The Hilbert Score
Analyzing STO logs since 2011

Start 7/27/2012, 19:20:38
End 7/27/2012, 19:30:35
Duration 9:07 / 9:57
Season S6: Under Siege
Map PvP: Arena (Space) ✖
Region Space
Link https://hilbertscore.azurewebsites.net/e/la62
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Al Riccotis
Phaser Array ⌖ 206 ≙ 52% 699 97% 5% 159% 0% 239,791 × 0.03 = 7,780
81,780 × 1.19 = 97,478
7,679 × 1.00 = 7,679
Phaser Beam Array - Fire at Will II ⌖ 178 ≙ 45% 474 89% 4% 119% 0% 152,430 × 0.14 = 20,731
66,917 × 1.09 = 72,693
3,970 × 1.00 = 3,970
Warp Core Breach ⌖ 6 ≙ 1% 2 100% 0% - 0% 9,166 × 0.16 = 1,453
422 × 3.85 = 1,625
Warp Core Breach ⌖ 2 ≙ 1% 4 100% 0% - 0% 7,231 × 0.04 = 255
171 × 5.29 = 905
Tractor Beam I ⌖ 1 ≙ 0% 38 100% 3% 38% 0% 1,593 × 0.40 = 643
Autonomous Regeneration Sequencer ✚ 248 ≙ 20% 54 100% 0% - - 135,739 × 1.00 = 135,739
Engineering Team III ✚ 176 ≙ 14% 9 100% 0% - - 96,481 × 1.00 = 96,481
Hazard Emitters II ✚ 155 ≙ 13% 88 100% 0% - - 84,939 × 1.00 = 84,939
Transfer Shield Strength I ✚ 138 ≙ 11% 79 100% 0% - - 75,457 × 1.00 = 75,457
Miraculous Repairs III ✚ 114 ≙ 9% 2 100% 0% - - 28,267 × 1.00 = 28,267
34,080 × 1.00 = 34,080
Auxiliary Power to the Structural Integrity Field II ✚ 111 ≙ 9% 10 100% 0% - - 60,566 × 1.00 = 60,566
Extend Shields III ✚ 86 ≙ 7% 66 100% 0% - - 47,270 × 1.00 = 47,270
Rotate Shield Frequency III ✚ 79 ≙ 6% 68 100% 0% - - 43,278 × 1.00 = 43,278
Emergency Power to Shields II ✚ 50 ≙ 4% 4 100% 0% - - 27,264 × 1.00 = 27,264
Multi-Regenerative Shield Array ✚ 49 ≙ 4% 53 100% 0% - - 26,760 × 1.00 = 26,760
Emergency Power to Shields I ✚ 19 ≙ 2% 2 100% 0% - - 10,224 × 1.00 = 10,224
Work Bee CMU (3x)
Warp Core Breach ⌖ 1 ≙ 0% 1 100% 0% - 0% 453 × 1.30 = 588
Hull Repair ✚ 5 ≙ 0% 8 100% 0% - - 2,886 × 1.00 = 2,886
Work Bee CMU
Warp Core Breach ⌖ 1 ≙ 0% 1 100% 0% - 0% 436 × 1.00 = 436
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Era Skysni
Beam Array - Fire at Will I ⌖ 1,503 ≙ 55% 3,216 78% 5% 113% 0% 1,014,293 × 0.49 = 501,573
241,469 × 1.27 = 305,514
16,080 × 1.00 = 16,080
Phaser Array ⌖ 1,185 ≙ 43% 2,429 95% 4% 132% 0% 1,126,022 × 0.26 = 288,272
268,245 × 1.19 = 318,193
42,719 × 1.00 = 42,719
Tractor Beam I ⌖ 13 ≙ 0% 253 100% 2% 60% 0% 10,421 × 0.67 = 7,015
Transfer Shield Strength II ✚ 246 ≙ 24% 110 100% 0% - - 134,782 × 1.00 = 134,782
Extend Shields II ✚ 242 ≙ 23% 222 100% 0% - - 132,424 × 1.00 = 132,424
Rotate Shield Frequency III ✚ 141 ≙ 14% 115 100% 0% - - 77,057 × 1.00 = 77,057
