The Hilbert Score
Analyzing STO logs since 2011

Start 12/15/2021, 22:53:13
End 12/15/2021, 22:57:07
Duration 2:37 / 3:54
Season S24: Reflections
Map Infected: The Conduit ✔
Region Space
Link https://hilbertscore.azurewebsites.net/e/c7rlp
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Amanda von Vulkan
Spiral Wave Disruptor Beam Array ⌖ 15,266 ≙ 29% 203 100% 61% 221% 30% 1,097,636 × 1.78 = 1,955,609
416,278 × 1.06 = 441,079
Spiral Wave Disruptor Array - Overload I ⌖ 13,239 ≙ 25% 62 100% 50% 244% 27% 894,031 × 1.94 = 1,730,642
310,196 × 1.12 = 347,846
Disruptor Array - Overload I ⌖ 6,007 ≙ 11% 30 100% 50% 230% 27% 409,215 × 1.94 = 791,934
134,559 × 1.12 = 151,149
Kinetic Cutting Beam ⌖ 5,259 ≙ 10% 74 100% 51% 259% 16% 426,694 × 1.84 = 787,133
138,577 × 0.28 = 38,516
Disruptor Array ⌖ 4,477 ≙ 8% 70 100% 54% 206% 29% 353,302 × 1.67 = 589,471
104,985 × 1.08 = 113,399
House Martok Disruptor Array - Overload I ⌖ 2,542 ≙ 5% 14 100% 71% 160% 21% 174,685 × 1.79 = 313,357
77,983 × 1.10 = 85,712
House Martok Disruptor Array ⌖ 2,183 ≙ 4% 43 100% 49% 171% 19% 170,475 × 1.62 = 275,649
62,948 × 1.07 = 67,074
Delayed Overload Cascade I ⌖ 1,830 ≙ 3% 29 100% 41% 224% 7% 123,665 × 1.59 = 196,199
384,215 × 0.24 = 91,091
Counter-Offensive ⌖ 362 ≙ 1% 5 100% 0% - 0% 38,384 × 1.23 = 47,083
10,646 × 0.91 = 9,741
Refracting Tetryon Cascade (Rank 2) ⌖ 242 ≙ 0% 2 100% 0% - 50% 28,228 × 1.35 = 38,046
Refracting Tetryon Cascade (Rank 2) ⌖ 114 ≙ 0% 2 100% 0% - 0% 14,995 × 1.19 = 17,919
Best Served Cold III ⌖ 100 ≙ 0% 34 100% 0% - 0% 5,015 × 2.86 = 14,321
1,016 × 1.33 = 1,355
Distributed Targeting I - Disruptor ⌖ 56 ≙ 0% 9 100% 0% - 0% 5,083 × 1.00 = 5,083
4,159 × 0.90 = 3,743
Refracting Tetryon Cascade (Rank 2) ⌖ 35 ≙ 0% 1 100% 0% - 0% 605 × 1.00 = 605
5,442 × 0.90 = 4,897
Distributed Targeting I - Kinetic ⌖ 23 ≙ 0% 6 100% 0% - 0% 2,984 × 1.00 = 2,984
2,441 × 0.22 = 549
Regenerative Integrity Field ✚ 465 ≙ 27% 10 100% 0% - - 72,999 × 1.00 = 72,999
Ablative Hazard Shielding - Structural Integrity Reinforcement ✚ 404 ≙ 24% 1 100% 0% - - 29,394 × 1.05 = 30,864
32,565 × 1.00 = 32,565
Hazard Emitters III ✚ 288 ≙ 17% 39 100% 0% - - 43,065 × 1.05 = 45,218
Regenerative Integrity Field ✚ 184 ≙ 11% 2 100% 0% - - 27,448 × 1.05 = 28,820
Automated Reinforcement II ✚ 164 ≙ 10% 23 100% 0% - - 25,674 × 1.00 = 25,674
Auxiliary Power to the Structural Integrity Field II ✚ 129 ≙ 8% 4 100% 0% - - 19,258 × 1.05 = 20,221
Brace for Impact III ✚ 62 ≙ 4% 29 100% 0% - - 9,259 × 1.05 = 9,722
