,492 × 1.00 = 25,492
Inquiry Class (2x)
Phaser Array ⌖ 129 ≙ 1% 99 95% 3% 96% 0% 18,385 × 0.66 = 12,065
196,153 × 0.77 = 152,014
Tractor Beam Repulsor I ⌖ 50 ≙ 1% 20 100% 5% 95% 0% 102,661 × 0.62 = 63,499
Quantum Torpedo - Spread II ⌖ 45 ≙ 0% 13 100% 0% - 0% 18,066 × 0.60 = 10,796
201,655 × 0.23 = 46,049
Quantum Torpedo - Salvo II ⌖ 36 ≙ 0% 6 100% 33% 114% 0% 18,940 × 0.60 = 11,429
170,456 × 0.20 = 34,367
Quantum Torpedo ⌖ 32 ≙ 0% 5 100% 20% 134% 0% 18,167 × 0.50 = 9,153
163,501 × 0.19 = 31,200
Tractor Beam II ⌖ 13 ≙ 0% 48 100% 2% 113% 0% 25,508 × 0.63 = 16,143
Emergency Power to Shields II ✚ 40 ≙ 5% 2 100% 0% - - 50,866 × 1.00 = 50,866
Long Range Automated Defense
Antiproton Array ⌖ 36 ≙ 0% 4 75% 0% - 0% 53,255 × 0.81 = 43,349
2,586 × 0.93 = 2,406
Anti-Time Entanglement Singularity
Anti-Time Entanglement Singularity ⌖ 32 ≙ 0% 34 100% 29% -2% 0% 47,928 × 0.85 = 40,896
Bio-Molecular Shield Generator
Bio-Molecular Shield Generator Fabrication ✚ 13 ≙ 1% 5 100% 0% - - 16,575 × 1.00 = 16,575
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Rikus
Shield Scraping II ⌖ 482 ≙ 29% 46 100% 0% - 0% 612,465 × 1.00 = 612,465
Counter-Offensive ⌖ 127 ≙ 8% 18 100% 0% - 0% 116,379 × 0.94 = 109,766
63,420 × 0.82 = 51,869
Phaser Beam Array - Fire at Will II ⌖ 94 ≙ 6% 322 91% 5% 74% 0% 43,598 × 0.83 = 36,242
112,933 × 0.73 = 82,162
657 × 1.00 = 657
Beam Array ⌖ 80 ≙ 5% 187 99% 10% 93% 0% 36,820 × 0.69 = 25,343
111,360 × 0.65 = 72,627
1,406 × 1.00 = 1,406
2,888 × 0.80 = 2,310
Kentari Mass-Produced Missile ⌖ 77 ≙ 5% 163 98% 6% 102% 0% 73,564 × 0.57 = 42,049
96,186 × 0.52 = 50,189
5,648 × 1.00 = 5,648
Rapid Fire Missile - Volley III ⌖ 70 ≙ 4% 221 100% 9% 57% 0% 74,065 × 0.55 = 40,902
86,748 × 0.55 = 47,480
403 × 1.00 = 403
Prolonged Engagement Phaser Array ⌖ 61 ≙ 4% 172 97% 7% 55% 0% 21,819 × 0.75 = 16,273
88,461 × 0.68 = 60,042
607 × 1.00 = 607
Trilithium-Enhanced Phaser Array ⌖ 54 ≙ 3% 187 99% 11% 55% 0% 29,175 × 0.67 = 19,676
73,450 × 0.65 = 47,459
1,055 × 1.00 = 1,055
726 × 0.80 = 581
Prolonged Engagement Phaser Beam Array - Fire at Will II ⌖ 52 ≙ 3% 200 91% 4% 49% 0% 23,163 × 0.81 = 18,804
63,968 × 0.73 = 46,454
1,074 × 1.00 = 1,074
Omega Graviton Amplifier ⌖ 47 ≙ 3% 80 100% 0% - 0% 54,852 × 0.99 = 54,110
5,260 × 1.00 = 5,260
Radiant Detonation ⌖ 45 ≙ 3% 60 100% 15% 109% 0% 16,371 × 0.91 = 14,823
56,227 × 0.76 = 42,585
Phaser Array ⌖ 36 ≙ 2% 101 99% 11% 134% 0% 18,464 × 0.70 = 12,965
50,806 × 0.64 = 32,729
567 × 1.00 = 567