Engineering Team III ✚ 98 ≙ 9% 5 100% 0% - - 53,540 × 1.00 = 53,540
Emergency Power to Shields II ✚ 92 ≙ 9% 7 100% 0% - - 50,232 × 1.00 = 50,232
Redirect Feedback ✚ 84 ≙ 8% 21 100% 0% - - 46,242 × 1.00 = 46,242
Hazard Emitters I ✚ 73 ≙ 7% 58 100% 0% - - 39,815 × 1.00 = 39,815
Emergency Power to Shields I ✚ 39 ≙ 4% 4 100% 0% - - 21,528 × 1.00 = 21,528
Auxiliary Power to the Structural Integrity Field III ✚ 15 ≙ 1% 1 100% 0% - - 8,044 × 1.00 = 8,044
Starfleet Chevron
Phaser Array ⌖ 33 ≙ 1% 251 85% 1% 128% 0% 30,050 × 0.17 = 5,200
10,949 × 1.12 = 12,225
421 × 1.00 = 421
Tractor Beam I ⌖ 2 ≙ 0% 32 100% 3% 87% 0% 1,421 × 0.62 = 881
Engineering Team I ✚ 7 ≙ 1% 1 100% 0% - - 3,617 × 1.00 = 3,617
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Hilbert
Dual Heavy Phaser Cannons - Scatter Volley II ⌖ 479 ≙ 20% 330 99% 1% 96% 0% 381,301 × 0.45 = 170,901
66,483 × 1.33 = 88,649
2,528 × 1.00 = 2,528
Phaser Turret - Scatter Volley II ⌖ 444 ≙ 19% 827 96% 4% 166% 0% 350,097 × 0.42 = 147,441
71,158 × 1.26 = 89,635
6,189 × 1.00 = 6,189
Dual Heavy Phaser Cannons - Rapid Fire III ⌖ 387 ≙ 16% 251 90% 4% 132% 0% 422,559 × 0.31 = 131,596
49,453 × 1.47 = 72,480
7,837 × 1.00 = 7,837
Dual Heavy Phaser Cannons ⌖ 350 ≙ 15% 285 93% 5% 125% 0% 359,804 × 0.30 = 109,048
63,709 × 1.24 = 78,748
3,835 × 1.00 = 3,835
Phaser Dual Beam Bank ⌖ 285 ≙ 12% 319 97% 3% 141% 0% 294,541 × 0.27 = 78,537
57,332 × 1.35 = 77,363
Phaser Turret - Rapid Fire III ⌖ 232 ≙ 10% 712 91% 3% 122% 0% 260,601 × 0.28 = 71,791
34,362 × 1.43 = 48,978
6,116 × 1.00 = 6,116
Phaser Turret ⌖ 173 ≙ 7% 619 92% 4% 141% 0% 182,022 × 0.24 = 44,359
38,564 × 1.23 = 47,413
2,951 × 1.00 = 2,951
Dual Phaser Banks - Target Engines II ⌖ 30 ≙ 1% 49 100% 4% 256% 0% 33,261 × 0.18 = 6,083
6,657 × 1.54 = 10,256
Autonomous Regeneration Sequencer ✚ 78 ≙ 61% 21 100% 0% - - 42,576 × 1.00 = 42,576
Science Team I ✚ 29 ≙ 23% 2 100% 0% - - 16,146 × 1.00 = 16,146
Emergency Power to Shields I ✚ 10 ≙ 8% 1 100% 0% - - 5,382 × 1.00 = 5,382
Multi-Regenerative Shield Array ✚ 5 ≙ 4% 8 100% 0% - - 2,880 × 1.00 = 2,880
Transfer Shield Strength II ✚ 5 ≙ 4% 3 100% 0% - - 2,688 × 1.00 = 2,688
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Ijoysy
Phaser Array ⌖ 457 ≙ 62% 2,086 98% 4% 156% 0% 554,281 × 0.06 = 33,607
148,542 × 1.30 = 193,203
23,481 × 1.00 = 23,481
Ramming Speed III ⌖ 27 ≙ 4% 1 100% 0% - 0% 14,947 × 1.00 = 14,947
