The Hilbert Score
Analyzing STO logs since 2011

Start 7/29/2012, 10:43:50
End 7/29/2012, 10:52:29
Duration 7:48 / 8:39
Season S6: Under Siege
Map PvP: Arena (Space) ✖
Region Space
Link https://hilbertscore.azurewebsites.net/e/03jb
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Boko
Phaser Array ⌖ 330 ≙ 95% 1,205 97% 4% 139% 0% 338,520 × 0.10 = 32,740
76,166 × 1.49 = 113,218
8,691 × 1.00 = 8,691
Warp Core Breach ⌖ 4 ≙ 1% 2 100% 0% - 0% 10,729 × 0.04 = 379
337 × 4.62 = 1,557
Warp Core Breach ⌖ 3 ≙ 1% 4 100% 0% - 0% 7,306 × 0.04 = 258
244 × 4.48 = 1,093
Quantum Torpedo ⌖ 3 ≙ 1% 6 67% 0% - 0% 7,928 × 0.03 = 214
263 × 3.82 = 1,005
Phaser Beam Array - Fire at Will II ⌖ 2 ≙ 1% 11 91% 0% - 0% 1,799 × 0.06 = 109
821 × 1.28 = 1,048
Science Team I ✚ 120 ≙ 27% 6 100% 0% - - 56,187 × 1.00 = 56,187
Extend Shields III ✚ 120 ≙ 27% 62 100% 0% - - 56,108 × 1.00 = 56,108
Emergency Power to Shields III ✚ 88 ≙ 20% 4 100% 0% - - 41,460 × 1.00 = 41,460
Miraculous Repairs II ✚ 61 ≙ 14% 1 100% 0% - - 12,009 × 1.00 = 12,009
16,392 × 1.00 = 16,392
Rotate Shield Frequency III ✚ 46 ≙ 10% 28 100% 0% - - 21,428 × 1.00 = 21,428
Engineering Team I ✚ 14 ≙ 3% 1 100% 0% - - 6,512 × 1.00 = 6,512
Warp Plasma (3x)
Warp Plasma ⌖ 6 ≙ 2% 17 100% 0% - 0% 3,327 × 0.89 = 2,964
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Dal
Phased Polaron Beam ⌖ 495 ≙ 100% 1,137 88% 3% 130% 0% 402,692 × 0.17 = 67,818
121,178 × 1.21 = 146,767
17,253 × 1.00 = 17,253
Redirect Feedback ✚ 187 ≙ 51% 15 100% 0% - - 87,477 × 1.00 = 87,477
Auxiliary Power to the Structural Integrity Field III ✚ 81 ≙ 22% 7 100% 0% - - 37,934 × 1.00 = 37,934
Emergency Power to Shields III ✚ 45 ≙ 13% 2 100% 0% - - 21,315 × 1.00 = 21,315
Science Team I ✚ 20 ≙ 6% 1 100% 0% - - 9,592 × 1.00 = 9,592
Rotate Shield Frequency III ✚ 19 ≙ 5% 11 100% 0% - - 8,757 × 1.00 = 8,757
Transfer Shield Strength I ✚ 9 ≙ 3% 4 100% 0% - - 4,260 × 1.00 = 4,260
Hazard Emitters II ✚ 2 ≙ 1% 1 100% 0% - - 947 × 1.00 = 947
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Dead-Eye
Quantum Torpedo - Spread II ⌖ 59 ≙ 56% 20 100% 0% - 0% 70,432 × 0.29 = 20,249
2,642 × 2.26 = 5,974
1,267 × 1.00 = 1,267
Beam Array - Fire at Will I ⌖ 22 ≙ 21% 35 89% 6% 80% 0% 17,352 × 0.22 = 3,767
4,905 × 1.31 = 6,412
Phaser Array ⌖ 14 ≙ 13% 55 98% 0% - 0% 13,438 × 0.04 = 547
3,351 × 1.65 = 5,541
408 × 1.00 = 408
Quantum Torpedo - Salvo II ⌖ 5 ≙ 5% 6 100% 0% - 0% 13,982 × 0.04 = 624
247 × 6.92 = 1,710
Phaser Dual Beam Bank ⌖ 3 ≙ 3% 10 100% 0% - 0% 3,072 × 0.04 = 113