Trilithium-Enhanced Phaser Beam Array - Fire at Will II ⌖ 35 ≙ 2% 151 90% 3% 63% 0% 12,746 × 0.91 = 11,615
43,108 × 0.75 = 32,134
353 × 1.00 = 353
Ferengi Rapid Fire Missile ⌖ 27 ≙ 2% 39 95% 5% 113% 0% 36,529 × 0.61 = 22,313
54,579 × 0.17 = 9,309
2,312 × 1.00 = 2,312
Sabotage Probe Pulse ⌖ 18 ≙ 1% 37 100% 0% - 0% 19,808 × 0.62 = 12,227
9,193 × 0.90 = 8,303
2,636 × 1.00 = 2,636
Omega Kinetic Shearing ⌖ 17 ≙ 1% 867 100% 0% - 0% 25,101 × 0.79 = 19,753
110 × 0.25 = 27
1,518 × 1.00 = 1,518
Sabotage Probe Detonation ⌖ 11 ≙ 1% 4 100% 0% - 0% 7,660 × 0.76 = 5,836
12,764 × 0.18 = 2,282
6,255 × 1.00 = 6,255
Trilithium-Enhanced Phaser Beam Array - Fire at Will II ⌖ 9 ≙ 1% 40 95% 8% 67% 0% 3,882 × 0.67 = 2,593
11,422 × 0.74 = 8,405
Protonic Energy Stabilizer Module ⌖ 8 ≙ 0% 48 100% 0% - 0% 8,071 × 0.78 = 6,271
4,384 × 0.81 = 3,546
218 × 1.00 = 218
Refracting Tetryon Cascade ⌖ 5 ≙ 0% 1 100% 0% - 0% 530 × 1.43 = 757
4,767 × 1.08 = 5,148
Refracting Tetryon Cascade ⌖ 3 ≙ 0% 2 100% 0% - 0% 370 × 0.82 = 305
7,015 × 0.44 = 3,090
Trilithium-Laced Tricobalt Explosion I ⌖ 3 ≙ 0% 2 100% 0% - 0% 15,079 × 0.10 = 1,433
1,795 × 1.00 = 1,795
Refracting Tetryon Cascade ⌖ 2 ≙ 0% 2 100% 0% - 0% 323 × 1.00 = 323
6,141 × 0.44 = 2,704
Rapid Fire Missile - Volley III ⌖ 2 ≙ 0% 8 100% 12% 47% 0% 3,431 × 0.32 = 1,094
9,239 × 0.18 = 1,630
Warp Core Breach ⌖ 1 ≙ 0% 1 100% 0% - 0% 0 × 0.00 = 0
12,168 × 0.14 = 1,735
Concentrate Firepower I ⌖ 1 ≙ 0% 21 100% 0% - 0% 3,171 × 0.46 = 1,454
81 × 1.00 = 81
Tractor Beam I ⌖ 1 ≙ 0% 37 100% 0% - 0% 763 × 0.06 = 47
1,013 × 1.00 = 1,013
Agony Phaser - Disable and Damage Over Time ⌖ 0 ≙ 0% 1 100% 0% - 0% 0 × 0.00 = 0
17 × 1.00 = 17
Miraculous Repairs III ✚ 275 ≙ 56% 5 100% 0% - - 209,106 × 1.28 = 267,758
81,562 × 1.00 = 81,562
Hazard Emitters II ✚ 51 ≙ 10% 67 100% 0% - - 52,292 × 1.24 = 64,952
Transfer Shield Strength II ✚ 35 ≙ 7% 65 100% 0% - - 44,682 × 1.00 = 44,682
Maneuver Warfare II ✚ 35 ≙ 7% 8 100% 0% - - 44,140 × 1.00 = 44,140
Nanite Repair Matrix ✚ 26 ≙ 5% 3 100% 0% - - 25,201 × 1.30 = 32,761
Rotate Shield Frequency III ✚ 12 ≙ 2% 14 100% 0% - - 15,240 × 1.00 = 15,240
Emergency Power to Shields I ✚ 9 ≙ 2% 3 100% 0% - - 11,745 × 1.00 = 11,745
Na'kuhl Warfare Specialist ✚ 0 ≙ 0% 3 100% 0% - - 199 × 1.00 = 199
Tyken's Rift II (9x)
Tyken's Rift Power Siphon ⌖ 92 ≙ 6% 358 100% 8% 9% 0% 115,539 × 0.89 = 103,232
13,673 × 1.00 = 13,673
Anti-Time Entanglement Singularity
Anti-Time Entanglement Singularity ⌖ 59 ≙ 4% 69 100% 19% -2% 0% 93,585 × 0.79 = 74,260
190 × 1.00 = 190