Ramming Speed III ⌖ 23 ≙ 3% 2 100% 0% - 0% 22,147 × 0.52 = 11,627
106 × 9.97 = 1,057
Phaser Beam Array - Target Auxiliary I ⌖ 8 ≙ 1% 44 100% 0% - 0% 10,235 × 0.09 = 969
2,573 × 1.38 = 3,556
Phaser Beam Array - Target Shields I ⌖ 6 ≙ 1% 37 97% 3% 215% 0% 6,579 × 0.03 = 191
3,030 × 1.07 = 3,255
Phaser Beam Array - Target Engines I ⌖ 5 ≙ 1% 35 97% 3% 178% 0% 6,724 × 0.04 = 277
1,564 × 1.75 = 2,735
Phaser Beam Array - Target Weapons I ⌖ 4 ≙ 1% 30 100% 7% 302% 0% 6,892 × 0.04 = 247
784 × 2.37 = 1,858
Warp Core Breach ⌖ 1 ≙ 0% 2 100% 0% - 0% 3,758 × 0.03 = 111
60 × 5.93 = 356
Transfer Shield Strength III ✚ 352 ≙ 20% 83 100% 0% - - 193,014 × 1.00 = 193,014
Engineering Team III ✚ 324 ≙ 18% 15 100% 0% - - 177,261 × 1.00 = 177,261
Autonomous Regeneration Sequencer ✚ 320 ≙ 18% 62 100% 0% - - 175,460 × 1.00 = 175,460
Auxiliary Power to the Structural Integrity Field III ✚ 227 ≙ 13% 13 100% 0% - - 124,232 × 1.00 = 124,232
Transfer Shield Strength II ✚ 192 ≙ 11% 61 100% 0% - - 105,206 × 1.00 = 105,206
Hazard Emitters I ✚ 150 ≙ 8% 86 100% 0% - - 81,984 × 1.00 = 81,984
Emergency Power to Shields I ✚ 104 ≙ 6% 9 100% 0% - - 57,231 × 1.00 = 57,231
Multi-Regenerative Shield Array ✚ 57 ≙ 3% 60 100% 0% - - 31,080 × 1.00 = 31,080
Extend Shields II ✚ 50 ≙ 3% 39 100% 0% - - 27,349 × 1.00 = 27,349
Danube Runabout (48x)
Photon Torpedo ⌖ 82 ≙ 11% 241 83% 1% 274% 0% 259,060 × 0.06 = 16,592
6,132 × 4.65 = 28,541
Phaser Array ⌖ 69 ≙ 9% 1,403 93% 1% 208% 0% 85,178 × 0.05 = 3,933
24,694 × 1.38 = 33,998
Tractor Beam I ⌖ 12 ≙ 2% 386 100% 2% 96% 0% 9,771 × 0.68 = 6,692
Warp Core Breach ⌖ 12 ≙ 2% 7 100% 0% - 0% 15,114 × 0.33 = 5,043
340 × 3.76 = 1,280
Warp Core Breach ⌖ 1 ≙ 0% 4 100% 0% - 0% 1,777 × 0.07 = 132
55 × 5.24 = 288
Photonic Cruiser (4x)
Phaser Array ⌖ 22 ≙ 3% 353 87% 2% 180% 0% 27,720 × 0.04 = 1,028
8,980 × 1.11 = 9,996
772 × 1.00 = 772
Quantum Torpedo ⌖ 3 ≙ 0% 11 91% 0% - 0% 13,617 × 0.03 = 360
302 × 4.54 = 1,372
Photonic Escort (2x)
Phaser Array ⌖ 2 ≙ 0% 19 79% 0% - 0% 1,924 × 0.14 = 271
688 × 1.01 = 696
Quantum Torpedo ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Jaden
Dual Heavy Antiproton Cannons ⌖ 68 ≙ 21% 172 96% 3% 127% 0% 75,160 × 0.08 = 6,231
24,502 × 1.10 = 26,885
4,175 × 1.00 = 4,175
Quantum Torpedo ⌖ 61 ≙ 19% 43 93% 0% - 0% 125,627 × 0.17 = 20,952
2,321 × 5.28 = 12,248
Antiproton Array ⌖ 57 ≙ 18% 236 97% 3% 163% 0% 69,591 × 0.14 = 10,021
13,718 × 1.49 = 20,398
978 × 1.00 = 978