899 × 1.54 = 1,385
Photon Torpedo ⌖ 2 ≙ 1% 2 100% 0% - 0% 7,455 × 0.03 = 188
80 × 6.70 = 536
Emergency Power to Shields I ✚ 12 ≙ 100% 1 100% 0% - - 5,670 × 1.00 = 5,670
Phaser Array - Overload III ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Era Skysni
Phaser Array ⌖ 837 ≙ 52% 1,500 98% 4% 143% 0% 669,026 × 0.19 = 127,240
220,228 × 1.07 = 236,681
28,527 × 1.00 = 28,527
Beam Array - Fire at Will I ⌖ 772 ≙ 48% 1,348 87% 4% 115% 0% 449,389 × 0.45 = 201,398
122,443 × 1.24 = 151,235
9,011 × 1.00 = 9,011
Tractor Beam I ⌖ 5 ≙ 0% 83 100% 5% 62% 0% 3,341 × 0.71 = 2,365
Extend Shields II ✚ 204 ≙ 20% 160 100% 0% - - 95,441 × 1.00 = 95,441
Redirect Feedback ✚ 180 ≙ 18% 32 100% 0% - - 84,347 × 1.00 = 84,347
Transfer Shield Strength II ✚ 127 ≙ 13% 48 100% 0% - - 59,487 × 1.00 = 59,487
Emergency Power to Shields II ✚ 92 ≙ 9% 6 100% 0% - - 43,056 × 1.00 = 43,056
Engineering Team III ✚ 90 ≙ 9% 4 100% 0% - - 42,400 × 1.00 = 42,400
Rotate Shield Frequency III ✚ 87 ≙ 9% 61 100% 0% - - 40,874 × 1.00 = 40,874
Hazard Emitters I ✚ 83 ≙ 8% 54 100% 0% - - 38,694 × 1.00 = 38,694
Auxiliary Power to the Structural Integrity Field III ✚ 76 ≙ 8% 5 100% 0% - - 35,836 × 1.00 = 35,836
Emergency Power to Shields I ✚ 57 ≙ 6% 5 100% 0% - - 26,910 × 1.00 = 26,910
Starfleet Chevron
Phaser Array ⌖ 1 ≙ 0% 9 67% 0% - 0% 687 × 0.04 = 30
157 × 1.90 = 298
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Glen Quagmire
Phaser Turret ⌖ 46 ≙ 15% 602 90% 2% 63% 0% 44,033 × 0.14 = 6,006
11,151 × 1.33 = 14,847
512 × 1.00 = 512
Plasma Fire ⌖ 35 ≙ 12% 115 100% 8% 65% 0% 21,487 × 0.77 = 16,617
Torpedo Point Defense System ⌖ 24 ≙ 8% 64 100% 2% 202% 0% 72,021 × 0.03 = 2,130
2,187 × 4.17 = 9,119
Plasma Torpedo - Spread II ⌖ 22 ≙ 7% 33 100% 9% 230% 0% 51,469 × 0.04 = 2,258
1,866 × 3.85 = 7,187
921 × 1.00 = 921
Chroniton Torpedo - Spread II ⌖ 18 ≙ 6% 30 100% 0% - 0% 42,579 × 0.10 = 4,402
864 × 4.80 = 4,151
Quantum Torpedo ⌖ 18 ≙ 6% 12 92% 0% - 0% 35,783 × 0.11 = 3,811
1,067 × 4.14 = 4,417
Transphasic Torpedo ⌖ 17 ≙ 6% 8 88% 0% - 0% 15,260 × 0.47 = 7,170
196 × 4.23 = 829
Plasma Torpedo - Spread I ⌖ 14 ≙ 5% 16 100% 6% 282% 0% 30,783 × 0.09 = 2,643
737 × 5.26 = 3,880
Plasma Torpedo ⌖ 10 ≙ 3% 27 96% 0% - 0% 16,612 × 0.13 = 2,185
1,026 × 2.51 = 2,576
Phaser Turret - Scatter Volley I ⌖ 9 ≙ 3% 104 88% 2% 11% 0% 7,401 × 0.03 = 246
3,320 × 1.07 = 3,566
562 × 1.00 = 562
Chroniton Torpedo ⌖ 5 ≙ 2% 7 86% 0% - 0% 13,202 × 0.04 = 539
432 × 4.66 = 2,011