Concentrated Tachyon Mine (25x)
Concentrated Tachyon Explosion ⌖ 55 ≙ 3% 25 100% 0% - 0% 69,262 × 1.00 = 69,262
Trilithium Laced Tricobalt Device (12x)
Trilithium-Laced Tricobalt Explosion I ⌖ 41 ≙ 3% 25 100% 20% 171% 0% 144,081 × 0.20 = 28,782
139,203 × 0.17 = 23,599
Heavy Tetryon Beam Turret
Tetryon Array ⌖ 11 ≙ 1% 21 100% 0% - 0% 15,230 × 0.89 = 13,527
Aftershock Tyken's Rift (2x)
Aftershock Tyken's Rift Power Siphon ⌖ 8 ≙ 0% 68 100% 6% -9% 0% 12,333 × 0.77 = 9,536
Nuclear Warhead (3x)
Kentari Missile Explosion ⌖ 3 ≙ 0% 5 100% 40% -57% 0% 4,047 × 0.25 = 1,014
5,656 × 0.32 = 1,811
547 × 1.00 = 547
Hull Repair Drone (7x)
Warp Core Breach ⌖ 0 ≙ 0% 1 100% 0% - 0% 0 × 0.00 = 0
3,368 × 0.08 = 270
Hull Repair ✚ 17 ≙ 3% 32 100% 0% - - 17,665 × 1.20 = 21,114
Hangar Pet - Rank 1 ✚ 1 ≙ 0% 1 100% 0% - - 797 × 1.00 = 797
Bio-Molecular Shield Generator
Bio-Molecular Shield Generator Fabrication ✚ 31 ≙ 6% 12 100% 0% - - 39,780 × 1.00 = 39,780
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Taris
Charged Particle Burst I ⌖ 156 ≙ 17% 16 100% 0% - 0% 198,262 × 1.00 = 198,262
Tachyon Beam I ⌖ 52 ≙ 6% 14 100% 0% - 0% 66,014 × 1.00 = 66,014
Drain Infection ⌖ 49 ≙ 5% 227 100% 0% - 0% 29,078 × 0.86 = 25,116
50,112 × 0.74 = 37,332
64 × 1.00 = 64
Phaser Dual Beam Bank ⌖ 39 ≙ 4% 94 95% 19% 69% 0% 8,565 × 0.66 = 5,680
56,113 × 0.79 = 44,250
Entropic Rider ⌖ 37 ≙ 4% 82 100% 12% 90% 0% 70,125 × 0.66 = 46,058
1,121 × 1.00 = 1,121
Experimental Hyperexcited Ion Stream Projector ⌖ 37 ≙ 4% 29 100% 17% 73% 0% 10,620 × 0.62 = 6,569
51,579 × 0.78 = 40,094
Rapid Fire Missile - Volley III ⌖ 33 ≙ 4% 123 100% 8% 123% 0% 16,205 × 0.40 = 6,403
60,947 × 0.55 = 33,765
2,027 × 1.00 = 2,027
Kentari Mass-Produced Missile ⌖ 16 ≙ 2% 37 97% 14% 111% 0% 8,375 × 0.34 = 2,813
31,343 × 0.57 = 17,774
Retaliatory Coronal Ejection ⌖ 16 ≙ 2% 40 100% 0% - 0% 5,934 × 0.60 = 3,536
21,289 × 0.77 = 16,307
Phaser Beam Array - Fire at Will I ⌖ 12 ≙ 1% 64 66% 7% 39% 0% 4,856 × 0.58 = 2,807
16,322 × 0.76 = 12,469
138 × 1.00 = 138
Phaser Dual Beam Bank - Fire at Will I ⌖ 12 ≙ 1% 46 93% 2% 83% 0% 2,456 × 0.66 = 1,613
17,726 × 0.75 = 13,313
Quantum Torpedo ⌖ 11 ≙ 1% 10 90% 11% -31% 0% 15,700 × 0.36 = 5,723
43,297 × 0.19 = 8,105
Phaser Array ⌖ 9 ≙ 1% 23 87% 15% 108% 0% 3,579 × 0.87 = 3,097
10,401 × 0.79 = 8,208
Advanced Temporal Defense Chroniton Torpedo ⌖ 6 ≙ 1% 7 100% 14% 108% 0% 3,033 × 0.39 = 1,193
39,136 × 0.18 = 6,883
Phaser Lotus ⌖ 5 ≙ 1% 21 71% 7% 160% 0% 1,768 × 0.70 = 1,236
8,066 × 0.68 = 5,517