Dual Heavy Antiproton Cannons - Rapid Fire II ⌖ 39 ≙ 12% 106 95% 5% 62% 0% 52,196 × 0.09 = 4,630
10,973 × 1.33 = 14,573
2,166 × 1.00 = 2,166
Quantum Torpedo - Spread I ⌖ 35 ≙ 11% 21 100% 5% 175% 0% 64,157 × 0.19 = 12,492
1,584 × 3.67 = 5,817
684 × 1.00 = 684
Quantum Torpedo - Salvo III ⌖ 34 ≙ 11% 39 92% 0% - 0% 84,141 × 0.13 = 10,601
1,840 × 4.38 = 8,054
Antiproton Array - Overload I ⌖ 22 ≙ 7% 10 100% 0% - 0% 22,618 × 0.06 = 1,247
8,085 × 1.33 = 10,770
Heavy Graviton Beam ⌖ 4 ≙ 1% 4 100% 0% - 0% 5,038 × 0.35 = 1,755
66 × 4.68 = 309
Antiproton Beam Array - Target Weapons II ⌖ 2 ≙ 1% 15 93% 7% 137% 0% 2,676 × 0.03 = 71
836 × 1.23 = 1,029
Science Team I ✚ 104 ≙ 83% 7 100% 0% - - 56,747 × 1.00 = 56,747
Engineering Team I ✚ 22 ≙ 17% 2 100% 0% - - 11,907 × 1.00 = 11,907
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Kepar
Dual Phaser Cannons - Rapid Fire I ⌖ 118 ≙ 34% 342 85% 5% 118% 0% 108,996 × 0.24 = 26,537
22,302 × 1.25 = 27,795
10,374 × 1.00 = 10,374
Dual Phaser Cannons ⌖ 51 ≙ 14% 247 78% 4% 121% 0% 73,791 × 0.04 = 2,590
14,693 × 1.50 = 21,989
3,323 × 1.00 = 3,323
Phaser Turret ⌖ 50 ≙ 14% 388 84% 4% 142% 0% 65,809 × 0.03 = 2,232
15,529 × 1.42 = 22,059
3,113 × 1.00 = 3,113
Dual Phaser Cannons - Rapid Fire II ⌖ 46 ≙ 13% 136 85% 7% 134% 0% 64,972 × 0.03 = 2,211
11,125 × 1.35 = 15,042
7,840 × 1.00 = 7,840
Phaser Turret - Rapid Fire I ⌖ 43 ≙ 12% 273 90% 4% 197% 0% 45,465 × 0.11 = 4,932
9,697 × 1.44 = 13,937
4,435 × 1.00 = 4,435
Phaser Turret - Rapid Fire II ⌖ 27 ≙ 8% 180 90% 5% 163% 0% 44,379 × 0.04 = 1,591
6,139 × 1.68 = 10,332
3,134 × 1.00 = 3,134
Ramming Speed III ⌖ 17 ≙ 5% 2 100% 0% - 0% 16,107 × 0.52 = 8,456
151 × 7.13 = 1,077
Transfer Shield Strength II ✚ 111 ≙ 49% 80 100% 0% - - 60,796 × 1.00 = 60,796
Science Team I ✚ 94 ≙ 41% 6 100% 0% - - 51,705 × 1.00 = 51,705
Engineering Team I ✚ 23 ≙ 10% 2 100% 0% - - 12,720 × 1.00 = 12,720
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Linty
Phaser Array ⌖ 135 ≙ 31% 1,112 96% 3% 149% 0% 133,609 × 0.22 = 28,986
32,777 × 1.32 = 43,274
1,866 × 1.00 = 1,866
Quantum Torpedo ⌖ 107 ≙ 25% 75 91% 1% 239% 0% 221,726 × 0.16 = 36,398
4,633 × 4.83 = 22,375
Photonic Shockwave I ⌖ 85 ≙ 20% 26 100% 4% 110% 0% 56,794 × 0.77 = 43,708
692 × 4.15 = 2,875
Quantum Torpedo - Salvo II ⌖ 47 ≙ 11% 21 90% 0% - 0% 70,506 × 0.33 = 23,020
657 × 4.35 = 2,858
Tractor Beam I ⌖ 13 ≙ 3% 184 100% 5% 55% 0% 9,402 × 0.74 = 6,919
Transfer Shield Strength III ✚ 231 ≙ 31% 64 100% 0% - - 126,551 × 1.00 = 126,551