Hazard Emitters II ✚ 47 ≙ 33% 36 100% 0% - - 22,202 × 1.00 = 22,202
Emergency Power to Shields II ✚ 32 ≙ 22% 2 100% 0% - - 15,072 × 1.00 = 15,072
Redirect Feedback ✚ 31 ≙ 21% 16 100% 0% - - 14,387 × 1.00 = 14,387
Emergency Power to Shields I ✚ 24 ≙ 17% 2 100% 0% - - 11,304 × 1.00 = 11,304
Hazard Emitters I ✚ 9 ≙ 6% 9 100% 0% - - 4,163 × 1.00 = 4,163
Advanced Danube Runabout (12x)
Chroniton Torpedo ⌖ 24 ≙ 8% 53 83% 2% 360% 0% 52,081 × 0.11 = 5,608
1,288 × 4.31 = 5,553
Phaser Array ⌖ 21 ≙ 7% 357 92% 1% 151% 0% 21,595 × 0.08 = 1,714
6,586 × 1.26 = 8,270
Tractor Beam II ⌖ 4 ≙ 1% 113 100% 4% 95% 0% 4,063 × 0.45 = 1,815
Photonic Escort (2x)
Phaser Array ⌖ 14 ≙ 5% 121 84% 2% 148% 0% 11,637 × 0.03 = 349
5,741 × 1.05 = 6,042
Quantum Torpedo ⌖ 10 ≙ 3% 17 94% 0% - 0% 24,566 × 0.03 = 763
1,032 × 3.67 = 3,792
Quad Phaser Cannons ⌖ 5 ≙ 2% 54 85% 2% 121% 0% 4,074 × 0.03 = 113
2,049 × 1.02 = 2,093
Polaris Class Science Vessel
Phaser Array ⌖ 3 ≙ 1% 27 96% 8% 187% 0% 2,397 × 0.03 = 77
976 × 1.20 = 1,172
Photon Torpedo ⌖ 1 ≙ 0% 2 100% 0% - 0% 2,396 × 0.03 = 81
83 × 4.31 = 358
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Hilbert
Dual Heavy Phaser Cannons - Rapid Fire III ⌖ 304 ≙ 19% 210 93% 5% 152% 0% 304,186 × 0.21 = 63,864
63,171 × 1.18 = 74,231
4,570 × 1.00 = 4,570
Phaser Turret - Scatter Volley II ⌖ 245 ≙ 16% 501 97% 4% 126% 0% 199,370 × 0.21 = 42,124
50,691 × 1.36 = 69,132
3,439 × 1.00 = 3,439
Dual Heavy Phaser Cannons - Scatter Volley II ⌖ 221 ≙ 14% 172 99% 4% 168% 0% 198,365 × 0.14 = 27,910
47,378 × 1.53 = 72,359
3,164 × 1.00 = 3,164
Dual Heavy Phaser Cannons ⌖ 212 ≙ 13% 138 99% 2% 123% 0% 175,668 × 0.28 = 49,968
44,016 × 1.09 = 47,962
1,439 × 1.00 = 1,439
Phaser Dual Beam Bank ⌖ 177 ≙ 11% 188 97% 2% 136% 0% 165,505 × 0.19 = 31,149
43,138 × 1.20 = 51,943
Phaser Turret ⌖ 177 ≙ 11% 562 96% 4% 130% 0% 164,826 × 0.18 = 30,100
41,603 × 1.18 = 49,088
3,636 × 1.00 = 3,636
Phaser Turret - Rapid Fire III ⌖ 151 ≙ 10% 470 93% 3% 106% 0% 151,377 × 0.18 = 26,762
30,890 × 1.16 = 35,894
8,268 × 1.00 = 8,268
Point Defense System ⌖ 49 ≙ 3% 28 100% 7% 113% 0% 20,433 × 0.98 = 19,923
1,492 × 1.93 = 2,873
Dual Phaser Banks - Target Engines II ⌖ 38 ≙ 2% 38 97% 3% 117% 0% 27,624 × 0.30 = 8,248
10,074 × 0.94 = 9,432
Autonomous Regeneration Sequencer ✚ 137 ≙ 58% 32 100% 0% - - 64,101 × 1.00 = 64,101
Emergency Power to Shields I ✚ 34 ≙ 15% 3 100% 0% - - 16,146 × 1.00 = 16,146
Transfer Shield Strength II ✚ 32 ≙ 14% 16 100% 0% - - 15,216 × 1.00 = 15,216
Science Team I ✚ 17 ≙ 7% 1 100% 0% - - 8,073 × 1.00 = 8,073