Warp Core Breach ⌖ 5 ≙ 1% 2 100% 0% - 0% 5,515 × 0.96 = 5,294
4,569 × 0.22 = 1,002
Matter Conversion Beam ⌖ 5 ≙ 1% 22 82% 0% - 0% 2,664 × 0.74 = 1,963
5,340 × 0.77 = 4,103
Quantum Torpedo - Salvo I ⌖ 4 ≙ 0% 4 100% 0% - 0% 2,367 × 0.50 = 1,179
21,304 × 0.20 = 4,169
Warp Core Breach ⌖ 3 ≙ 0% 1 100% 0% - 0% 966 × 1.76 = 1,696
8,693 × 0.23 = 1,956
Phaser Dual Beam Bank - Overload II ⌖ 2 ≙ 0% 1 100% 0% - 0% 315 × 0.77 = 242
2,831 × 0.90 = 2,548
Concentrate Firepower I ⌖ 1 ≙ 0% 1 100% 0% - 0% 1,491 × 0.50 = 741
Engineering Team I (23c.) ✚ 42 ≙ 51% 6 100% 0% - - 47,141 × 1.13 = 53,394
Reiterative Capacitor Repairs ✚ 41 ≙ 49% 26 100% 0% - - 42,934 × 1.22 = 52,307
Crystalline Absorption Matrix ⌖ 0 ≙ 0% 8 0% 0% - 0% 0 × 0.00 = 0
Phaser Dual Beam Bank - Fire at Will I ⌖ 0 ≙ 0% 12 0% 0% - 0% 0 × 0.00 = 0
Phaser Array - Overload II ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Mercury Class Escort
Phaser Array ⌖ 53 ≙ 6% 28 100% 4% 143% 0% 13,025 × 1.12 = 14,594
57,967 × 0.90 = 52,170
Phaser Cannon - Scatter Volley III ⌖ 25 ≙ 3% 18 100% 0% - 0% 6,578 × 0.86 = 5,629
29,092 × 0.84 = 24,545
1,222 × 1.00 = 1,222
Phaser Cannon ⌖ 13 ≙ 1% 7 100% 29% 125% 0% 1,836 × 1.18 = 2,169
16,520 × 0.90 = 14,868
Quantum Torpedo ⌖ 13 ≙ 1% 3 100% 0% - 0% 5,980 × 0.64 = 3,800
53,818 × 0.22 = 12,109
Quantum Torpedo - Spread II ⌖ 10 ≙ 1% 4 100% 0% - 0% 17,917 × 0.20 = 3,575
43,211 × 0.20 = 8,721
Inquiry Class (6x)
Phaser Array ⌖ 46 ≙ 5% 78 79% 3% 54% 0% 26,201 × 0.63 = 16,593
60,875 × 0.68 = 41,186
6 × 1.00 = 6
Quantum Torpedo ⌖ 33 ≙ 4% 13 85% 0% - 0% 38,854 × 0.46 = 17,702
118,825 × 0.20 = 24,262
Icarus Class Escort
Quantum Torpedo - Spread II ⌖ 57 ≙ 6% 11 100% 0% - 0% 50,650 × 0.96 = 48,402
121,080 × 0.19 = 23,522
Phaser Array ⌖ 12 ≙ 1% 10 100% 10% -26% 0% 3,923 × 0.98 = 3,859
13,105 × 0.90 = 11,794
Phaser Cannon ⌖ 8 ≙ 1% 6 100% 0% - 0% 1,044 × 1.05 = 1,096
9,397 × 0.90 = 8,457
Space Grenade (8x)
Spatial Charge ⌖ 54 ≙ 6% 10 100% 10% 99% 0% 88,028 × 0.64 = 56,298
75,029 × 0.16 = 11,709
Tyken's Rift I (6x)
Tyken's Rift Power Siphon ⌖ 36 ≙ 4% 253 100% 6% -16% 0% 59,955 × 0.73 = 43,638
157 × 1.01 = 158
2,428 × 1.00 = 2,428
Photonic Escort (3x)
Phaser Array ⌖ 20 ≙ 2% 39 69% 4% 106% 0% 13,298 × 0.64 = 8,485
23,484 × 0.73 = 17,135
Quad Phaser Cannons ⌖ 12 ≙ 1% 9 100% 11% 117% 0% 1,486 × 1.80 = 2,669
13,378 × 0.90 = 12,040
Quantum Torpedo ⌖ 3 ≙ 0% 2 50% 0% - 0% 1,251 × 1.06 = 1,322
11,263 × 0.22 = 2,534
Photonic Cruiser
Quantum Torpedo ⌖ 5 ≙ 1% 1 100% 0% - 0% 10,092 × 0.68 = 6,907
Peregrine Fighter (3x)