Autonomous Regeneration Sequencer ✚ 150 ≙ 20% 52 100% 0% - - 82,398 × 1.00 = 82,398
Transfer Shield Strength II ✚ 122 ≙ 16% 40 100% 0% - - 67,028 × 1.00 = 67,028
Extend Shields I ✚ 114 ≙ 15% 128 100% 0% - - 62,448 × 1.00 = 62,448
Emergency Power to Shields I ✚ 75 ≙ 10% 7 100% 0% - - 41,342 × 1.00 = 41,342
Science Team I ✚ 32 ≙ 4% 2 100% 0% - - 17,564 × 1.00 = 17,564
Hazard Emitters II ✚ 10 ≙ 1% 5 100% 0% - - 5,495 × 1.00 = 5,495
Multi-Regenerative Shield Array ✚ 9 ≙ 1% 10 100% 0% - - 4,800 × 1.00 = 4,800
Photonic Cruiser (2x)
Phaser Array ⌖ 22 ≙ 5% 308 80% 1% 145% 0% 23,227 × 0.16 = 3,638
6,182 × 1.29 = 7,974
517 × 1.00 = 517
Quantum Torpedo ⌖ 1 ≙ 0% 8 50% 0% - 0% 5,526 × 0.04 = 223
81 × 6.65 = 539
Photonic Escort (3x)
Quantum Torpedo ⌖ 9 ≙ 2% 10 80% 0% - 0% 14,912 × 0.29 = 4,298
168 × 5.05 = 849
Phaser Array ⌖ 9 ≙ 2% 91 75% 3% 195% 0% 9,415 × 0.19 = 1,749
1,945 × 1.54 = 3,002
49 × 1.00 = 49
Quad Phaser Cannons ⌖ 1 ≙ 0% 29 55% 0% - 0% 1,234 × 0.05 = 60
182 × 2.26 = 412
Polaris Class Science Vessel
Photon Torpedo ⌖ 1 ≙ 0% 4 100% 0% - 0% 4,688 × 0.06 = 283
43 × 10.47 = 450
Phaser Array ⌖ 1 ≙ 0% 24 79% 0% - 0% 1,558 × 0.12 = 188
227 × 1.81 = 410
101 × 1.00 = 101
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Mew's Evil Twin
Beam Array - Fire at Will I ⌖ 1,751 ≙ 66% 3,491 79% 4% 127% 0% 1,068,893 × 0.55 = 589,259
258,363 × 1.36 = 352,290
17,685 × 1.00 = 17,685
Phaser Array ⌖ 865 ≙ 33% 1,963 96% 3% 131% 0% 894,599 × 0.26 = 236,442
161,701 × 1.29 = 208,930
28,467 × 1.00 = 28,467
Redirect Feedback ✚ 255 ≙ 22% 32 100% 0% - - 139,908 × 1.00 = 139,908
Extend Shields III ✚ 200 ≙ 17% 147 100% 0% - - 109,443 × 1.00 = 109,443
Rotate Shield Frequency III ✚ 162 ≙ 14% 133 100% 0% - - 88,783 × 1.00 = 88,783
Transfer Shield Strength II ✚ 116 ≙ 10% 60 100% 0% - - 63,628 × 1.00 = 63,628
Engineering Team III ✚ 114 ≙ 10% 6 100% 0% - - 62,656 × 1.00 = 62,656
Transfer Shield Strength I ✚ 95 ≙ 8% 59 100% 0% - - 51,804 × 1.00 = 51,804
Emergency Power to Shields II ✚ 92 ≙ 8% 7 100% 0% - - 50,232 × 1.00 = 50,232
Hazard Emitters I ✚ 46 ≙ 4% 41 100% 0% - - 24,992 × 1.00 = 24,992
Emergency Power to Shields I ✚ 39 ≙ 3% 4 100% 0% - - 21,528 × 1.00 = 21,528
Auxiliary Power to the Structural Integrity Field II ✚ 27 ≙ 2% 3 100% 0% - - 14,816 × 1.00 = 14,816
Starfleet Chevron
Phaser Array ⌖ 14 ≙ 1% 116 95% 0% - 0% 17,250 × 0.19 = 3,334
2,951 × 1.56 = 4,604
Beam Array - Fire at Will I ⌖ 3 ≙ 0% 3 100% 0% - 0% 1,385 × 1.34 = 1,862