Multi-Regenerative Shield Array ✚ 14 ≙ 6% 12 100% 0% - - 6,360 × 1.00 = 6,360
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Linty
Photonic Shockwave I ⌖ 28 ≙ 23% 8 100% 0% - 0% 14,389 × 0.86 = 12,348
223 × 4.17 = 931
Quantum Torpedo ⌖ 18 ≙ 15% 5 100% 0% - 0% 17,621 × 0.38 = 6,710
340 × 5.10 = 1,735
Phaser Turret ⌖ 12 ≙ 10% 220 86% 3% 85% 0% 9,096 × 0.19 = 1,772
2,747 × 1.14 = 3,119
816 × 1.00 = 816
Phaser Array ⌖ 4 ≙ 4% 39 95% 3% 81% 0% 3,156 × 0.18 = 572
1,274 × 1.15 = 1,470
Tractor Beam I ⌖ 3 ≙ 2% 24 100% 0% - 0% 1,119 × 1.11 = 1,246
Phaser Beam Array - Target Engines I ⌖ 0 ≙ 0% 1 100% 0% - 0% 110 × 0.86 = 95
Transfer Shield Strength III ✚ 135 ≙ 48% 32 100% 0% - - 63,276 × 1.00 = 63,276
Science Team I ✚ 56 ≙ 20% 3 100% 0% - - 26,345 × 1.00 = 26,345
Hazard Emitters II ✚ 35 ≙ 13% 15 100% 0% - - 16,484 × 1.00 = 16,484
Extend Shields I ✚ 21 ≙ 8% 20 100% 0% - - 9,998 × 1.00 = 9,998
Autonomous Regeneration Sequencer ✚ 18 ≙ 6% 5 100% 0% - - 8,238 × 1.00 = 8,238
Emergency Power to Shields I ✚ 13 ≙ 5% 1 100% 0% - - 6,215 × 1.00 = 6,215
Photonic Escort (2x)
Phaser Array ⌖ 21 ≙ 18% 68 97% 0% - 0% 11,918 × 0.29 = 3,399
3,894 × 1.53 = 5,952
646 × 1.00 = 646
Quantum Torpedo ⌖ 16 ≙ 13% 5 100% 0% - 0% 11,281 × 0.55 = 6,193
182 × 6.74 = 1,227
Photonic Cruiser
Phaser Array ⌖ 17 ≙ 14% 55 98% 4% 157% 0% 8,311 × 0.63 = 5,218
1,500 × 1.64 = 2,461
253 × 1.00 = 253
Quantum Torpedo ⌖ 2 ≙ 1% 2 100% 0% - 0% 2,756 × 0.13 = 357
54 × 7.70 = 416
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Mew
Dual Heavy Polaron Cannons - Rapid Fire III ⌖ 293 ≙ 18% 159 92% 4% 205% 0% 244,316 × 0.24 = 59,598
50,102 × 1.28 = 63,887
13,693 × 1.00 = 13,693
Dual Heavy Polaron Cannons - Rapid Fire I ⌖ 265 ≙ 17% 105 91% 7% 189% 0% 152,740 × 0.62 = 94,700
19,623 × 1.35 = 26,404
3,227 × 1.00 = 3,227
Dual Heavy Polaron Cannons ⌖ 231 ≙ 15% 147 90% 5% 178% 0% 177,860 × 0.37 = 65,413
32,266 × 1.19 = 38,403
4,250 × 1.00 = 4,250
Polaron Turret - Rapid Fire III ⌖ 208 ≙ 13% 458 93% 7% 150% 0% 177,565 × 0.26 = 46,033
31,858 × 1.19 = 37,852
13,577 × 1.00 = 13,577
Quantum Torpedo - Salvo III ⌖ 148 ≙ 9% 58 97% 4% 267% 0% 157,130 × 0.38 = 59,399
1,981 × 4.97 = 9,854
Polaron Turret - Rapid Fire I ⌖ 145 ≙ 9% 290 92% 6% 165% 0% 85,985 × 0.55 = 47,165
14,698 × 1.30 = 19,041
1,567 × 1.00 = 1,567
Polaron Turret ⌖ 138 ≙ 9% 369 89% 5% 149% 0% 108,764 × 0.30 = 32,903
23,844 × 1.20 = 28,717
2,863 × 1.00 = 2,863
Quantum Torpedo - Salvo I ⌖ 132 ≙ 8% 23 100% 9% 331% 0% 107,321 × 0.53 = 56,816