Drone Swarm (7x)
Hull Slice ⌖ 1,742 ≙ 3% 38 95% 50% -2% 0% 126,927 × 2.15 = 273,518
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Johanna
Herald Antiproton Dual Beam Bank - Overload III ⌖ 10,520 ≙ 18% 38 95% 33% 149% 39% 762,246 × 2.14 = 1,628,971
24,683 × 0.92 = 22,691
Herald Antiproton Dual Beam Bank ⌖ 7,818 ≙ 14% 144 100% 39% 110% 29% 490,805 × 2.06 = 1,010,317
219,425 × 0.99 = 217,119
Kinetic Cutting Beam ⌖ 5,128 ≙ 9% 86 100% 44% 154% 34% 345,910 × 2.19 = 757,440
190,264 × 0.25 = 47,619
Nukara Hyper Antiproton Dual Beam Bank - Overload III ⌖ 3,684 ≙ 6% 12 100% 42% 168% 33% 260,166 × 2.19 = 569,929
9,256 × 0.92 = 8,516
Recursive Shearing III ⌖ 3,559 ≙ 6% 3 100% 0% - 0% 558,799 × 1.00 = 558,799
Nukara Hyper Dual Antiproton Bank ⌖ 2,908 ≙ 5% 45 100% 69% 157% 22% 183,851 × 1.94 = 355,852
101,400 × 0.99 = 100,713
Weaponized Time Crystals ⌖ 2,815 ≙ 5% 155 100% 0% - 0% 220,852 × 2.00 = 441,968
Antiproton Support Array - Overload III ⌖ 2,775 ≙ 5% 14 93% 62% 148% 31% 176,965 × 2.19 = 388,058
52,818 × 0.90 = 47,627
Advanced Radiant Antiproton Array ⌖ 2,299 ≙ 4% 53 100% 45% 152% 42% 122,260 × 2.12 = 259,029
97,242 × 1.05 = 101,882
Advanced Radiant Antiproton Array - Overload III ⌖ 2,222 ≙ 4% 11 100% 45% 119% 27% 143,012 × 2.10 = 300,358
53,922 × 0.90 = 48,530
Antiproton Support Turret - Scatter Volley I ⌖ 1,737 ≙ 3% 76 99% 51% 158% 23% 97,766 × 2.05 = 199,938
75,796 × 0.96 = 72,758
Antiproton Support Array ⌖ 1,649 ≙ 3% 56 100% 41% 134% 38% 97,036 × 2.03 = 197,192
61,389 × 1.01 = 61,726
Antiproton Support Turret ⌖ 633 ≙ 1% 21 100% 33% 148% 48% 49,967 × 1.88 = 94,104
5,883 × 0.90 = 5,295
Molecular Deconstruction Beam ⌖ 462 ≙ 1% 10 100% 0% - 0% 35,430 × 2.05 = 72,521
✚ 67 ≙ 7% 10,000 × 1.05 = 10,500
Alliance Lance ⌖ 322 ≙ 1% 1 100% 0% - 100% 23,538 × 2.15 = 50,592
Channeled Deconstruction I ⌖ 272 ≙ 0% 18 100% 33% 165% 11% 20,900 × 2.04 = 42,627
Distributed Targeting I - Antiproton ⌖ 140 ≙ 0% 46 100% 0% - 0% 17,802 × 1.00 = 17,802
4,643 × 0.90 = 4,179
Best Served Cold III ⌖ 132 ≙ 0% 120 100% 0% - 0% 7,548 × 2.48 = 18,719
1,179 × 1.52 = 1,789
187 × 1.00 = 187
Hyper Antiproton - Beam Refraction ⌖ 17 ≙ 0% 3 100% 0% - 0% 293 × 1.09 = 319
2,635 × 0.90 = 2,371
Distributed Targeting I - Kinetic ⌖ 12 ≙ 0% 7 100% 0% - 0% 1,630 × 1.00 = 1,630
951 × 0.23 = 214
Restorative Protomatter Matrix ✚ 301 ≙ 32% 5 100% 0% - - 25,938 × 1.05 = 27,235
20,000 × 1.00 = 20,000
Automated Reinforcement II ✚ 195 ≙ 21% 20 100% 0% - - 30,550 × 1.00 = 30,550