Photon Torpedo ⌖ 3 ≙ 0% 3 100% 0% - 0% 2,319 × 0.12 = 282
20,865 × 0.16 = 3,399
Phaser Pulse Cannon ⌖ 2 ≙ 0% 8 100% 0% - 0% 370 × 0.34 = 126
3,340 × 0.65 = 2,177
Cloaking Tractor Beam Mine (4x)
Romulan Tractor Beam Mine ⌖ 1 ≙ 0% 40 100% 0% - 0% 864 × 0.99 = 852
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Trinity's Engineer
Advanced Radiant Antiproton Array ⌖ 60 ≙ 3% 322 85% 4% 69% 0% 32,490 × 0.93 = 30,183
63,773 × 0.70 = 44,567
868 × 1.00 = 868
674 × 0.80 = 539
Tetryon Support Array ⌖ 43 ≙ 2% 312 88% 5% 45% 0% 21,894 × 1.02 = 22,245
43,987 × 0.72 = 31,623
366 × 1.00 = 366
603 × 0.80 = 482
Piezo-Polaron Turret ⌖ 37 ≙ 2% 483 75% 3% 54% 0% 18,335 × 0.96 = 17,513
41,896 × 0.69 = 28,921
702 × 1.00 = 702
311 × 0.80 = 249
Tetryon Support Turret ⌖ 29 ≙ 1% 326 72% 3% 44% 0% 14,109 × 0.98 = 13,860
32,252 × 0.68 = 21,872
424 × 1.00 = 424
243 × 0.80 = 194
Entropic Rider ⌖ 24 ≙ 1% 41 100% 0% - 0% 32,822 × 0.93 = 30,588
385 × 1.00 = 385
Advanced Radiant Quantum Torpedo ⌖ 14 ≙ 1% 10 90% 11% 108% 0% 10,184 × 0.82 = 8,325
37,351 × 0.25 = 9,439
Kentari Mass-Produced Missile ⌖ 11 ≙ 1% 18 89% 0% - 0% 12,155 × 1.06 = 12,918
2,685 × 0.57 = 1,519
Advanced Temporal Defense Chroniton Torpedo ⌖ 6 ≙ 0% 4 50% 0% - 0% 5,759 × 1.09 = 6,267
5,689 × 0.28 = 1,574
Radiant Projectile Arc ⌖ 4 ≙ 0% 2 100% 0% - 0% 3,697 × 1.22 = 4,505
Matter Conversion Beam ⌖ 3 ≙ 0% 13 69% 0% - 0% 1,330 × 1.48 = 1,972
2,542 × 0.97 = 2,467
Radiant Projectile Arc ⌖ 3 ≙ 0% 2 100% 0% - 0% 3,784 × 1.14 = 4,315
Isolytic Plasma Array ⌖ 3 ≙ 0% 5 100% 0% - 0% 2,541 × 1.00 = 2,541
692 × 0.99 = 685
Isolytic Plasma Dual Beam Bank ⌖ 2 ≙ 0% 3 100% 0% - 0% 2,621 × 1.00 = 2,621
Forced Challenge ⌖ 2 ≙ 0% 1 100% 0% - 0% 0 × 2,541.00 = 2,541
Isolytic Plasma Turret ⌖ 1 ≙ 0% 6 100% 0% - 0% 1,750 × 1.00 = 1,750
Radiant Nanite Cloud ✚ 1,835 ≙ 22% 1,014 100% 0% - - 2,330,364 × 1.00 = 2,330,364
Hazard Emitters III ✚ 1,110 ≙ 13% 261 100% 25% - - 1,374,299 × 1.03 = 1,410,132
Shared Processing ✚ 558 ≙ 7% 175 100% 25% - - 678,132 × 1.04 = 708,566
Transfer Shield Strength III ✚ 507 ≙ 6% 230 100% 0% - - 644,340 × 1.00 = 644,340
Science Team II ✚ 442 ≙ 5% 29 100% 0% - - 561,224 × 1.00 = 561,224
Auxiliary Power to the Structural Integrity Field II ✚ 435 ≙ 5% 23 100% 13% - - 546,243 × 1.01 = 552,866
Engineering Team II ✚ 430 ≙ 5% 18 100% 11% - - 551,795 × 0.99 = 546,708
Reiterative Capacitor Repairs ✚ 417 ≙ 5% 135 100% 0% - - 511,750 × 1.03 = 529,246
Reactive Nanite Screen ✚ 334 ≙ 4% 131 100% 0% - - 397,490 × 1.07 = 424,508