Tractor Beam I ⌖ 0 ≙ 0% 4 100% 0% - 0% 188 × 0.71 = 134
Engineering Team I ✚ 7 ≙ 1% 1 100% 0% - - 3,617 × 1.00 = 3,617
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Monte Banks
Dual Heavy Tetryon Cannons - Rapid Fire III ⌖ 512 ≙ 21% 345 94% 4% 181% 0% 563,765 × 0.28 = 159,667
62,021 × 1.46 = 90,857
29,709 × 1.00 = 29,709
Dual Heavy Tetryon Cannons - Scatter Volley I ⌖ 487 ≙ 20% 328 99% 4% 133% 0% 432,790 × 0.30 = 130,933
89,779 × 1.32 = 118,362
17,245 × 1.00 = 17,245
Dual Heavy Tetryon Cannons ⌖ 451 ≙ 19% 337 95% 3% 173% 0% 464,946 × 0.32 = 150,142
54,700 × 1.35 = 74,032
23,034 × 1.00 = 23,034
Point Defense System ⌖ 389 ≙ 16% 144 100% 0% - 0% 197,930 × 0.94 = 186,248
15,405 × 1.73 = 26,612
Tetryon Turret - Rapid Fire III ⌖ 209 ≙ 9% 666 90% 5% 130% 0% 217,520 × 0.24 = 53,150
40,496 × 1.38 = 56,065
4,985 × 1.00 = 4,985
Tetryon Turret ⌖ 175 ≙ 7% 558 88% 5% 145% 0% 173,242 × 0.24 = 41,329
41,371 × 1.29 = 53,227
1,477 × 1.00 = 1,477
Tetryon Turret - Scatter Volley I ⌖ 164 ≙ 7% 428 96% 7% 128% 0% 159,932 × 0.24 = 37,644
36,695 × 1.34 = 49,048
3,305 × 1.00 = 3,305
Chroniton Torpedo - Spread I ⌖ 21 ≙ 1% 13 100% 0% - 0% 24,676 × 0.36 = 8,772
664 × 4.39 = 2,913
Chroniton Torpedo ⌖ 1 ≙ 0% 2 100% 0% - 0% 3,354 × 0.03 = 114
151 × 3.78 = 571
Emergency Power to Shields I ✚ 119 ≙ 29% 12 100% 0% - - 65,297 × 1.00 = 65,297
Auxiliary Power to the Structural Integrity Field I ✚ 119 ≙ 29% 23 100% 0% - - 65,112 × 1.00 = 65,112
Redirect Feedback ✚ 84 ≙ 21% 13 100% 0% - - 46,200 × 1.00 = 46,200
Transfer Shield Strength II ✚ 70 ≙ 17% 43 100% 0% - - 38,242 × 1.00 = 38,242
Hazard Emitters I ✚ 14 ≙ 3% 15 100% 0% - - 7,742 × 1.00 = 7,742
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Stewie Griffin
Phaser Turret ⌖ 112 ≙ 16% 1,410 95% 3% 138% 0% 134,862 × 0.05 = 7,235
40,762 × 1.20 = 48,716
5,539 × 1.00 = 5,539
Torpedo Point Defense System ⌖ 77 ≙ 11% 146 100% 0% - 0% 199,441 × 0.08 = 16,190
6,270 × 4.02 = 25,218
539 × 1.00 = 539
Plasma Fire ⌖ 60 ≙ 8% 264 100% 0% - 0% 47,511 × 0.69 = 32,818
Plasma Torpedo - Spread II ⌖ 51 ≙ 7% 97 100% 1% 246% 0% 146,416 × 0.05 = 8,002
4,941 × 3.79 = 18,732
1,017 × 1.00 = 1,017
Phaser Turret - Rapid Fire I ⌖ 46 ≙ 6% 474 93% 2% 84% 0% 46,725 × 0.06 = 2,577
15,644 × 1.08 = 16,866
5,585 × 1.00 = 5,585
Quantum Torpedo ⌖ 36 ≙ 5% 21 86% 11% 183% 0% 64,487 × 0.19 = 12,446
2,060 × 3.46 = 7,124
Plasma Torpedo ⌖ 35 ≙ 5% 113 96% 0% - 0% 59,861 × 0.23 = 13,832
1,279 × 4.32 = 5,523