Hazard Emitters II ✚ 119 ≙ 13% 16 100% 100% - - 17,805 × 1.05 = 18,696
Auxiliary Power to the Structural Integrity Field I ✚ 71 ≙ 8% 3 100% 0% - - 10,580 × 1.05 = 11,109
Transfer Shield Strength I ✚ 63 ≙ 7% 17 100% 0% - - 9,963 × 1.00 = 9,963
Reflexive Emitters ✚ 51 ≙ 5% 1 100% 0% - - 8,000 × 1.00 = 8,000
Shield Mastery - Absorption ✚ 51 ≙ 5% 1 100% 0% - - 8,000 × 1.00 = 8,000
Elite Tactical Flyers (12x)
Phaser Array ⌖ 5,660 ≙ 10% 809 100% 5% 104% 0% 342,622 × 2.19 = 751,413
115,106 × 1.19 = 137,257
Beam Array ⌖ 2,853 ≙ 5% 412 100% 5% 92% 0% 168,311 × 2.21 = 372,005
65,290 × 1.16 = 75,883
Best Served Cold III ⌖ 3 ≙ 0% 41 100% 0% - 0% 191 × 2.14 = 409
Hangar Pet - Rank 1 ✚ 14 ≙ 1% 1 100% 0% - - 2,128 × 1.00 = 2,128
Elite Defense Satellite
Phaser Beam Array - Fire at Will III ⌖ 48 ≙ 0% 28 93% 0% - 0% 1,063 × 1.33 = 1,419
6,648 × 0.92 = 6,100
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Juliet
Advanced Disruptor Array - Overload II ⌖ 11,860 ≙ 25% 58 100% 47% 287% 0% 750,650 × 2.05 = 1,541,374
316,752 × 1.01 = 320,610
Disruptor Array - Overload II ⌖ 7,759 ≙ 16% 41 100% 39% 313% 0% 464,689 × 2.13 = 987,717
232,571 × 0.99 = 230,427
Disruptor Array ⌖ 7,239 ≙ 15% 149 100% 43% 251% 0% 440,004 × 2.10 = 923,809
215,888 × 0.98 = 212,645
Advanced Disruptor Array ⌖ 6,408 ≙ 13% 131 100% 37% 285% 0% 390,847 × 2.14 = 834,724
173,377 × 0.99 = 171,331
Disruptor Array - Overload II ⌖ 4,185 ≙ 9% 23 100% 43% 216% 0% 246,578 × 2.14 = 527,262
121,284 × 1.07 = 129,751
Heavy Bio-Molecular Disruptor Turret ⌖ 2,792 ≙ 6% 74 100% 49% 175% 0% 169,490 × 2.20 = 373,250
65,092 × 1.00 = 65,102
Entropic Rider ⌖ 2,613 ≙ 5% 70 100% 16% 255% 0% 176,854 × 2.32 = 410,202
Elachi Torpedo - Spread III ⌖ 1,349 ≙ 3% 28 100% 25% 243% 0% 88,752 × 1.94 = 172,145
149,121 × 0.27 = 39,707
Kemocite-Laced Weaponry I ⌖ 760 ≙ 2% 40 100% 0% - 0% 45,980 × 1.78 = 81,948
38,224 × 0.98 = 37,398
Structural Integrity Collapse I ⌖ 640 ≙ 1% 41 100% 61% 172% 0% 49,604 × 2.02 = 100,430
Distributed Targeting I - Disruptor ⌖ 425 ≙ 1% 37 100% 0% - 0% 53,515 × 0.99 = 52,766
15,549 × 0.90 = 13,994
Elachi Torpedo ⌖ 414 ≙ 1% 4 100% 25% 180% 0% 24,086 × 2.36 = 56,770
36,065 × 0.23 = 8,222
Glorious Charge ⌖ 392 ≙ 1% 1 100% 0% - 0% 36,802 × 1.67 = 61,474
Best Served Cold III ⌖ 136 ≙ 0% 24 100% 0% - 0% 6,435 × 2.74 = 17,609
2,920 × 1.28 = 3,736
Distributed Targeting I - Kinetic ⌖ 41 ≙ 0% 6 100% 0% - 0% 5,802 × 1.00 = 5,802
2,898 × 0.22 = 652