Synergistic Restoration ✚ 316 ≙ 4% 90 100% 0% - - 345,345 × 1.16 = 401,126
Ablative Shell ✚ 210 ≙ 3% 53 100% 0% - - 231,720 × 1.15 = 266,892
Miraculous Repairs III ✚ 152 ≙ 2% 1 100% 0% - - 130,193 × 1.15 = 149,722
43,225 × 1.00 = 43,225
Secret Command Codes ✚ 143 ≙ 2% 56 100% 0% - - 156,962 × 1.15 = 181,119
Rotate Shield Frequency III ✚ 134 ≙ 2% 94 100% 0% - - 169,853 × 1.00 = 169,853
Overload Integrity Field I Heal ✚ 127 ≙ 2% 5 100% 0% - - 161,034 × 1.00 = 161,279
Emergency Power to Shields I ✚ 92 ≙ 1% 11 100% 0% - - 117,391 × 1.00 = 117,391
Kobali Shield Capacitor ✚ 73 ≙ 1% 2 100% 0% - - 92,261 × 1.00 = 92,261
Damage Control Engineer ✚ 57 ≙ 1% 66 100% 26% - - 68,171 × 1.06 = 71,968
Reflexive Emitters ✚ 25 ≙ 0% 4 100% 0% - - 32,000 × 1.00 = 32,000
Emitter Surge ✚ 25 ≙ 0% 2 100% 0% - - 30,786 × 1.02 = 31,464
Protomatter Regenerative Influx ✚ 17 ≙ 0% 21 100% 0% - - 22,037 × 1.00 = 22,037
Crystalline Absorption Matrix ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Thermolytic Absorption III ✚ 0 ≙ 0% 182 100% 0% - - 0 × 0.00 = 0
Coordination Protocols ⌖ 0 ≙ 0% 22 0% 0% - 0% 0 × 0.00 = 0
Offensive Coordination ⌖ 0 ≙ 0% 22 0% 0% - 0% 0 × 0.00 = 0
Elite Son'a Assault Fighter (141x)
Thermolytic Absorption III ⌖ 766 ≙ 39% 1,161 94% 0% - 0% 909,727 × 1.05 = 955,195
495 × 1.00 = 495
17,073 × 1.00 = 17,073
✚ 10 ≙ 0% 12,629 × 1.00 = 12,629
Isolytic Plasma Array ⌖ 332 ≙ 17% 733 95% 6% 71% 0% 158,395 × 1.02 = 162,001
302,948 × 0.85 = 258,353
1,274 × 1.00 = 1,274
Isolytic Plasma Dual Beam Bank ⌖ 258 ≙ 13% 429 95% 7% 74% 0% 120,129 × 1.03 = 124,319
230,060 × 0.88 = 202,155
1,593 × 1.00 = 1,593
Isolytic Plasma Turret ⌖ 248 ≙ 13% 1,131 90% 4% 63% 0% 119,816 × 1.05 = 126,357
221,246 × 0.85 = 187,905
1,319 × 1.00 = 1,319
Warp Core Breach ⌖ 12 ≙ 1% 69 100% 0% - 0% 21,429 × 0.14 = 2,998
104,494 × 0.11 = 11,747
500 × 1.00 = 500
Radiant Projectile Arc ⌖ 1 ≙ 0% 1 100% 0% - 0% 2,208 × 0.84 = 1,862
Hangar Pet - Rank 1 ✚ 29 ≙ 0% 17 100% 0% - - 36,431 × 1.00 = 36,431
Hangar Pet - Rank 2 ✚ 2 ≙ 0% 1 100% 0% - - 2,250 × 1.00 = 2,250
Reactive Nanite Screen ✚ 1 ≙ 0% 3 100% 0% - - 1,416 × 1.00 = 1,416
Gravity Well III (5x)
Gravity Well III ⌖ 83 ≙ 4% 183 100% 2% 0% 0% 104,739 × 1.01 = 105,653
365 × 1.00 = 365
Anti-Time Entanglement Singularity
Anti-Time Entanglement Singularity ⌖ 12 ≙ 1% 7 100% 0% - 0% 11,048 × 1.40 = 15,445
Sensor Interference Platform (2x)
Warp Core Breach ⌖ 0 ≙ 0% 2 100% 0% - 0% 0 × 0.00 = 0
2,903 × 0.12 = 352
Bio-Molecular Shield Generator (3x)