Chroniton Torpedo - Spread II ⌖ 27 ≙ 4% 23 100% 4% 199% 0% 37,652 × 0.25 = 9,556
1,601 × 3.34 = 5,348
Warp Core Breach ⌖ 26 ≙ 4% 4 100% 0% - 0% 19,689 × 0.67 = 13,163
401 × 2.95 = 1,184
Plasma Torpedo - Spread I ⌖ 23 ≙ 3% 36 100% 0% - 0% 64,686 × 0.05 = 3,164
2,340 × 4.05 = 9,474
Transphasic Torpedo ⌖ 19 ≙ 3% 14 86% 0% - 0% 24,592 × 0.37 = 9,013
392 × 4.00 = 1,568
Quantum Torpedo - Spread I ⌖ 17 ≙ 2% 17 100% 6% 162% 0% 60,196 × 0.03 = 1,723
2,268 × 2.98 = 6,766
798 × 1.00 = 798
Transphasic Torpedo - Spread II ⌖ 16 ≙ 2% 24 100% 0% - 0% 25,175 × 0.29 = 7,178
354 × 5.03 = 1,782
Chroniton Torpedo ⌖ 13 ≙ 2% 18 100% 0% - 0% 42,367 × 0.03 = 1,329
1,301 × 4.29 = 5,577
Quantum Torpedo - Spread II ⌖ 3 ≙ 0% 6 100% 17% 259% 0% 14,347 × 0.03 = 425
178 × 6.74 = 1,200
Warp Core Breach ⌖ 2 ≙ 0% 2 100% 0% - 0% 4,038 × 0.03 = 120
295 × 2.78 = 819
Rotate Shield Frequency III ✚ 105 ≙ 23% 80 100% 0% - - 57,630 × 1.00 = 57,630
Hazard Emitters II ✚ 81 ≙ 17% 70 100% 0% - - 44,164 × 1.00 = 44,164
Redirect Feedback ✚ 75 ≙ 16% 16 100% 0% - - 41,277 × 1.00 = 41,277
Hazard Emitters I ✚ 68 ≙ 15% 75 100% 0% - - 37,156 × 1.00 = 37,156
Emergency Power to Shields I ✚ 52 ≙ 11% 5 100% 0% - - 28,661 × 1.00 = 28,661
Miraculous Repairs III ✚ 27 ≙ 6% 1 100% 0% - - 14,625 × 1.00 = 14,625
Federation Cruiser
Phaser Array ⌖ 52 ≙ 7% 268 87% 0% - 0% 63,223 × 0.04 = 2,800
20,833 × 1.20 = 24,922
666 × 1.00 = 666
Tractor Beam III ⌖ 14 ≙ 2% 82 100% 5% 100% 0% 11,396 × 0.66 = 7,535
Quantum Torpedo ⌖ 7 ≙ 1% 8 75% 0% - 0% 25,956 × 0.03 = 783
892 × 3.68 = 3,283
Quantum Torpedo - Salvo II ⌖ 5 ≙ 1% 5 80% 0% - 0% 14,693 × 0.03 = 489
545 × 4.13 = 2,251
Engineering Team I ✚ 31 ≙ 7% 2 100% 0% - - 16,747 × 1.00 = 16,747
Emergency Power to Shields I ✚ 27 ≙ 6% 2 100% 0% - - 14,886 × 1.00 = 14,886
Advanced Danube Runabout (22x)
Phaser Array ⌖ 31 ≙ 4% 586 94% 1% 195% 0% 35,766 × 0.05 = 1,900
13,556 × 1.12 = 15,209
Chroniton Torpedo ⌖ 20 ≙ 3% 73 82% 3% 303% 0% 68,175 × 0.03 = 2,009
2,288 × 3.81 = 8,725
Tractor Beam II ⌖ 8 ≙ 1% 226 100% 1% 101% 0% 7,294 × 0.58 = 4,201
Warp Core Breach ⌖ 3 ≙ 0% 6 100% 0% - 0% 2,881 × 0.39 = 1,128
91 × 4.12 = 375
Warp Core Breach ⌖ 1 ≙ 0% 2 100% 0% - 0% 4,098 × 0.03 = 121
138 × 4.08 = 563
Emission-Seeking Quantum Torpedo
Torpedo Explosion ⌖ 1 ≙ 0% 5 80% 0% - 0% 5,671 × 0.03 = 180
123 × 4.89 = 601
Work Bee CMU
Warp Core Breach ⌖ 1 ≙ 0% 1 100% 0% - 0% 461 × 1.30 = 598
Work Bee CMU
Hull Repair ✚ 1 ≙ 0% 1 100% 0% - - 361 × 1.00 = 361