Regenerative Integrity Field ✚ 376 ≙ 58% 8 100% 0% - - 59,041 × 1.00 = 59,041
Hazard Emitters II ✚ 138 ≙ 21% 36 100% 0% - - 20,606 × 1.05 = 21,636
Regenerative Integrity Field ✚ 66 ≙ 10% 1 100% 0% - - 9,829 × 1.05 = 10,320
Brace for Impact III ✚ 65 ≙ 10% 49 100% 0% - - 9,676 × 1.05 = 10,160
Na'Qjej Battlecruiser (2x)
Ramming Speed ⌖ 675 ≙ 1% 2 100% 0% - 0% 61,482 × 1.54 = 94,492
50,304 × 0.23 = 11,444
Advanced Disruptor Array - Overload III ⌖ 164 ≙ 0% 8 100% 0% - 0% 2,665 × 1.42 = 3,775
23,992 × 0.92 = 22,030
Advanced Disruptor Array ⌖ 22 ≙ 0% 4 100% 0% - 0% 321 × 1.98 = 637
2,893 × 0.97 = 2,798
Photon Torpedo - Salvo III ⌖ 18 ≙ 0% 1 100% 0% - 0% 579 × 2.31 = 1,335
5,213 × 0.30 = 1,559
Photon Torpedo ⌖ 17 ≙ 0% 1 100% 0% - 0% 802 × 1.39 = 1,117
7,216 × 0.23 = 1,624
Distributed Targeting I - Disruptor ⌖ 4 ≙ 0% 3 100% 0% - 0% 607 × 1.11 = 674
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Lea Hawk
Deteriorating Secondary Deflector ⌖ 11,732 ≙ 16% 67 100% 0% - 0% 798,249 × 1.89 = 1,508,180
347,328 × 0.96 = 333,751
Entropic Redistribution II ⌖ 2,727 ≙ 4% 9 100% 56% 37% 0% 235,555 × 1.82 = 428,125
Kinetic Cutting Beam ⌖ 1,622 ≙ 2% 95 100% 20% 80% 0% 118,234 × 2.06 = 243,665
45,330 × 0.24 = 10,968
Delphic Tear ⌖ 1,167 ≙ 2% 16 100% 56% 32% 0% 60,001 × 3.02 = 181,484
1,270 × 1.33 = 1,694
Neutronic Torpedo ⌖ 1,156 ≙ 2% 27 93% 16% 70% 0% 87,999 × 1.74 = 153,097
48,296 × 0.59 = 28,367
Gravimetric Photon Torpedo ⌖ 1,006 ≙ 1% 6 100% 33% 109% 0% 67,848 × 2.28 = 154,891
9,164 × 0.34 = 3,103
Isokinetic Cannon ⌖ 964 ≙ 1% 2 100% 100% - 0% 88,603 × 1.71 = 151,338
Molecular Deconstruction Beam ⌖ 876 ≙ 1% 14 100% 0% - 0% 69,578 × 1.98 = 137,511
✚ 80 ≙ 13% 12,000 × 1.05 = 12,600
Plasma Array ⌖ 863 ≙ 1% 99 97% 21% 64% 0% 50,765 × 2.10 = 106,603
29,306 × 0.99 = 28,901
Particle Emission Plasma Torpedo ⌖ 790 ≙ 1% 51 100% 0% - 0% 60,040 × 2.00 = 120,049
14,268 × 0.28 = 4,009
Thoron Infused Polaron Array ⌖ 778 ≙ 1% 71 100% 34% 80% 0% 48,871 × 2.11 = 103,223
20,102 × 0.94 = 18,963
Entropic Rider ⌖ 335 ≙ 0% 23 100% 0% - 0% 36,258 × 1.45 = 52,596
Entropic Cascade I ⌖ 234 ≙ 0% 6 100% 50% 67% 0% 19,381 × 1.90 = 36,785
Omega Kinetic Shearing (Rank 2) ⌖ 228 ≙ 0% 80 100% 0% - 0% 18,291 × 1.95 = 35,736
Entropic Cascade I - Secondary ⌖ 170 ≙ 0% 9 100% 0% - 0% 22,946 × 1.16 = 26,675
Refracting Tetryon Cascade (Rank 2) ⌖ 119 ≙ 0% 1 100% 0% - 0% 1,250 × 2.97 = 3,713
11,254 × 1.33 = 15,008
Best Served Cold III ⌖ 33 ≙ 0% 50 100% 0% - 0% 2,114 × 2.22 = 4,686
256 × 1.64 = 420