Bio-Molecular Shield Generator Fabrication ✚ 765 ≙ 9% 151 100% 0% - - 971,216 × 1.00 = 971,216
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Vidzia Gotens
Nausicaan Energy Torpedo - Spread III ⌖ 843 ≙ 16% 163 100% 20% 142% 19% 579,070 × 1.13 = 651,587
524,946 × 0.79 = 412,860
6,729 × 1.00 = 6,729
Nausicaan Disruptor Beam Array ⌖ 800 ≙ 15% 478 96% 24% 129% 14% 384,011 × 1.19 = 456,831
620,552 × 0.88 = 546,274
13,150 × 1.00 = 13,150
Krieger Wave Dual Heavy Disruptor Cannons ⌖ 628 ≙ 12% 215 95% 23% 187% 10% 352,758 × 1.32 = 464,506
367,794 × 0.86 = 317,786
11,392 × 1.00 = 11,392
5,197 × 0.80 = 4,157
Krieger Wave Dual Heavy Disruptor Cannons - Rapid Fire III ⌖ 608 ≙ 11% 216 88% 21% 183% 7% 347,386 × 1.11 = 384,299
452,910 × 0.85 = 385,319
2,119 × 1.00 = 2,119
Krieger Wave Disruptor Cannon ⌖ 551 ≙ 10% 414 92% 17% 179% 11% 322,404 × 1.21 = 389,569
336,436 × 0.88 = 296,589
12,242 × 1.00 = 12,242
1,549 × 0.80 = 1,239
Krieger Wave Disruptor Turret ⌖ 425 ≙ 8% 509 91% 21% 170% 11% 219,810 × 1.17 = 257,598
311,495 × 0.89 = 275,712
6,333 × 1.00 = 6,333
Krieger Wave Disruptor Cannon - Rapid Fire III ⌖ 379 ≙ 7% 222 91% 21% 174% 18% 199,275 × 1.18 = 235,342
279,084 × 0.87 = 243,203
2,817 × 1.00 = 2,817
Experimental Dual Warhead Launcher ⌖ 317 ≙ 6% 79 100% 18% 110% 13% 240,092 × 1.18 = 282,496
522,649 × 0.23 = 119,610
712 × 1.00 = 712
Krieger Wave Disruptor Turret - Rapid Fire III ⌖ 263 ≙ 5% 259 89% 19% 150% 22% 126,879 × 1.21 = 153,642
201,798 × 0.86 = 173,639
3,523 × 1.00 = 3,523
4,220 × 0.80 = 3,376
Nausicaan Energy Torpedo ⌖ 204 ≙ 4% 17 100% 24% 185% 12% 142,659 × 1.22 = 173,913
95,285 × 0.90 = 85,666
Heavy Particle Focuser Array (4 charges) ⌖ 118 ≙ 2% 10 90% 22% 109% 0% 105,953 × 1.08 = 114,679
41,894 × 0.85 = 35,581
Kemocite-Laced Weaponry I ⌖ 107 ≙ 2% 75 100% 16% 140% 1% 76,536 × 0.90 = 69,219
85,850 × 0.76 = 65,360
686 × 1.00 = 686
Disruptor Net ⌖ 58 ≙ 1% 113 100% 0% - 0% 34,916 × 0.93 = 32,454
48,191 × 0.84 = 40,693
88 × 1.00 = 88
Heavy Particle Focuser Array (2 charges) ⌖ 37 ≙ 1% 3 100% 0% - 33% 39,779 × 1.05 = 41,657
5,702 × 0.92 = 5,238
Heavy Particle Focuser Array (1 charge) ⌖ 18 ≙ 0% 2 100% 0% - 0% 11,593 × 1.27 = 14,678
9,485 × 0.91 = 8,655
Tachyon Charges ⌖ 10 ≙ 0% 10 100% 0% - 0% 0 × 12,192.00 = 12,192
Destabilized Emitters ⌖ 3 ≙ 0% 19 100% 0% - 0% 799 × 4.03 = 3,220
Warp Core Breach ⌖ 2 ≙ 0% 1 100% 0% - 0% 1,003 × 1.00 = 1,003
9,024 × 0.23 = 2,066
EPS Corruption ⌖ 1 ≙ 0% 1 100% 0% - 0% 1,223 × 0.91 = 1,112