682 × 7.17 = 4,893
Quantum Torpedo ⌖ 18 ≙ 1% 4 75% 0% - 0% 13,167 × 0.61 = 8,088
32 × 10.78 = 345
Redirect Feedback ✚ 178 ≙ 26% 13 100% 0% - - 83,311 × 1.00 = 83,311
Autonomous Regeneration Sequencer ✚ 175 ≙ 26% 50 100% 0% - - 81,815 × 1.00 = 81,815
Transfer Shield Strength II ✚ 108 ≙ 16% 56 100% 0% - - 50,615 × 1.00 = 50,615
Emergency Power to Shields I ✚ 69 ≙ 10% 6 100% 0% - - 32,292 × 1.00 = 32,292
Emergency Power to Shields II ✚ 61 ≙ 9% 4 100% 0% - - 28,704 × 1.00 = 28,704
Science Team I ✚ 52 ≙ 8% 3 100% 0% - - 24,219 × 1.00 = 24,219
Multi-Regenerative Shield Array ✚ 41 ≙ 6% 40 100% 0% - - 19,200 × 1.00 = 19,200
Vector Gamma
Phaser Array ⌖ 4 ≙ 0% 23 100% 0% - 0% 2,843 × 0.26 = 732
982 × 1.37 = 1,348
Phaser Beam Array - Target Shields II ⌖ 2 ≙ 0% 5 100% 0% - 0% 985 × 0.42 = 415
208 × 1.92 = 399
Phaser Beam Array - Target Weapons II ⌖ 0 ≙ 0% 6 100% 0% - 0% 207 × 0.04 = 9
104 × 1.27 = 132
Photon Torpedo ⌖ 0 ≙ 0% 1 0% 0% - 0% 0 × 0.00 = 0
Vector Alpha
Photon Torpedo ⌖ 2 ≙ 0% 2 100% 0% - 0% 4,097 × 0.10 = 410
77 × 6.90 = 531
Phaser Array ⌖ 0 ≙ 0% 2 100% 0% - 0% 94 × 0.10 = 9
28 × 1.75 = 49
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Navat'ar
Feedback Pulse III ⌖ 417 ≙ 54% 799 100% 0% - 0% 308,145 × 0.39 = 118,883
51,123 × 1.23 = 63,016
13,604 × 1.00 = 13,604
Polaron Array ⌖ 97 ≙ 13% 591 94% 2% 102% 0% 97,539 × 0.07 = 7,131
26,017 × 1.39 = 36,260
1,986 × 1.00 = 1,986
Polaron Turret ⌖ 67 ≙ 9% 1,085 90% 2% 86% 0% 68,796 × 0.08 = 5,363
16,769 × 1.45 = 24,328
1,917 × 1.00 = 1,917
Warp Core Breach ⌖ 47 ≙ 6% 11 100% 0% - 0% 76,209 × 0.21 = 16,243
1,103 × 5.21 = 5,749
Directed Energy Modulation I ⌖ 26 ≙ 3% 504 100% 2% 7% 0% 17,227 × 0.70 = 12,120
Polaron Beam Array - Target Engines I ⌖ 3 ≙ 0% 29 100% 3% 718% 0% 3,356 × 0.22 = 729
553 × 1.62 = 897
Polaron Beam Array - Target Shields I ⌖ 3 ≙ 0% 25 88% 5% 153% 0% 2,456 × 0.04 = 88
1,248 × 1.10 = 1,369
Warp Core Breach ⌖ 3 ≙ 0% 4 100% 0% - 0% 7,701 × 0.05 = 401
92 × 8.97 = 825
Auxiliary Power to the Structural Integrity Field II ✚ 111 ≙ 35% 11 100% 0% - - 51,806 × 1.00 = 51,806
Hazard Emitters I ✚ 85 ≙ 27% 80 100% 0% - - 39,781 × 1.00 = 39,781
Emergency Power to Shields I ✚ 73 ≙ 23% 6 100% 0% - - 34,227 × 1.00 = 34,227
Federation Cruiser
Phaser Array ⌖ 54 ≙ 7% 213 86% 1% 196% 0% 49,461 × 0.04 = 1,785
19,524 × 1.12 = 21,882
1,536 × 1.00 = 1,536
Quantum Torpedo - Salvo II ⌖ 28 ≙ 4% 7 71% 0% - 0% 23,586 × 0.46 = 10,867
514 × 4.50 = 2,311
Quantum Torpedo ⌖ 8 ≙ 1% 8 75% 0% - 0% 26,251 × 0.03 = 699