Unstable Thoron Radiation ⌖ 10 ≙ 0% 10 100% 0% - 0% 758 × 2.11 = 1,600
Distributed Targeting I - Kinetic ⌖ 7 ≙ 0% 6 100% 0% - 0% 892 × 1.00 = 892
730 × 0.22 = 164
Distributed Targeting I - Antiproton ⌖ 5 ≙ 0% 6 100% 0% - 0% 1,464 × 0.55 = 805
Distributed Targeting I - Plasma ⌖ 5 ≙ 0% 6 100% 0% - 0% 442 × 1.00 = 442
362 × 0.90 = 326
Distributed Targeting I - Polaron ⌖ 4 ≙ 0% 6 100% 0% - 0% 335 × 1.00 = 335
274 × 0.90 = 247
Plasma - Plasma Fire ⌖ 2 ≙ 0% 1 100% 0% - 0% 178 × 1.84 = 327
Science Team II ✚ 154 ≙ 25% 2 100% 0% - - 24,229 × 1.00 = 24,229
Hazard Emitters I ✚ 114 ≙ 19% 18 100% 0% - - 17,042 × 1.05 = 17,894
Transfer Shield Strength I ✚ 94 ≙ 15% 16 100% 0% - - 14,712 × 1.00 = 14,712
Emergency Power to Shields I ✚ 86 ≙ 14% 2 100% 0% - - 13,569 × 1.00 = 13,569
Auxiliary Power to the Structural Integrity Field I ✚ 82 ≙ 13% 2 100% 0% - - 12,267 × 1.05 = 12,880
Gravity Well III (4x)
Gravity Well III ⌖ 19,696 ≙ 26% 818 100% 64% 4% 0% 2,528,882 × 1.22 = 3,092,295
Advanced Epoch Fighter (12x)
Antiproton Array ⌖ 6,828 ≙ 9% 648 100% 6% 107% 0% 472,721 × 1.66 = 782,790
291,395 × 0.99 = 289,216
Chroniton Torpedo ⌖ 3,742 ≙ 5% 42 100% 2% 97% 0% 308,372 × 1.81 = 559,176
117,205 × 0.24 = 28,371
Channeled Deconstruction ⌖ 2,099 ≙ 3% 136 100% 1% 28% 0% 160,568 × 2.05 = 329,587
Warp Core Breach ⌖ 44 ≙ 0% 2 100% 0% - 0% 6,973 × 1.00 = 6,973
Distributed Targeting I - Antiproton ⌖ 4 ≙ 0% 6 100% 0% - 0% 533 × 1.11 = 593
Best Served Cold III ⌖ 3 ≙ 0% 22 100% 0% - 0% 195 × 2.06 = 402
Subspace Vortex III (3x)
Subspace Vortex III ⌖ 4,186 ≙ 6% 97 100% 69% 1% 0% 462,144 × 1.42 = 657,143
Aftershock Gravity Well (2x)
Aftershock Gravity Well ⌖ 2,915 ≙ 4% 325 100% 64% 1% 0% 409,876 × 1.12 = 457,640
Particle Plasma Emission Cloud (9x)
Plasma Particle Emission ⌖ 2,573 ≙ 3% 42 100% 21% -6% 0% 179,064 × 2.26 = 403,921
Timeline Collapse (3x)
Timeline Collapse I ⌖ 2,370 ≙ 3% 12 100% 75% -15% 0% 260,450 × 1.43 = 372,061
Inquiry Class
Quantum Torpedo - Salvo II ⌖ 870 ≙ 1% 3 100% 0% - 0% 80,428 × 1.70 = 136,532
Phaser Array ⌖ 731 ≙ 1% 42 93% 5% 170% 0% 48,517 × 1.35 = 65,467
54,202 × 0.91 = 49,368
Quantum Torpedo ⌖ 312 ≙ 0% 2 100% 0% - 0% 30,991 × 1.38 = 42,839
26,986 × 0.23 = 6,072
Tractor Beam II ⌖ 116 ≙ 0% 12 100% 25% 145% 0% 10,076 × 1.81 = 18,220
Miniature Gravimetric Rift (3x)
Gravimetric Rift ⌖ 1,472 ≙ 2% 17 100% 24% -5% 0% 77,182 × 2.99 = 231,055
Temporal Anomaly (2x)
Causal Anchor ⌖ 1,064 ≙ 1% 26 100% 27% 4% 0% 54,932 × 3.04 = 167,090
Pahvo Prism (10x)