Miraculous Repairs III ✚ 111 ≙ 41% 2 100% 0% - - 77,775 × 1.15 = 89,314
51,562 × 1.00 = 51,562
Automated Reinforcement II ✚ 77 ≙ 28% 89 100% 0% - - 97,362 × 1.00 = 97,362
Secret Command Codes ✚ 76 ≙ 28% 57 100% 0% - - 88,500 × 1.09 = 96,225
Na'kuhl Warfare Specialist ✚ 6 ≙ 2% 18 100% 0% - - 7,629 × 1.00 = 7,629
Experimental Dual Warhead Launcher ⌖ 0 ≙ 0% 6 0% 0% - 0% 0 × 0.00 = 0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Wartok
Polaron Beam Array - Fire at Will III ⌖ 8,696 ≙ 58% 2,868 96% 43% 195% 17% 5,452,777 × 1.20 = 6,552,648
5,037,697 × 0.87 = 4,404,409
86,974 × 1.00 = 86,974
Polaron Array ⌖ 4,774 ≙ 32% 1,152 99% 50% 209% 21% 2,765,633 × 1.25 = 3,454,934
2,921,254 × 0.87 = 2,528,305
63,565 × 1.00 = 63,565
19,771 × 0.80 = 15,817
Kemocite-Laced Weaponry I ⌖ 496 ≙ 3% 195 100% 44% 350% 1% 173,871 × 1.16 = 201,943
489,884 × 0.87 = 424,952
2,762 × 1.00 = 2,762
Experimental Flak Shot Artillery ⌖ 468 ≙ 3% 93 100% 44% 146% 26% 413,899 × 1.10 = 454,779
588,443 × 0.22 = 128,637
10,369 × 1.00 = 10,369
Experimental Flak Shot Artillery ⌖ 338 ≙ 2% 151 100% 46% 116% 16% 308,565 × 1.09 = 336,419
399,985 × 0.22 = 88,994
3,316 × 1.00 = 3,316
Counter-Offensive ⌖ 216 ≙ 1% 28 100% 0% - 0% 179,116 × 1.02 = 182,437
106,979 × 0.85 = 90,922
328 × 1.00 = 328
Crystalline Refraction - Polaron ⌖ 13 ≙ 0% 6 100% 0% - 0% 12,630 × 0.87 = 10,984
6,213 × 0.90 = 5,597
Warp Core Breach ⌖ 4 ≙ 0% 1 100% 0% - 0% 4,757 × 1.00 = 4,757
Crystalline Refraction - Disruptor ⌖ 2 ≙ 0% 1 100% 0% - 0% 2,175 × 0.41 = 891
2,448 × 0.51 = 1,243
817 × 1.00 = 817
Warp Core Breach ⌖ 2 ≙ 0% 1 100% 0% - 0% 1,252 × 0.63 = 791
11,264 × 0.17 = 1,920
Automated Reinforcement II ✚ 128 ≙ 36% 145 100% 0% - - 162,435 × 1.00 = 162,435
Energy Refrequencer ✚ 119 ≙ 33% 526 100% 0% - - 141,511 × 1.07 = 151,042
Engineering Team I ✚ 64 ≙ 18% 11 100% 0% - - 75,938 × 1.06 = 80,873
Brace for Impact III ✚ 14 ≙ 4% 66 100% 0% - - 15,919 × 1.08 = 17,210
Enhanced Shield Distribution ✚ 9 ≙ 2% 16 100% 0% - - 11,220 × 1.00 = 11,220
Experimental Flak Shot Artillery ⌖ 0 ≙ 0% 726 0% 0% - 0% 0 × 0.00 = 0
Experimental Flak Shot Artillery ⌖ 0 ≙ 0% 5 0% 0% - 0% 0 × 0.00 = 0
Coordination Protocols ⌖ 0 ≙ 0% 5 0% 0% - 0% 0 × 0.00 = 0
Defensive Coordination ⌖ 0 ≙ 0% 5 0% 0% - 0% 0 × 0.00 = 0
Anti-Time Entanglement Singularity (3x)
Anti-Time Entanglement Singularity ⌖ 49 ≙ 0% 31 100% 42% 29% 19% 53,885 × 1.14 = 61,567
179 × 1.00 = 179
Bio-Molecular Shield Generator
Bio-Molecular Shield Generator Fabrication ✚ 22 ≙ 6% 8 100% 0% - - 28,178 × 1.00 = 28,178