807 × 3.96 = 3,198
Warp Core Breach ⌖ 7 ≙ 1% 2 100% 0% - 0% 656 × 5.34 = 3,501
Emergency Power to Shields I ✚ 33 ≙ 10% 2 100% 0% - - 15,482 × 1.00 = 15,482
Engineering Team I ✚ 18 ≙ 6% 1 100% 0% - - 8,374 × 1.00 = 8,374
Photonic Cruiser
Phaser Array ⌖ 4 ≙ 0% 52 79% 0% - 0% 3,032 × 0.03 = 86
1,421 × 1.05 = 1,486
76 × 1.00 = 76
Quantum Torpedo ⌖ 0 ≙ 0% 2 0% 0% - 0% 0 × 0.00 = 0
Photonic Escort
Phaser Array ⌖ 2 ≙ 0% 21 86% 0% - 0% 1,912 × 0.03 = 53
966 × 1.02 = 988
Quantum Torpedo ⌖ 1 ≙ 0% 3 67% 0% - 0% 2,742 × 0.03 = 76
120 × 3.48 = 417
Quad Phaser Cannons ⌖ 0 ≙ 0% 5 40% 0% - 0% 170 × 0.03 = 5
90 × 1.00 = 90
Ability DPS / HPS Swings Acc CritH CritD Flank Raw × Factor = Effective
Valice
Plasma Torpedo ⌖ 46 ≙ 22% 113 96% 0% - 0% 46,205 × 0.36 = 16,681
1,165 × 4.32 = 5,036
Tetryon Dual Beam Bank ⌖ 33 ≙ 16% 72 100% 7% 244% 0% 20,909 × 0.48 = 10,026
4,030 × 1.39 = 5,601
Plasma Array ⌖ 27 ≙ 13% 93 96% 2% 226% 0% 21,758 × 0.13 = 2,820
6,123 × 1.63 = 9,963
Phaser Array ⌖ 25 ≙ 12% 81 93% 1% 278% 0% 18,019 × 0.11 = 1,899
6,990 × 1.39 = 9,685
Plasma Torpedo - Spread I ⌖ 20 ≙ 9% 36 100% 0% - 0% 50,236 × 0.04 = 1,762
1,760 × 4.22 = 7,424
Plasma Fire ⌖ 7 ≙ 4% 33 100% 0% - 0% 4,821 × 0.73 = 3,502
Aceton Beam III ⌖ 4 ≙ 2% 11 100% 0% - 0% 1,975 × 0.94 = 1,859
Automated Defense Turret ⌖ 3 ≙ 1% 32 100% 0% - 0% 2,337 × 0.05 = 116
1,087 × 1.13 = 1,231
Assimilated Tractor Beam ⌖ 1 ≙ 1% 24 100% 0% - 0% 739 × 0.86 = 635
Autonomous Regeneration Sequencer ✚ 201 ≙ 50% 39 100% 0% - - 94,162 × 1.00 = 94,162
Science Team I ✚ 71 ≙ 17% 4 100% 0% - - 33,080 × 1.00 = 33,080
Multi-Regenerative Shield Array ✚ 40 ≙ 10% 32 100% 0% - - 18,840 × 1.00 = 18,840
Hazard Emitters I ✚ 39 ≙ 10% 32 100% 0% - - 18,412 × 1.00 = 18,412
Auxiliary Power to the Structural Integrity Field II ✚ 35 ≙ 9% 4 100% 0% - - 16,577 × 1.00 = 16,577
Engineering Team II ✚ 19 ≙ 5% 1 100% 0% - - 9,042 × 1.00 = 9,042
Photonic Cruiser (2x)
Phaser Array ⌖ 23 ≙ 11% 317 80% 1% 186% 0% 24,325 × 0.05 = 1,204
7,154 × 1.23 = 8,802
734 × 1.00 = 734
Quantum Torpedo ⌖ 4 ≙ 2% 8 100% 0% - 0% 13,186 × 0.03 = 339
404 × 3.90 = 1,575
Photonic Escort
Phaser Array ⌖ 4 ≙ 2% 49 71% 3% 156% 0% 5,421 × 0.03 = 146
1,275 × 1.40 = 1,783
81 × 1.00 = 81
Quantum Torpedo ⌖ 3 ≙ 2% 7 86% 0% - 0% 11,202 × 0.03 = 311
293 × 4.44 = 1,301
Quad Phaser Cannons ⌖ 2 ≙ 1% 14 86% 0% - 0% 1,950 × 0.20 = 383
438 × 1.31 = 572
Heavy Plasma Torpedo
Plasma Torpedo - Heavy II ⌖ 3 ≙ 2% 4 75% 0% - 0% 11,404 × 0.06 = 715
66 × 12.42 = 820