Crystal Prism Attack ⌖ 908 ≙ 1% 108 93% 15% -8% 0% 124,850 × 1.14 = 142,545
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Robert
Plasma Array ⌖ 2,439 ≙ 24% 102 96% 26% 139% 0% 113,102 × 2.29 = 259,032
108,726 × 1.14 = 123,877
Plasma Beam Array - Fire at Will I ⌖ 2,348 ≙ 23% 177 98% 17% 91% 0% 106,528 × 1.93 = 206,030
174,766 × 0.93 = 162,684
Plasma Array - Overload II ⌖ 745 ≙ 7% 5 100% 40% 84% 0% 55,137 × 2.12 = 117,032
Romulan Plasma Array ⌖ 736 ≙ 7% 34 100% 21% 110% 0% 37,661 × 2.05 = 77,103
34,506 × 1.11 = 38,451
Assimilated Plasma Array ⌖ 732 ≙ 7% 33 100% 15% 152% 0% 33,788 × 2.16 = 72,862
37,077 × 1.13 = 42,004
Plasma Torpedo ⌖ 504 ≙ 5% 51 100% 29% 125% 0% 38,223 × 1.89 = 72,141
29,475 × 0.24 = 7,063
Assimilated Plasma Beam Array - Fire at Will I ⌖ 450 ≙ 4% 33 97% 22% 82% 0% 25,377 × 1.71 = 43,438
29,571 × 0.92 = 27,274
Endothermic Inhibitor Beam III ⌖ 377 ≙ 4% 19 100% 0% - 0% 20,686 × 2.86 = 59,159
Romulan Plasma Array - Overload II ⌖ 268 ≙ 3% 2 100% 50% 70% 0% 21,036 × 2.00 = 42,089
Assimilated Plasma Array - Overload II ⌖ 116 ≙ 1% 1 100% 0% - 0% 8,870 × 2.05 = 18,175
Assimilated Plasma Beam Array - Fire at Will I ⌖ 103 ≙ 1% 9 89% 0% - 0% 5,988 × 1.79 = 10,730
5,837 × 0.92 = 5,384
Plasma Torpedo - Spread II ⌖ 65 ≙ 1% 4 100% 25% 93% 0% 4,956 × 1.16 = 5,759
19,822 × 0.23 = 4,460
Plasma Fire ⌖ 56 ≙ 1% 28 100% 36% 132% 0% 8,790 × 1.00 = 8,790
Distributed Targeting I - Plasma ⌖ 38 ≙ 0% 26 100% 0% - 0% 3,396 × 1.00 = 3,396
2,779 × 0.90 = 2,501
Best Served Cold III ⌖ 28 ≙ 0% 29 100% 0% - 0% 1,251 × 2.73 = 3,411
708 × 1.29 = 914
Tachyon Charges ⌖ 16 ≙ 0% 2 100% 0% - 0% 0 × 2,524.00 = 2,524
Autonomous Regeneration Sequencer ✚ 363 ≙ 85% 12 100% 0% - - 54,286 × 1.05 = 57,000
Reflexive Emitters ✚ 51 ≙ 12% 1 100% 0% - - 8,000 × 1.00 = 8,000
Multi-Regenerative Shield Array ✚ 12 ≙ 3% 2 100% 0% - - 1,920 × 1.00 = 1,920
Hyper-Plasma Torpedo (6x)
Hyper-Plasma Torpedo ⌖ 710 ≙ 7% 18 100% 100% - 0% 31,839 × 2.40 = 76,510
107,607 × 0.30 = 32,465
3,021 × 0.80 = 2,418
Inquiry Class (3x)
Phaser Array ⌖ 213 ≙ 2% 33 100% 3% 224% 0% 11,064 × 1.00 = 11,064
24,831 × 0.90 = 22,348
Heavy Hyper-Plasma Torpedo (3x)
Hyper-Plasma Torpedo - Heavy I ⌖ 204 ≙ 2% 10 100% 0% - 0% 20,589 × 0.92 = 18,843
67,617 × 0.20 = 13,246
Cloaking Tractor Beam Mine (5x)
Romulan Tractor Beam Mine ⌖ 117 ≙ 1% 63 100% 48% 159% 0% 16,745 × 1.10 = 18,396
Hyper-Plasma Torpedo Spread (2x)
Hyper-Plasma Torpedo - Spread II ⌖ 72 ≙ 1% 4 100% 0% - 0% 3,862 × 2.29 = 8,857
10,771 × 0.23 = 2,477